类 AbstractMinecartContainer
java.lang.Object
net.neoforged.neoforge.attachment.AttachmentHolder
net.minecraft.world.entity.Entity
net.minecraft.world.entity.vehicle.VehicleEntity
net.minecraft.world.entity.vehicle.AbstractMinecart
net.minecraft.world.entity.vehicle.AbstractMinecartContainer
- 所有已实现的接口:
Iterable<ItemStack>
,DataComponentGetter
,SyncedDataHolder
,Clearable
,Container
,ContainerEntity
,MenuConstructor
,EntityAccess
,UniquelyIdentifyable
,MenuProvider
,Nameable
,ScoreHolder
,IAttachmentHolder
,IEntityExtension
,IMenuProviderExtension
- 直接已知子类:
MinecartChest
,MinecartHopper
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.entity.Entity
Entity.MoveFunction, Entity.MovementEmission, Entity.RemovalReason
从类继承的嵌套类/接口 net.neoforged.neoforge.attachment.AttachmentHolder
AttachmentHolder.AsField
从接口继承的嵌套类/接口 net.minecraft.world.Container
Container.ContainerIterator
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字段概要
字段从类继承的字段 net.minecraft.world.entity.vehicle.AbstractMinecart
WATER_SLOWDOWN_FACTOR
从类继承的字段 net.minecraft.world.entity.vehicle.VehicleEntity
DATA_ID_DAMAGE, DATA_ID_HURT, DATA_ID_HURTDIR
从类继承的字段 net.minecraft.world.entity.Entity
BASE_SAFE_FALL_DISTANCE, BASE_TICKS_REQUIRED_TO_FREEZE, blocksBuilding, BOARDING_COOLDOWN, boardingCooldown, CONTENTS_SLOT_INDEX, DATA_POSE, DATA_SHARED_FLAGS_ID, DEFAULT_BB_HEIGHT, DEFAULT_BB_WIDTH, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_2, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_5, DELTA_AFFECTED_BY_BLOCKS_BELOW_1_0, ENTITY_COUNTER, entityData, fallDistance, firstTick, FLAG_FALL_FLYING, FLAG_GLOWING, FLAG_ONFIRE, fluidHeight, flyDist, forgeFluidTypeHeight, FREEZE_HURT_FREQUENCY, hasImpulse, horizontalCollision, hurtMarked, invulnerableTime, isInPowderSnow, mainSupportingBlockPos, MAX_ENTITY_TAG_COUNT, MAX_MOVEMENTS_HANDELED_PER_TICK, minorHorizontalCollision, moveDist, noPhysics, portalProcess, random, stringUUID, stuckSpeedMultiplier, TAG_AIR, TAG_DATA, TAG_FALL_DISTANCE, TAG_FIRE, TAG_GLOWING, TAG_ID, TAG_INVULNERABLE, TAG_MOTION, TAG_NO_GRAVITY, TAG_ON_GROUND, TAG_PASSENGERS, TAG_PORTAL_COOLDOWN, TAG_POS, TAG_ROTATION, TAG_SILENT, TAG_UUID, tickCount, TOTAL_AIR_SUPPLY, uuid, verticalCollision, verticalCollisionBelow, wasEyeInWater, wasInPowderSnow, wasTouchingWater, xo, xOld, xRotO, yo, yOld, yRotO, zo, zOld
从类继承的字段 net.neoforged.neoforge.attachment.AttachmentHolder
ATTACHMENTS_NBT_KEY
从接口继承的字段 net.minecraft.world.Container
DEFAULT_DISTANCE_BUFFER
从接口继承的字段 net.minecraft.world.scores.ScoreHolder
WILDCARD, WILDCARD_NAME
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明protected void
addAdditionalSaveData
(ValueOutput p_421672_) protected Vec3
applyNaturalSlowdown
(Vec3 p_365520_) void
void
protected abstract AbstractContainerMenu
createMenu
(int p_38222_, Inventory p_38223_) createMenu
(int p_38251_, Inventory p_38252_, Player p_38253_) void
destroy
(ServerLevel p_376786_, DamageSource p_38228_) long
getItem
(int p_38218_) getSlot
(int p_150257_) interact
(Player p_38232_, InteractionHand p_38233_) protected void
readAdditionalSaveData
(ValueInput p_421629_) void
remove
(Entity.RemovalReason p_150255_) removeItem
(int p_38220_, int p_38221_) removeItemNoUpdate
(int p_38244_) void
void
setContainerLootTable
(ResourceKey<LootTable> p_336075_) void
setContainerLootTableSeed
(long p_219857_) void
void
setLootTable
(ResourceKey<LootTable> p_335456_, long p_38238_) boolean
stillValid
(Player p_38230_) 从类继承的方法 net.minecraft.world.entity.vehicle.AbstractMinecart
activateMinecart, animateHurt, applyEffectsFromBlocks, applyGravity, canCollideWith, comeOffTrack, createMinecart, defineSynchedData, exits, getBehavior, getBlockSpeedFactor, getCurrentBlockPosOrRailBelow, getDefaultDisplayBlockState, getDefaultDisplayOffset, getDefaultGravity, getDismountLocationForPassenger, getDisplayBlockState, getDisplayOffset, getInterpolation, getKnownMovement, getMaxSpeed, getMotionDirection, getMovementEmission, getPassengerAttachmentPoint, getPickResult, getRedstoneDirection, getRelativePortalPosition, isFirstTick, isFlipped, isFurnace, isOnRails, isPickable, isPushable, isRedstoneConductor, isRideable, lerpMotion, lerpPositionAndRotationStep, makeStepAlongTrack, move, moveAlongTrack, push, reapplyPosition, recreateFromPacket, setCustomDisplayBlockState, setDisplayOffset, setFlipped, setInitialPos, setOnRails, tick, updateInWaterStateAndDoFluidPushing, useExperimentalMovement
