类 RangedWrapper
- 所有已实现的接口:
IItemHandler
,IItemHandlerModifiable
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字段概要
字段 -
构造器概要
构造器 -
方法概要
修饰符和类型方法说明private boolean
checkSlot
(int localSlot) extractItem
(int slot, int amount, boolean simulate) Extracts an ItemStack from the given slot.int
getSlotLimit
(int slot) Retrieves the maximum stack size allowed to exist in the given slot.int
getSlots()
Returns the number of slots availablegetStackInSlot
(int slot) Returns the ItemStack in a given slot.insertItem
(int slot, ItemStack stack, boolean simulate) Inserts an ItemStack into the given slot and return the remainder.boolean
isItemValid
(int slot, ItemStack stack) This function re-implements the vanilla functionContainer.canPlaceItem(int, ItemStack)
.void
setStackInSlot
(int slot, ItemStack stack) Overrides the stack in the given slot.
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字段详细资料
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compose
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minSlot
private final int minSlot -
maxSlot
private final int maxSlot
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构造器详细资料
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RangedWrapper
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方法详细资料
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getSlots
public int getSlots()从接口复制的说明:IItemHandler
Returns the number of slots available- 指定者:
getSlots
在接口中IItemHandler
- 返回:
- The number of slots available
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getStackInSlot
从接口复制的说明:IItemHandler
Returns the ItemStack in a given slot. The result's stack size may be greater than the itemstack's max size. If the result is empty, then the slot is empty.IMPORTANT: This ItemStack MUST NOT be modified. This method is not for altering an inventory's contents. Any implementers who are able to detect modification through this method should throw an exception.
SERIOUSLY: DO NOT MODIFY THE RETURNED ITEMSTACK
- 指定者:
getStackInSlot
在接口中IItemHandler
- 参数:
slot
- Slot to query- 返回:
- ItemStack in given slot. Empty Itemstack if the slot is empty.
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insertItem
从接口复制的说明:IItemHandler
Inserts an ItemStack into the given slot and return the remainder. The ItemStack should not be modified in this function!
Note: This behaviour is subtly different fromIFluidHandler.fill(FluidStack, IFluidHandler.FluidAction)
- 指定者:
insertItem
在接口中IItemHandler
- 参数:
slot
- Slot to insert into.stack
- ItemStack to insert. This must not be modified by the item handler.simulate
- If true, the insertion is only simulated- 返回:
- The remaining ItemStack that was not inserted (if the entire stack is accepted, then return an empty ItemStack). May be the same as the input ItemStack if unchanged, otherwise a new ItemStack. The returned ItemStack can be safely modified after.
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extractItem
从接口复制的说明:IItemHandler
Extracts an ItemStack from the given slot.The returned value must be empty if nothing is extracted, otherwise its stack size must be less than or equal to
amount
andItemStack.getMaxStackSize()
.- 指定者:
extractItem
在接口中IItemHandler
- 参数:
slot
- Slot to extract from.amount
- Amount to extract (may be greater than the current stack's max limit)simulate
- If true, the extraction is only simulated- 返回:
- ItemStack extracted from the slot, must be empty if nothing can be extracted. The returned ItemStack can be safely modified after, so item handlers should return a new or copied stack.
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setStackInSlot
从接口复制的说明:IItemHandlerModifiable
Overrides the stack in the given slot. This method is used by the standard Forge helper methods and classes. It is not intended for general use by other mods, and the handler may throw an error if it is called unexpectedly.- 指定者:
setStackInSlot
在接口中IItemHandlerModifiable
- 参数:
slot
- Slot to modifystack
- ItemStack to set slot to (may be empty).
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getSlotLimit
public int getSlotLimit(int slot) 从接口复制的说明:IItemHandler
Retrieves the maximum stack size allowed to exist in the given slot.- 指定者:
getSlotLimit
在接口中IItemHandler
- 参数:
slot
- Slot to query.- 返回:
- The maximum stack size allowed in the slot.
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isItemValid
从接口复制的说明:IItemHandler
This function re-implements the vanilla function
Container.canPlaceItem(int, ItemStack)
. It should be used instead of simulated insertions in cases where the contents and state of the inventory are irrelevant, mainly for the purpose of automation and logic (for instance, testing if a minecart can wait to deposit its items into a full inventory, or if the items in the minecart can never be placed into the inventory and should move on).- isItemValid is false when insertion of the item is never valid.
- When isItemValid is true, no assumptions can be made and insertion must be simulated case-by-case.
- The actual items in the inventory, its fullness, or any other state are not considered by isItemValid.
- 指定者:
isItemValid
在接口中IItemHandler
- 参数:
slot
- Slot to query for validitystack
- Stack to test with for validity- 返回:
- true if the slot can insert the ItemStack, not considering the current state of the inventory. false if the slot can never insert the ItemStack in any situation.
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checkSlot
private boolean checkSlot(int localSlot)
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