类 TrappedChestBlockEntity
java.lang.Object
net.neoforged.neoforge.attachment.AttachmentHolder
net.minecraft.world.level.block.entity.BlockEntity
net.minecraft.world.level.block.entity.BaseContainerBlockEntity
net.minecraft.world.level.block.entity.RandomizableContainerBlockEntity
net.minecraft.world.level.block.entity.ChestBlockEntity
net.minecraft.world.level.block.entity.TrappedChestBlockEntity
- 所有已实现的接口:
Iterable<ItemStack>
,Clearable
,Container
,MenuConstructor
,LidBlockEntity
,MenuProvider
,Nameable
,RandomizableContainer
,IAttachmentHolder
,IBlockEntityExtension
,IMenuProviderExtension
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.block.entity.BlockEntity
BlockEntity.BlockEntityPathElement
从类继承的嵌套类/接口 net.neoforged.neoforge.attachment.AttachmentHolder
AttachmentHolder.AsField
从接口继承的嵌套类/接口 net.minecraft.world.Container
Container.ContainerIterator
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字段概要
从类继承的字段 net.minecraft.world.level.block.entity.RandomizableContainerBlockEntity
lootTable, lootTableSeed
从类继承的字段 net.minecraft.world.level.block.entity.BlockEntity
level, remove, worldPosition
从类继承的字段 net.neoforged.neoforge.attachment.AttachmentHolder
ATTACHMENTS_NBT_KEY
从接口继承的字段 net.minecraft.world.Container
DEFAULT_DISTANCE_BUFFER
从接口继承的字段 net.minecraft.world.RandomizableContainer
LOOT_TABLE_SEED_TAG, LOOT_TABLE_TAG
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明protected void
signalOpenCount
(Level p_155865_, BlockPos p_155866_, BlockState p_155867_, int p_155868_, int p_155869_) 从类继承的方法 net.minecraft.world.level.block.entity.ChestBlockEntity
createMenu, getContainerSize, getDefaultName, getItems, getOpenCount, getOpenNess, lidAnimateTick, loadAdditional, playSound, recheckOpen, saveAdditional, setBlockState, setItems, startOpen, stopOpen, swapContents, triggerEvent
从类继承的方法 net.minecraft.world.level.block.entity.RandomizableContainerBlockEntity
applyImplicitComponents, canOpen, collectImplicitComponents, createMenu, getItem, getLootTable, getLootTableSeed, isEmpty, removeComponentsFromTag, removeItem, removeItemNoUpdate, setItem, setLootTable, setLootTableSeed
从类继承的方法 net.minecraft.world.level.block.entity.BaseContainerBlockEntity
canUnlock, clearContent, getCustomName, getDisplayName, getName, stillValid
从类继承的方法 net.minecraft.world.level.block.entity.BlockEntity
addEntityType, applyComponents, applyComponentsFromItemStack, clearRemoved, collectComponents, components, fillCrashReportCategory, getBlockPos, getBlockState, getLevel, getNameForReporting, getPersistentData, getPosFromTag, getType, getUpdatePacket, getUpdateTag, hasLevel, isRemoved, isValidBlockState, loadCustomOnly, loadStatic, loadWithComponents, parseCustomNameSafe, preRemoveSideEffects, problemPath, removeData, saveCustomOnly, saveCustomOnly, saveWithFullMetadata, saveWithFullMetadata, saveWithId, saveWithoutMetadata, saveWithoutMetadata, setChanged, setChanged, setComponents, setData, setLevel, setRemoved
从类继承的方法 net.neoforged.neoforge.attachment.AttachmentHolder
deserializeAttachments, getData, getExistingDataOrNull, hasAttachments, hasData, serializeAttachments
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.minecraft.world.Clearable
clearContent
从接口继承的方法 net.minecraft.world.Container
canPlaceItem, canTakeItem, countItem, getMaxStackSize, getMaxStackSize, hasAnyMatching, hasAnyOf, iterator, setChanged, stillValid
从接口继承的方法 net.neoforged.neoforge.attachment.IAttachmentHolder
getData, getExistingData, getExistingData, getExistingDataOrNull, hasData, removeData, setData
从接口继承的方法 net.neoforged.neoforge.common.extensions.IBlockEntityExtension
getModelData, handleUpdateTag, invalidateCapabilities, onChunkUnloaded, onDataPacket, onLoad, requestModelDataUpdate
从接口继承的方法 net.neoforged.neoforge.common.extensions.IMenuProviderExtension
shouldTriggerClientSideContainerClosingOnOpen, writeClientSideData
从接口继承的方法 java.lang.Iterable
forEach, spliterator
从接口继承的方法 net.minecraft.world.Nameable
hasCustomName
从接口继承的方法 net.minecraft.world.RandomizableContainer
getBlockPos, getLevel, setLootTable, tryLoadLootTable, trySaveLootTable, unpackLootTable
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构造器详细资料
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TrappedChestBlockEntity
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方法详细资料
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signalOpenCount
protected void signalOpenCount(Level p_155865_, BlockPos p_155866_, BlockState p_155867_, int p_155868_, int p_155869_) - 覆盖:
signalOpenCount
在类中ChestBlockEntity
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