类 LivingFallEvent
java.lang.Object
net.neoforged.bus.api.Event
net.neoforged.neoforge.event.entity.EntityEvent
net.neoforged.neoforge.event.entity.living.LivingEvent
net.neoforged.neoforge.event.entity.living.LivingFallEvent
- 所有已实现的接口:
net.neoforged.bus.api.ICancellableEvent
LivingFallEvent is fired when an Entity is set to be falling.
This event is fired whenever an Entity is set to fall in
This event is fired via the
This event is
If this event is canceled, the Entity does not fall.
This event is fired on the
This event is fired whenever an Entity is set to fall in
LivingEntity.causeFallDamage(double, float, DamageSource)
.This event is fired via the
CommonHooks.onLivingFall(LivingEntity, double, float)
.distance
contains the distance the Entity is to fall. If this event is canceled, this value is set to 0.0F.
This event is
ICancellableEvent
.If this event is canceled, the Entity does not fall.
This event is fired on the
NeoForge.EVENT_BUS
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嵌套类概要
从类继承的嵌套类/接口 net.neoforged.neoforge.event.entity.living.LivingEvent
LivingEvent.LivingJumpEvent, LivingEvent.LivingVisibilityEvent
从类继承的嵌套类/接口 net.neoforged.neoforge.event.entity.EntityEvent
EntityEvent.EnteringSection, EntityEvent.EntityConstructing, EntityEvent.Size
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字段概要
字段 -
构造器概要
构造器 -
方法概要
修饰符和类型方法说明float
double
void
setDamageMultiplier
(float damageMultiplier) void
setDistance
(double distance) 从类继承的方法 net.neoforged.neoforge.event.entity.living.LivingEvent
getEntity
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.neoforged.bus.api.ICancellableEvent
isCanceled, setCanceled
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字段详细资料
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distance
private double distance -
damageMultiplier
private float damageMultiplier
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构造器详细资料
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LivingFallEvent
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方法详细资料
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getDistance
public double getDistance() -
setDistance
public void setDistance(double distance) -
getDamageMultiplier
public float getDamageMultiplier() -
setDamageMultiplier
public void setDamageMultiplier(float damageMultiplier)
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