从类继承的方法 net.minecraft.world.entity.vehicle.VehicleEntity
destroy, getDamage, getDimensionChangingDelay, getDropItem, getHurtDir, getHurtTime, hurtClient, hurtServer, ignoreExplosion, setDamage, setHurtDir, setHurtTime, shouldSourceDestroy
从类继承的方法 net.minecraft.world.entity.Entity
absSnapRotationTo, absSnapTo, absSnapTo, addDeltaMovement, addPassenger, addTag, adjustSpawnLocation, applyComponentsFromItemStack, applyEffectsFromBlocks, applyImplicitComponent, applyImplicitComponentIfPresent, applyImplicitComponents, awardKillScore, baseTick, blockPosition, broadcastToPlayer, calculateUpVector, calculateViewVector, canAddPassenger, canBeCollidedWith, canBeHitByProjectile, canControlVehicle, canFreeze, canRide, canSimulateMovement, canSpawnSprintParticle, canSprint, canTeleport, canTrample, canUsePortal, captureDrops, captureDrops, castComponentValue, causeFallDamage, checkBelowWorld, checkDespawn, checkFallDamage, checkFallDistanceAccumulation, checkSupportingBlock, chunkPosition, clearFire, clearFreeze, clearMovementThisTick, closerThan, closerThan, collideBoundingBox, collidedWithFluid, collidedWithShapeMovingFrom, considersEntityAsAlly, copyPosition, couldAcceptPassenger, countPlayerPassengers, createCommandSourceStackForNameResolution, createHoverEvent, damageSources, dampensVibrations, deflection, discard, dismountsUnderwater, dismountTo, displayFireAnimation, distanceTo, distanceToSqr, distanceToSqr, distanceToSqr, doCheckFallDamage, doWaterSplashEffect, dropAllLeashConnections, ejectPassengers, equals, extinguishFire, fillCrashReportCategory, fireImmune, fixupDimensions, forceSetRotation, fudgePositionAfterSizeChange, gameEvent, gameEvent, get, getAddEntityPacket, getAirSupply, getAttachments, getBbHeight, getBbWidth, getBlockExplosionResistance, getBlockJumpFactor, getBlockPosBelowThatAffectsMyMovement, getBlockStateOn, getBlockStateOnLegacy, getBlockX, getBlockY, getBlockZ, getBoundingBox, getCapability, getCapability, getCollisionHorizontalEscapeVector, getControlledVehicle, getControllingPassenger, getCustomName, getDefaultPassengerAttachmentPoint, getDeltaMovement, getDimensions, getDirection, getDisplayName, getEncodeId, getEntityData, getEyeHeight, getEyeHeight, getEyeInFluidType, getEyePosition, getEyePosition, getEyeY, getFireImmuneTicks, getFirstPassenger, getFluidHeight, getFluidJumpThreshold, getFluidTypeHeight, getForward, getGravity, getHandHoldingItemAngle, getId, getInBlockState, getIndirectPassengers, getInputVector, getLightLevelDependentMagicValue, getLightProbePosition, getLookAngle, getLootTable, getMaxAirSupply, getMaxFallDistance, getMaxHeightFluidType, getName, getNearestViewDirection, getOnPos, getOnPos, getOnPosLegacy, getPassengerRidingPosition, getPassengers, getPassengersAndSelf, getPercentFrozen, getPersistentData, getPickRadius, getPistonPushReaction, getPortalCooldown, getPose, getPosition, getPositionCodec, getPreciseBodyRotation, getPrimaryStepSoundBlockPos, getQuadLeashHolderOffsets, getRandom, getRandomX, getRandomY, getRandomZ, getRemainingFireTicks, getRemovalReason, getRequiresPrecisePosition, getRootVehicle, getRopeHoldPosition, getRotationVector, getScoreboardName, getSelfAndPassengers, getServer, getSharedFlag, getSoundSource, getStringUUID, getSwimHighSpeedSplashSound, getSwimSound, getSwimSplashSound, getTags, getTeam, getTeamColor, getTicksFrozen, getTicksRequiredToFreeze, getType, getTypeName, getUpVector, getUUID, getVehicle, getVehicleAttachmentPoint, getViewScale, getViewVector, getViewXRot, getViewYRot, getVisualRotationYInDegrees, getWeaponItem, getX, getX, getXRot, getXRot, getY, getY, getYHeadRot, getYRot, getYRot, getZ, getZ, handleDamageEvent, handleEntityEvent, handleOnAboveBubbleColumn, handleOnInsideBubbleColumn, handlePortal, hasControllingPassenger, hasCustomName, hasExactlyOnePlayerPassenger, hasGlowingTag, hashCode, hasIndirectPassenger, hasPassenger, hasPassenger, hasPose, hurt, hurtOrSimulate, igniteForSeconds, igniteForTicks, interactAt, is, isAddedToLevel, isAffectedByBlocks, isAlive, isAlliedTo, isAlliedTo, isAlwaysTicking, isAttackable, isClientAuthoritative, isColliding, isCrouching, isCurrentlyGlowing, isCustomNameVisible, isDescending, isDiscrete, isEffectiveAi, isEyeInFluid, isFlapping, isFlyingVehicle, isFree, isFreezing, isFullyFrozen, isHorizontalCollisionMinor, isIgnoringBlockTriggers, isInClouds, isInFluidType, isInFluidType, isInLava, isInLiquid, isInterpolating, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableToBase, isInWall, isInWater, isInWaterOrRain, isLocalClientAuthoritative, isLocalInstanceAuthoritative, isNoGravity, isOnFire, isOnPortalCooldown, isPassenger, isPassengerOfSameVehicle, isPushedByFluid, isRemoved, isShiftKeyDown, isSilent, isSpectator, isSprinting, isSteppingCarefully, isSupportedBy, isSuppressingBounce, isSwimming, isUnderWater, isVehicle, isVisuallyCrawling, isVisuallySwimming, kill, killedEntity, lavaHurt, lavaIgnite, lerpHeadTo, level, limitPistonMovement, load, lookAt, makeBoundingBox, makeBoundingBox, makeStuckInBlock, markHurt, maxUpStep, maybeBackOffFromEdge, mayInteract, mirror, moveOrInterpolateTo, moveRelative, moveTowardsClosestSpace, nextStep, notifyLeasheeRemoved, notifyLeashHolder, oldPosition, onAboveBubbleColumn, onAddedToLevel, onBelowWorld, onClientRemoval, onExplosionHit, onFlap, onGround, onInsideBlock, onInsideBubbleColumn, onPassengerTurned, onRemoval, onRemovedFromLevel, onSyncedDataUpdated, onSyncedDataUpdated, pick, placePortalTicket, playCombinationStepSounds, playEntityOnFireExtinguishedSound, playerTouch, playMuffledStepSound, playSound, playSound, playStepSound, playSwimSound, position, positionRider, positionRider, problemPath, processFlappingMovement, processPortalCooldown, propagateFallToPassengers, push, push, refreshDimensions, registryAccess, removeAfterChangingDimensions, removeLatestMovementRecording, removePassenger, removeTag, removeVehicle, repositionEntityAfterLoad, resetFallDistance, restoreFrom, revive, rideTick, rotate, save, saveAsPassenger, saveWithoutId, sendBubbleColumnParticles, setAirSupply, setAsInsidePortal, setBoundingBox, setComponent, setCustomName, setCustomNameVisible, setData, setDeltaMovement, setDeltaMovement, setFluidTypeHeight, setGlowingTag, setId, setInvisible, setInvulnerable, setIsInPowderSnow, setLevel, setLevelCallback, setNoGravity, setOldPos, setOldPosAndRot, setOldPosAndRot, setOldRot, setOnGround, setOnGroundWithMovement, setOnGroundWithMovement, setPortalCooldown, setPortalCooldown, setPos, setPos, setPose, setPosRaw, setRemainingFireTicks, setRemoved, setRequiresPrecisePosition, setRot, setSharedFlag, setSharedFlagOnFire, setShiftKeyDown, setSilent, setSprinting, setSwimming, setTicksFrozen, setUUID, setViewScale, setXRot, setYBodyRot, setYHeadRot, setYRot, shearOffAllLeashConnections, shouldBeSaved, shouldBlockExplode, shouldPlayLavaHurtSound, shouldRender, shouldRenderAtSqrDistance, shouldShowName, showVehicleHealth, skipAttackInteraction, snapTo, snapTo, snapTo, snapTo, snapTo, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnSprintParticle, startRiding, startRiding, startSeenByPlayer, stopRiding, stopSeenByPlayer, supportQuadLeashAsHolder, syncPacketPositionCodec, teleport, teleportRelative, teleportSetPosition, teleportSpectators, teleportTo, teleportTo, thunderHit, toString, touchingUnloadedChunk, trackingPosition, turn, unRide, unsetRemoved, updateDynamicGameEventListener, updateFluidHeightAndDoFluidPushing, updateFluidHeightAndDoFluidPushing, updateSwimming, waterSwimSound
从类继承的方法 net.neoforged.neoforge.attachment.AttachmentHolder
deserializeAttachments, getData, getExistingDataOrNull, hasAttachments, hasData, removeData, serializeAttachments
从接口继承的方法 net.minecraft.world.Container
canPlaceItem, canTakeItem, countItem, getContainerSize, getMaxStackSize, getMaxStackSize, hasAnyMatching, hasAnyOf, iterator, startOpen, stopOpen
从接口继承的方法 net.minecraft.world.entity.vehicle.ContainerEntity
addChestVehicleSaveData, chestVehicleDestroyed, clearChestVehicleContent, getBoundingBox, getChestVehicleItem, getChestVehicleSlot, interactWithContainerVehicle, isChestVehicleEmpty, isChestVehicleStillValid, isEmpty, isRemoved, level, position, readChestVehicleSaveData, removeChestVehicleItem, removeChestVehicleItemNoUpdate, setChestVehicleItem, unpackChestVehicleLootTable
