类 ClientboundStartConfigurationPacket
java.lang.Object
net.minecraft.network.protocol.game.ClientboundStartConfigurationPacket
- 所有已实现的接口:
Packet<ClientGamePacketListener>
public class ClientboundStartConfigurationPacket
extends Object
implements Packet<ClientGamePacketListener>
-
字段概要
字段修饰符和类型字段说明static final ClientboundStartConfigurationPacket
static final StreamCodec
<io.netty.buffer.ByteBuf, ClientboundStartConfigurationPacket> -
构造器概要
构造器 -
方法概要
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.minecraft.network.protocol.Packet
isSkippable
-
字段详细资料
-
INSTANCE
-
STREAM_CODEC
public static final StreamCodec<io.netty.buffer.ByteBuf,ClientboundStartConfigurationPacket> STREAM_CODEC
-
-
构造器详细资料
-
ClientboundStartConfigurationPacket
private ClientboundStartConfigurationPacket()
-
-
方法详细资料
-
type
- 指定者:
type
在接口中Packet<ClientGamePacketListener>
-
handle
- 指定者:
handle
在接口中Packet<ClientGamePacketListener>
-
isTerminal
public boolean isTerminal()- 指定者:
isTerminal
在接口中Packet<ClientGamePacketListener>
-