类 LivingHealEvent
java.lang.Object
net.neoforged.bus.api.Event
net.neoforged.neoforge.event.entity.EntityEvent
net.neoforged.neoforge.event.entity.living.LivingEvent
net.neoforged.neoforge.event.entity.living.LivingHealEvent
- 所有已实现的接口:
net.neoforged.bus.api.ICancellableEvent
LivingHealEvent is fired when an Entity is set to be healed.
This event is fired whenever an Entity is healed in
This event is fired via the
This event is
If this event is canceled, the Entity is not healed.
This event does not have a result.
This event is fired on the
This event is fired whenever an Entity is healed in
LivingEntity.heal(float)
This event is fired via the
EventHooks.onLivingHeal(LivingEntity, float)
.amount
contains the amount of healing done to the Entity that was healed. This event is
ICancellableEvent
.If this event is canceled, the Entity is not healed.
This event does not have a result.
引用无效
HasResult
This event is fired on the
NeoForge.EVENT_BUS
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嵌套类概要
从类继承的嵌套类/接口 net.neoforged.neoforge.event.entity.living.LivingEvent
LivingEvent.LivingJumpEvent, LivingEvent.LivingVisibilityEvent
从类继承的嵌套类/接口 net.neoforged.neoforge.event.entity.EntityEvent
EntityEvent.EnteringSection, EntityEvent.EntityConstructing, EntityEvent.Size
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字段概要
字段 -
构造器概要
构造器 -
方法概要
从类继承的方法 net.neoforged.neoforge.event.entity.living.LivingEvent
getEntity
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.neoforged.bus.api.ICancellableEvent
isCanceled, setCanceled
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字段详细资料
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amount
private float amount
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构造器详细资料
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LivingHealEvent
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方法详细资料
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getAmount
public float getAmount() -
setAmount
public void setAmount(float amount)
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