类 ServerboundUseItemOnPacket
java.lang.Object
net.minecraft.network.protocol.game.ServerboundUseItemOnPacket
- 所有已实现的接口:
Packet<ServerGamePacketListener>
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字段概要
字段修饰符和类型字段说明private final BlockHitResult
private final InteractionHand
private final int
static final StreamCodec
<FriendlyByteBuf, ServerboundUseItemOnPacket> -
构造器概要
构造器限定符构造器说明private
ServerboundUseItemOnPacket
(FriendlyByteBuf p_179796_) ServerboundUseItemOnPacket
(InteractionHand p_238005_, BlockHitResult p_238006_, int p_238007_) -
方法概要
修饰符和类型方法说明getHand()
int
void
handle
(ServerGamePacketListener p_134702_) type()
private void
write
(FriendlyByteBuf p_134705_) 从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.minecraft.network.protocol.Packet
isSkippable, isTerminal
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字段详细资料
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STREAM_CODEC
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blockHit
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hand
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sequence
private final int sequence
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构造器详细资料
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ServerboundUseItemOnPacket
public ServerboundUseItemOnPacket(InteractionHand p_238005_, BlockHitResult p_238006_, int p_238007_) -
ServerboundUseItemOnPacket
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方法详细资料
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write
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type
- 指定者:
type
在接口中Packet<ServerGamePacketListener>
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handle
- 指定者:
handle
在接口中Packet<ServerGamePacketListener>
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getHand
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getHitResult
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getSequence
public int getSequence()
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