类 EntityDataSerializerTest.TestEntityRenderer
java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<EntityDataSerializerTest.TestEntity,net.minecraft.client.renderer.entity.state.EntityRenderState>
net.neoforged.neoforge.debug.entity.EntityDataSerializerTest.TestEntityRenderer
private static class EntityDataSerializerTest.TestEntityRenderer
extends net.minecraft.client.renderer.entity.EntityRenderer<EntityDataSerializerTest.TestEntity,net.minecraft.client.renderer.entity.state.EntityRenderState>
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字段概要
从类继承的字段 net.minecraft.client.renderer.entity.EntityRenderer
entityRenderDispatcher, LEASH_RENDER_STEPS, LEASH_WIDTH, NAMETAG_SCALE, shadowRadius, shadowStrength
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构造器概要
构造器构造器说明TestEntityRenderer
(net.minecraft.client.renderer.entity.EntityRendererProvider.Context context) -
方法概要
从类继承的方法 net.minecraft.client.renderer.entity.EntityRenderer
affectedByCulling, createRenderState, extractAdditionalHitboxes, extractRenderState, getBlockLightLevel, getBoundingBoxForCulling, getFont, getNameTag, getPackedLightCoords, getRenderOffset, getShadowRadius, getShadowStrength, getSkyLightLevel, render, renderNameTag, shouldRender, shouldShowName
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构造器详细资料
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TestEntityRenderer
public TestEntityRenderer(net.minecraft.client.renderer.entity.EntityRendererProvider.Context context)
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方法详细资料
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createRenderState
public net.minecraft.client.renderer.entity.state.EntityRenderState createRenderState()- 指定者:
createRenderState
在类中net.minecraft.client.renderer.entity.EntityRenderer<EntityDataSerializerTest.TestEntity,
net.minecraft.client.renderer.entity.state.EntityRenderState>
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