类 PlayLevelSoundEvent
java.lang.Object
net.neoforged.bus.api.Event
net.neoforged.neoforge.event.PlayLevelSoundEvent
- 所有已实现的接口:
net.neoforged.bus.api.ICancellableEvent
public class PlayLevelSoundEvent
extends net.neoforged.bus.api.Event
implements net.neoforged.bus.api.ICancellableEvent
PlayLevelSoundEvent is fired when a sound is played on a
.
Level
.
This event is fired from Level.playSound(net.minecraft.world.entity.Entity, net.minecraft.core.BlockPos, net.minecraft.sounds.SoundEvent, net.minecraft.sounds.SoundSource, float, float)
, Level.playSeededSound(net.minecraft.world.entity.Entity, double, double, double, net.minecraft.core.Holder<net.minecraft.sounds.SoundEvent>, net.minecraft.sounds.SoundSource, float, float, long)
, and
引用无效
LocalPlayer#playSound
getLevel()
contains the level the sound is being played in.
getSound()
contains the sound event to be played.
getOriginalVolume()
contains the original volume for the sound to be played at.
getOriginalPitch()
contains the original pitch for the sound to be played at.
getNewVolume()
contains the volume the sound will be played at.
getNewPitch()
contains the pitch the sound will be played at.
This event is cancelable
.
If this event is canceled, the sound is not played.
This event does not have a result.
This event is fired on the NeoForge.EVENT_BUS
.
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嵌套类概要
嵌套类修饰符和类型类说明static class
static class
PlayLevelSoundEvent.AtPosition is fired when a sound is played on theLevel
at a specific position. -
字段概要
字段修饰符和类型字段说明private final Level
private float
private float
private final float
private final float
private Holder
<SoundEvent> private SoundSource
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构造器概要
构造器构造器说明PlayLevelSoundEvent
(Level level, Holder<SoundEvent> sound, SoundSource source, float volume, float pitch) -
方法概要
修饰符和类型方法说明getLevel()
返回 the level the sound is being played in。float
返回 the pitch the sound will be played at。float
返回 the volume the sound will be played at。float
返回 the original pitch for the sound to be played at。float
返回 the original volume for the sound to be played at。@Nullable Holder
<SoundEvent> getSound()
返回 the sound event to be played。返回 the sound source。void
setNewPitch
(float newPitch) Sets the pitch the sound will be played at.void
setNewVolume
(float newVolume) Sets the volume the sound will be played at.void
setSound
(@Nullable Holder<SoundEvent> sound) Sets the sound event to be played.void
setSource
(SoundSource source) Sets the sound source.从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.neoforged.bus.api.ICancellableEvent
isCanceled, setCanceled
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字段详细资料
-
level
-
originalVolume
private final float originalVolume -
originalPitch
private final float originalPitch -
sound
-
source
-
newVolume
private float newVolume -
newPitch
private float newPitch
-
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构造器详细资料
-
PlayLevelSoundEvent
public PlayLevelSoundEvent(Level level, Holder<SoundEvent> sound, SoundSource source, float volume, float pitch)
-
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方法详细资料
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getLevel
返回 the level the sound is being played in。- 返回:
- the level the sound is being played in
-
getSound
返回 the sound event to be played。- 返回:
- the sound event to be played
-
setSound
Sets the sound event to be played. -
getSource
返回 the sound source。- 返回:
- the sound source
-
setSource
Sets the sound source. -
getOriginalVolume
public float getOriginalVolume()返回 the original volume for the sound to be played at。- 返回:
- the original volume for the sound to be played at
-
getOriginalPitch
public float getOriginalPitch()返回 the original pitch for the sound to be played at。- 返回:
- the original pitch for the sound to be played at
-
getNewVolume
public float getNewVolume()返回 the volume the sound will be played at。- 返回:
- the volume the sound will be played at
-
setNewVolume
public void setNewVolume(float newVolume) Sets the volume the sound will be played at. -
getNewPitch
public float getNewPitch()返回 the pitch the sound will be played at。- 返回:
- the pitch the sound will be played at
-
setNewPitch
public void setNewPitch(float newPitch) Sets the pitch the sound will be played at.
-