所有已实现的接口:
DataComponentGetter, SyncedDataHolder, ItemSupplier, TraceableEntity, EntityAccess, UniquelyIdentifyable, Nameable, ScoreHolder, IAttachmentHolder, IEntityExtension

public class WindCharge extends AbstractWindCharge
  • 字段详细资料

    • EXPLOSION_DAMAGE_CALCULATOR

      private static final ExplosionDamageCalculator EXPLOSION_DAMAGE_CALCULATOR
    • RADIUS

      private static final float RADIUS
      另请参阅:
    • MIN_CAMERA_DISTANCE_SQUARED

      private static final float MIN_CAMERA_DISTANCE_SQUARED
    • noDeflectTicks

      private int noDeflectTicks
  • 构造器详细资料

    • WindCharge

      public WindCharge(EntityType<? extends AbstractWindCharge> p_326226_, Level p_326464_)
    • WindCharge

      public WindCharge(Player p_326044_, Level p_326101_, double p_326183_, double p_326157_, double p_325928_)
    • WindCharge

      public WindCharge(Level p_326007_, double p_326331_, double p_326001_, double p_325990_, Vec3 p_347497_)
  • 方法详细资料