类 SleepFinishedTimeEvent
java.lang.Object
net.neoforged.bus.api.Event
net.neoforged.neoforge.event.level.LevelEvent
net.neoforged.neoforge.event.level.SleepFinishedTimeEvent
This event is fired when all players are asleep and the time should be set to day.
setWakeUpTime(wakeUpTime) sets a new time that will be added to the dayTime.
setWakeUpTime(wakeUpTime) sets a new time that will be added to the dayTime.
-
嵌套类概要
从类继承的嵌套类/接口 net.neoforged.neoforge.event.level.LevelEvent
LevelEvent.CreateSpawnPosition, LevelEvent.Load, LevelEvent.PotentialSpawns, LevelEvent.Save, LevelEvent.Unload
-
字段概要
字段 -
构造器概要
构造器 -
方法概要
修饰符和类型方法说明long
boolean
setTimeAddition
(long newTimeIn) Sets the new time which should be set when all players wake up从类继承的方法 net.neoforged.neoforge.event.level.LevelEvent
getLevel
-
字段详细资料
-
newTime
private long newTime -
minTime
private final long minTime
-
-
构造器详细资料
-
SleepFinishedTimeEvent
-
-
方法详细资料
-
getNewTime
public long getNewTime()- 返回:
- the new time
-
setTimeAddition
public boolean setTimeAddition(long newTimeIn) Sets the new time which should be set when all players wake up- 参数:
newTimeIn
- The new time at wakeup- 返回:
false
if newTimeIn was lower than current time
-