类 EntityRendererEventsTest.EntityRenderEventsTestClientModStuff.MyEntityRenderer

java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<EntityRendererEventsTest.MyEntity,net.minecraft.client.renderer.entity.state.LivingEntityRenderState>
net.minecraft.client.renderer.entity.LivingEntityRenderer<EntityRendererEventsTest.MyEntity,net.minecraft.client.renderer.entity.state.LivingEntityRenderState,EntityRendererEventsTest.EntityRenderEventsTestClientModStuff.MyEntityModel>
net.neoforged.neoforge.oldtest.client.rendering.EntityRendererEventsTest.EntityRenderEventsTestClientModStuff.MyEntityRenderer
所有已实现的接口:
net.minecraft.client.renderer.entity.RenderLayerParent<net.minecraft.client.renderer.entity.state.LivingEntityRenderState,EntityRendererEventsTest.EntityRenderEventsTestClientModStuff.MyEntityModel>
封闭类:
EntityRendererEventsTest.EntityRenderEventsTestClientModStuff

private static class EntityRendererEventsTest.EntityRenderEventsTestClientModStuff.MyEntityRenderer extends net.minecraft.client.renderer.entity.LivingEntityRenderer<EntityRendererEventsTest.MyEntity,net.minecraft.client.renderer.entity.state.LivingEntityRenderState,EntityRendererEventsTest.EntityRenderEventsTestClientModStuff.MyEntityModel>
  • 字段概要

    字段
    修饰符和类型
    字段
    说明
    private static final ResourceLocation
     

    从类继承的字段 net.minecraft.client.renderer.entity.LivingEntityRenderer

    itemModelResolver, layers, model

    从类继承的字段 net.minecraft.client.renderer.entity.EntityRenderer

    entityRenderDispatcher, LEASH_RENDER_STEPS, LEASH_WIDTH, NAMETAG_SCALE, shadowRadius, shadowStrength
  • 构造器概要

    构造器
    构造器
    说明
    MyEntityRenderer(net.minecraft.client.renderer.entity.EntityRendererProvider.Context context)
     
  • 方法概要

    修饰符和类型
    方法
    说明
    net.minecraft.client.renderer.entity.state.LivingEntityRenderState
     
    getTextureLocation(net.minecraft.client.renderer.entity.state.LivingEntityRenderState p_114482_)
     

    从类继承的方法 net.minecraft.client.renderer.entity.LivingEntityRenderer

    addLayer, extractAdditionalHitboxes, extractRenderState, getBoundingBoxForCulling, getFlipDegrees, getModel, getModelTint, getOverlayCoords, getRenderType, getShadowRadius, getWhiteOverlayProgress, isBodyVisible, isEntityUpsideDown, isShaking, render, scale, setupRotations, shouldRenderLayers, shouldShowName

    从类继承的方法 net.minecraft.client.renderer.entity.EntityRenderer

    affectedByCulling, createRenderState, getBlockLightLevel, getFont, getNameTag, getPackedLightCoords, getRenderOffset, getShadowStrength, getSkyLightLevel, renderNameTag, shouldRender

    从类继承的方法 java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • 字段详细资料

  • 构造器详细资料

    • MyEntityRenderer

      public MyEntityRenderer(net.minecraft.client.renderer.entity.EntityRendererProvider.Context context)
  • 方法详细资料