类 RangedAttackGoal
java.lang.Object
net.minecraft.world.entity.ai.goal.Goal
net.minecraft.world.entity.ai.goal.RangedAttackGoal
- 直接已知子类:
Drowned.DrownedTridentAttackGoal
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嵌套类概要
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字段概要
字段修饰符和类型字段说明private final int
private final int
private final float
private final float
private int
private final Mob
private final RangedAttackMob
private int
private final double
private LivingEntity
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构造器概要
构造器构造器说明RangedAttackGoal
(RangedAttackMob p_25768_, double p_25769_, int p_25770_, float p_25771_) RangedAttackGoal
(RangedAttackMob p_25773_, double p_25774_, int p_25775_, int p_25776_, float p_25777_) -
方法概要
从类继承的方法 net.minecraft.world.entity.ai.goal.Goal
adjustedTickDelay, getFlags, getServerLevel, getServerLevel, isInterruptable, reducedTickDelay, setFlags, start, toString
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字段详细资料
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mob
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rangedAttackMob
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target
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attackTime
private int attackTime -
speedModifier
private final double speedModifier -
seeTime
private int seeTime -
attackIntervalMin
private final int attackIntervalMin -
attackIntervalMax
private final int attackIntervalMax -
attackRadius
private final float attackRadius -
attackRadiusSqr
private final float attackRadiusSqr
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构造器详细资料
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RangedAttackGoal
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RangedAttackGoal
public RangedAttackGoal(RangedAttackMob p_25773_, double p_25774_, int p_25775_, int p_25776_, float p_25777_)
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方法详细资料
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canUse
public boolean canUse() -
canContinueToUse
public boolean canContinueToUse()- 覆盖:
canContinueToUse
在类中Goal
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stop
public void stop() -
requiresUpdateEveryTick
public boolean requiresUpdateEveryTick()- 覆盖:
requiresUpdateEveryTick
在类中Goal
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tick
public void tick()
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