类 ClientboundBlockDestructionPacket
java.lang.Object
net.minecraft.network.protocol.game.ClientboundBlockDestructionPacket
- 所有已实现的接口:
Packet<ClientGamePacketListener>
public class ClientboundBlockDestructionPacket
extends Object
implements Packet<ClientGamePacketListener>
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字段概要
字段修饰符和类型字段说明private final int
private final BlockPos
private final int
static final StreamCodec
<FriendlyByteBuf, ClientboundBlockDestructionPacket> -
构造器概要
构造器限定符构造器说明ClientboundBlockDestructionPacket
(int p_131676_, BlockPos p_131677_, int p_131678_) private
ClientboundBlockDestructionPacket
(FriendlyByteBuf p_178606_) -
方法概要
修饰符和类型方法说明int
getId()
getPos()
int
void
handle
(ClientGamePacketListener p_131684_) type()
private void
write
(FriendlyByteBuf p_131687_) 从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.minecraft.network.protocol.Packet
isSkippable, isTerminal
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字段详细资料
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STREAM_CODEC
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id
private final int id -
pos
-
progress
private final int progress
-
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构造器详细资料
-
ClientboundBlockDestructionPacket
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ClientboundBlockDestructionPacket
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方法详细资料
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write
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type
- 指定者:
type
在接口中Packet<ClientGamePacketListener>
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handle
- 指定者:
handle
在接口中Packet<ClientGamePacketListener>
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getId
public int getId() -
getPos
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getProgress
public int getProgress()
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