类 Vindicator.VindicatorJohnnyAttackGoal
java.lang.Object
net.minecraft.world.entity.ai.goal.Goal
net.minecraft.world.entity.ai.goal.target.TargetGoal
net.minecraft.world.entity.ai.goal.target.NearestAttackableTargetGoal<LivingEntity>
net.minecraft.world.entity.monster.Vindicator.VindicatorJohnnyAttackGoal
- 封闭类:
Vindicator
static class Vindicator.VindicatorJohnnyAttackGoal
extends NearestAttackableTargetGoal<LivingEntity>
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嵌套类概要
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字段概要
从类继承的字段 net.minecraft.world.entity.ai.goal.target.NearestAttackableTargetGoal
randomInterval, target, targetConditions, targetType
从类继承的字段 net.minecraft.world.entity.ai.goal.target.TargetGoal
mob, mustSee, targetMob, unseenMemoryTicks
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构造器概要
构造器 -
方法概要
从类继承的方法 net.minecraft.world.entity.ai.goal.target.NearestAttackableTargetGoal
findTarget, getTargetSearchArea, setTarget
从类继承的方法 net.minecraft.world.entity.ai.goal.target.TargetGoal
canAttack, canContinueToUse, getFollowDistance, setUnseenMemoryTicks, stop
从类继承的方法 net.minecraft.world.entity.ai.goal.Goal
adjustedTickDelay, getFlags, getServerLevel, getServerLevel, isInterruptable, reducedTickDelay, requiresUpdateEveryTick, setFlags, tick, toString
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构造器详细资料
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VindicatorJohnnyAttackGoal
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方法详细资料
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canUse
public boolean canUse() -
start
public void start()- 覆盖:
start
在类中NearestAttackableTargetGoal<LivingEntity>
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