从接口继承的方法 net.minecraft.core.component.DataComponentGetter
get, getOrDefault, getOrDefault, getTyped, has, has
从接口继承的方法 net.neoforged.neoforge.attachment.IAttachmentHolder
getData, getExistingData, getExistingData, getExistingDataOrNull, hasData, removeData, setData
从接口继承的方法 net.neoforged.neoforge.common.extensions.IEntityExtension
canBeRiddenUnderFluidType, canFluidExtinguish, canHydrateInFluidType, canRiderInteract, canStartSwimming, canSwimInFluidType, copyAttachmentsFrom, getClassification, getFluidFallDistanceModifier, getFluidMotionScale, getParts, getSoundFromFluidType, hasCustomOutlineRendering, isEyeInFluidType, isInFluidType, isInFluidType, isInFluidType, isMultipartEntity, isPushedByFluid, sendPairingData, shouldRiderSit
从接口继承的方法 net.neoforged.neoforge.common.extensions.IMenuProviderExtension
shouldTriggerClientSideContainerClosingOnOpen, writeClientSideData
从接口继承的方法 java.lang.Iterable
forEach, spliterator
从接口继承的方法 net.minecraft.world.MenuProvider
getDisplayName
从接口继承的方法 net.minecraft.world.scores.ScoreHolder
getFeedbackDisplayName
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字段详细资料
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itemStacks
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lootTable
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lootTableSeed
private long lootTableSeed
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构造器详细资料
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AbstractMinecartContainer
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方法详细资料
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destroy
- 覆盖:
destroy
在类中VehicleEntity
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getItem
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removeItem
- 指定者:
removeItem
在接口中Container
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removeItemNoUpdate
- 指定者:
removeItemNoUpdate
在接口中Container
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setItem
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getSlot
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setChanged
public void setChanged()- 指定者:
setChanged
在接口中Container
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stillValid
- 指定者:
stillValid
在接口中Container
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remove
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addAdditionalSaveData
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readAdditionalSaveData
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interact
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applyNaturalSlowdown
- 覆盖:
applyNaturalSlowdown
在类中AbstractMinecart
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clearContent
public void clearContent()- 指定者:
clearContent
在接口中Clearable
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setLootTable
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createMenu
@Nullable public AbstractContainerMenu createMenu(int p_38251_, Inventory p_38252_, Player p_38253_) - 指定者:
createMenu
在接口中MenuConstructor
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createMenu
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getContainerLootTable
- 指定者:
getContainerLootTable
在接口中ContainerEntity
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setContainerLootTable
- 指定者:
setContainerLootTable
在接口中ContainerEntity
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getContainerLootTableSeed
public long getContainerLootTableSeed()- 指定者:
getContainerLootTableSeed
在接口中ContainerEntity
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setContainerLootTableSeed
public void setContainerLootTableSeed(long p_219857_) - 指定者:
setContainerLootTableSeed
在接口中ContainerEntity
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getItemStacks
- 指定者:
getItemStacks
在接口中ContainerEntity
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clearItemStacks
public void clearItemStacks()- 指定者:
clearItemStacks
在接口中ContainerEntity
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