类 ClientboundKeepAlivePacket
java.lang.Object
net.minecraft.network.protocol.common.ClientboundKeepAlivePacket
- 所有已实现的接口:
Packet<ClientCommonPacketListener>
public class ClientboundKeepAlivePacket
extends Object
implements Packet<ClientCommonPacketListener>
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字段概要
字段修饰符和类型字段说明private final long
static final StreamCodec
<FriendlyByteBuf, ClientboundKeepAlivePacket> -
构造器概要
构造器限定符构造器说明ClientboundKeepAlivePacket
(long p_296274_) private
ClientboundKeepAlivePacket
(FriendlyByteBuf p_296088_) -
方法概要
修饰符和类型方法说明long
getId()
void
handle
(ClientCommonPacketListener p_296005_) type()
private void
write
(FriendlyByteBuf p_295294_) 从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.minecraft.network.protocol.Packet
isSkippable, isTerminal
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字段详细资料
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STREAM_CODEC
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id
private final long id
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构造器详细资料
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ClientboundKeepAlivePacket
public ClientboundKeepAlivePacket(long p_296274_) -
ClientboundKeepAlivePacket
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方法详细资料
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write
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type
- 指定者:
type
在接口中Packet<ClientCommonPacketListener>
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handle
- 指定者:
handle
在接口中Packet<ClientCommonPacketListener>
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getId
public long getId()
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