类 TridentItem
java.lang.Object
net.minecraft.world.item.Item
net.minecraft.world.item.TridentItem
- 所有已实现的接口:
FeatureElement
,ProjectileItem
,ItemLike
,IItemExtension
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.item.Item
Item.Properties, Item.TooltipContext
从接口继承的嵌套类/接口 net.minecraft.world.item.ProjectileItem
ProjectileItem.DispenseConfig, ProjectileItem.PositionFunction
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字段概要
字段修饰符和类型字段说明static final float
static final float
static final int
从类继承的字段 net.minecraft.world.item.Item
ABSOLUTE_MAX_STACK_SIZE, APPROXIMATELY_INFINITE_USE_DURATION, BASE_ATTACK_DAMAGE_ID, BASE_ATTACK_SPEED_ID, BY_BLOCK, canCombineRepair, CODEC, DEFAULT_MAX_STACK_SIZE, descriptionId, MAX_BAR_WIDTH, STREAM_CODEC
从接口继承的字段 net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明asProjectile
(Level p_338505_, Position p_338277_, ItemStack p_338353_, Direction p_338220_) boolean
canPerformAction
(ItemStack stack, ItemAbility itemAbility) Queries if an item can perform the given action.static ItemAttributeModifiers
static Tool
getUseAnimation
(ItemStack p_43417_) int
getUseDuration
(ItemStack p_43419_, LivingEntity p_345001_) boolean
releaseUsing
(ItemStack p_43394_, Level p_43395_, LivingEntity p_43396_, int p_43397_) use
(Level p_43405_, Player p_43406_, InteractionHand p_43407_) 从类继承的方法 net.minecraft.world.item.Item
appendHoverText, asItem, builtInRegistryHolder, byBlock, byId, canDestroyBlock, canFitInsideContainerItems, components, finishUsingItem, getAttackDamageBonus, getBarColor, getBarWidth, getCraftingRemainder, getDamageSource, getDefaultInstance, getDefaultMaxStackSize, getDescriptionId, getDestroySpeed, getId, getName, getName, getPlayerPOVHitResult, getTooltipImage, hurtEnemy, interactLivingEntity, inventoryTick, isBarVisible, isCombineRepairable, isCorrectToolForDrops, isFoil, mineBlock, modifyDefaultComponentsFrom, onCraftedBy, onCraftedPostProcess, onDestroyed, onUseTick, overrideOtherStackedOnMe, overrideStackedOnOther, postHurtEnemy, requiredFeatures, shouldPrintOpWarning, toString, useOn, useOnRelease, verifyComponentsAfterLoad
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
从接口继承的方法 net.minecraft.world.flag.FeatureElement
isEnabled
从接口继承的方法 net.neoforged.neoforge.common.extensions.IItemExtension
applyEnchantments, canBeHurtBy, canContinueUsing, canEquip, canGrindstoneRepair, canWalkOnPowderedSnow, createEntity, damageItem, doesSneakBypassUse, getAllEnchantments, getBurnTime, getCraftingRemainder, getCreatorModId, getDamage, getDefaultAttributeModifiers, getEnchantmentLevel, getEntityLifespan, getEquipmentSlot, getHighlightTip, getMaxDamage, getMaxStackSize, getSweepHitBox, getXpRepairRatio, hasCustomEntity, isDamageable, isDamaged, isGazeDisguise, isNotReplaceableByPickAction, isPiglinCurrency, isPrimaryItemFor, makesPiglinsNeutral, onAnimalArmorTick, onDestroyed, onDroppedByPlayer, onEntityItemUpdate, onEntitySwing, onItemUseFirst, onLeftClickEntity, onStopUsing, setDamage, shouldCauseBlockBreakReset, shouldCauseReequipAnimation, supportsEnchantment
从接口继承的方法 net.minecraft.world.item.ProjectileItem
createDispenseConfig, shoot
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字段详细资料
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THROW_THRESHOLD_TIME
public static final int THROW_THRESHOLD_TIME- 另请参阅:
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BASE_DAMAGE
public static final float BASE_DAMAGE- 另请参阅:
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PROJECTILE_SHOOT_POWER
public static final float PROJECTILE_SHOOT_POWER- 另请参阅:
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构造器详细资料
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TridentItem
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方法详细资料
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createAttributes
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createToolProperties
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getUseAnimation
- 覆盖:
getUseAnimation
在类中Item
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getUseDuration
- 覆盖:
getUseDuration
在类中Item
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releaseUsing
public boolean releaseUsing(ItemStack p_43394_, Level p_43395_, LivingEntity p_43396_, int p_43397_) - 覆盖:
releaseUsing
在类中Item
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use
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asProjectile
public Projectile asProjectile(Level p_338505_, Position p_338277_, ItemStack p_338353_, Direction p_338220_) - 指定者:
asProjectile
在接口中ProjectileItem
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canPerformAction
从接口复制的说明:IItemExtension
Queries if an item can perform the given action. SeeItemAbilities
for a description of each stock action- 指定者:
canPerformAction
在接口中IItemExtension
- 参数:
stack
- The stack being useditemAbility
- The action being queried- 返回:
- True if the stack can perform the action
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