类 EntityRendererEventsTest.EntityRenderEventsTestClientModStuff.MyEntityRenderer
java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<EntityRendererEventsTest.MyEntity,net.minecraft.client.renderer.entity.state.LivingEntityRenderState>
net.minecraft.client.renderer.entity.LivingEntityRenderer<EntityRendererEventsTest.MyEntity,net.minecraft.client.renderer.entity.state.LivingEntityRenderState,EntityRendererEventsTest.EntityRenderEventsTestClientModStuff.MyEntityModel>
net.neoforged.neoforge.oldtest.client.rendering.EntityRendererEventsTest.EntityRenderEventsTestClientModStuff.MyEntityRenderer
- 所有已实现的接口:
net.minecraft.client.renderer.entity.RenderLayerParent<net.minecraft.client.renderer.entity.state.LivingEntityRenderState,
EntityRendererEventsTest.EntityRenderEventsTestClientModStuff.MyEntityModel>
private static class EntityRendererEventsTest.EntityRenderEventsTestClientModStuff.MyEntityRenderer
extends net.minecraft.client.renderer.entity.LivingEntityRenderer<EntityRendererEventsTest.MyEntity,net.minecraft.client.renderer.entity.state.LivingEntityRenderState,EntityRendererEventsTest.EntityRenderEventsTestClientModStuff.MyEntityModel>
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字段概要
字段从类继承的字段 net.minecraft.client.renderer.entity.LivingEntityRenderer
itemModelResolver, layers, model
从类继承的字段 net.minecraft.client.renderer.entity.EntityRenderer
entityRenderDispatcher, LEASH_RENDER_STEPS, LEASH_WIDTH, NAMETAG_SCALE, shadowRadius, shadowStrength
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构造器概要
构造器构造器说明MyEntityRenderer
(net.minecraft.client.renderer.entity.EntityRendererProvider.Context context) -
方法概要
修饰符和类型方法说明net.minecraft.client.renderer.entity.state.LivingEntityRenderState
getTextureLocation
(net.minecraft.client.renderer.entity.state.LivingEntityRenderState p_114482_) 从类继承的方法 net.minecraft.client.renderer.entity.LivingEntityRenderer
addLayer, extractAdditionalHitboxes, extractRenderState, getBoundingBoxForCulling, getFlipDegrees, getModel, getModelTint, getOverlayCoords, getRenderType, getShadowRadius, getWhiteOverlayProgress, isBodyVisible, isEntityUpsideDown, isShaking, render, scale, setupRotations, shouldRenderLayers, shouldShowName
从类继承的方法 net.minecraft.client.renderer.entity.EntityRenderer
affectedByCulling, createRenderState, getBlockLightLevel, getFont, getNameTag, getPackedLightCoords, getRenderOffset, getShadowStrength, getSkyLightLevel, renderNameTag, shouldRender
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字段详细资料
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TEXTURE
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构造器详细资料
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MyEntityRenderer
public MyEntityRenderer(net.minecraft.client.renderer.entity.EntityRendererProvider.Context context)
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方法详细资料
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getTextureLocation
public ResourceLocation getTextureLocation(net.minecraft.client.renderer.entity.state.LivingEntityRenderState p_114482_) - 指定者:
getTextureLocation
在类中net.minecraft.client.renderer.entity.LivingEntityRenderer<EntityRendererEventsTest.MyEntity,
net.minecraft.client.renderer.entity.state.LivingEntityRenderState, EntityRendererEventsTest.EntityRenderEventsTestClientModStuff.MyEntityModel>
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createRenderState
public net.minecraft.client.renderer.entity.state.LivingEntityRenderState createRenderState()- 指定者:
createRenderState
在类中net.minecraft.client.renderer.entity.EntityRenderer<EntityRendererEventsTest.MyEntity,
net.minecraft.client.renderer.entity.state.LivingEntityRenderState>
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