类 ServerboundLockDifficultyPacket
java.lang.Object
net.minecraft.network.protocol.game.ServerboundLockDifficultyPacket
- 所有已实现的接口:
Packet<ServerGamePacketListener>
public class ServerboundLockDifficultyPacket
extends Object
implements Packet<ServerGamePacketListener>
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字段概要
字段修饰符和类型字段说明private final boolean
static final StreamCodec
<FriendlyByteBuf, ServerboundLockDifficultyPacket> -
构造器概要
构造器限定符构造器说明ServerboundLockDifficultyPacket
(boolean p_134108_) private
ServerboundLockDifficultyPacket
(FriendlyByteBuf p_179673_) -
方法概要
修饰符和类型方法说明void
handle
(ServerGamePacketListener p_134114_) boolean
isLocked()
type()
private void
write
(FriendlyByteBuf p_134117_) 从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.minecraft.network.protocol.Packet
isSkippable, isTerminal
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字段详细资料
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STREAM_CODEC
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locked
private final boolean locked
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构造器详细资料
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ServerboundLockDifficultyPacket
public ServerboundLockDifficultyPacket(boolean p_134108_) -
ServerboundLockDifficultyPacket
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方法详细资料
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write
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type
- 指定者:
type
在接口中Packet<ServerGamePacketListener>
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handle
- 指定者:
handle
在接口中Packet<ServerGamePacketListener>
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isLocked
public boolean isLocked()
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