类 ClientboundOpenSignEditorPacket
java.lang.Object
net.minecraft.network.protocol.game.ClientboundOpenSignEditorPacket
- 所有已实现的接口:
Packet<ClientGamePacketListener>
public class ClientboundOpenSignEditorPacket
extends Object
implements Packet<ClientGamePacketListener>
-
字段概要
字段修饰符和类型字段说明private final boolean
private final BlockPos
static final StreamCodec
<FriendlyByteBuf, ClientboundOpenSignEditorPacket> -
构造器概要
构造器限定符构造器说明ClientboundOpenSignEditorPacket
(BlockPos p_277843_, boolean p_277748_) private
ClientboundOpenSignEditorPacket
(FriendlyByteBuf p_179013_) -
方法概要
修饰符和类型方法说明getPos()
void
handle
(ClientGamePacketListener p_132639_) boolean
type()
private void
write
(FriendlyByteBuf p_132642_) 从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.minecraft.network.protocol.Packet
isSkippable, isTerminal
-
字段详细资料
-
STREAM_CODEC
-
pos
-
isFrontText
private final boolean isFrontText
-
-
构造器详细资料
-
ClientboundOpenSignEditorPacket
-
ClientboundOpenSignEditorPacket
-
-
方法详细资料
-
write
-
type
- 指定者:
type
在接口中Packet<ClientGamePacketListener>
-
handle
- 指定者:
handle
在接口中Packet<ClientGamePacketListener>
-
getPos
-
isFrontText
public boolean isFrontText()
-