类 ClientboundBundlePacket
java.lang.Object
net.minecraft.network.protocol.BundlePacket<ClientGamePacketListener>
net.minecraft.network.protocol.game.ClientboundBundlePacket
- 所有已实现的接口:
Packet<ClientGamePacketListener>
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构造器概要
构造器 -
方法概要
从类继承的方法 net.minecraft.network.protocol.BundlePacket
subPackets
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.minecraft.network.protocol.Packet
isSkippable, isTerminal
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构造器详细资料
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ClientboundBundlePacket
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方法详细资料
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type
- 指定者:
type
在接口中Packet<ClientGamePacketListener>
- 指定者:
type
在类中BundlePacket<ClientGamePacketListener>
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handle
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