类 Blaze.BlazeAttackGoal
java.lang.Object
net.minecraft.world.entity.ai.goal.Goal
net.minecraft.world.entity.monster.Blaze.BlazeAttackGoal
- 封闭类:
Blaze
-
嵌套类概要
-
字段概要
字段 -
构造器概要
构造器 -
方法概要
从类继承的方法 net.minecraft.world.entity.ai.goal.Goal
adjustedTickDelay, canContinueToUse, getFlags, getServerLevel, getServerLevel, isInterruptable, reducedTickDelay, setFlags, toString
-
字段详细资料
-
blaze
-
attackStep
private int attackStep -
attackTime
private int attackTime -
lastSeen
private int lastSeen
-
-
构造器详细资料
-
BlazeAttackGoal
-
-
方法详细资料
-
canUse
public boolean canUse() -
start
public void start() -
stop
public void stop() -
requiresUpdateEveryTick
public boolean requiresUpdateEveryTick()- 覆盖:
requiresUpdateEveryTick
在类中Goal
-
tick
public void tick() -
getFollowDistance
private double getFollowDistance()
-