接口 CubicSpline<C,I extends ToFloatFunction<C>>
- 所有超级接口:
ToFloatFunction<C>
- 所有已知实现类:
CubicSpline.Constant
,CubicSpline.Multipoint
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嵌套类概要
嵌套类修饰符和类型接口说明static final class
CubicSpline.Builder<C,
I extends ToFloatFunction<C>> static final record
CubicSpline.Constant<C,
I extends ToFloatFunction<C>> static interface
static final record
CubicSpline.Multipoint<C,
I extends ToFloatFunction<C>> -
字段概要
从接口继承的字段 net.minecraft.util.ToFloatFunction
IDENTITY
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方法概要
修饰符和类型方法说明static <C,
I extends ToFloatFunction<C>>
CubicSpline.Builder<C, I> builder
(I p_184253_) static <C,
I extends ToFloatFunction<C>>
CubicSpline.Builder<C, I> builder
(I p_184255_, ToFloatFunction<Float> p_184256_) static <C,
I extends ToFloatFunction<C>>
com.mojang.serialization.Codec<CubicSpline<C, I>> codec
(com.mojang.serialization.Codec<I> p_184263_) static <C,
I extends ToFloatFunction<C>>
CubicSpline<C, I> constant
(float p_184240_) mapAll
(CubicSpline.CoordinateVisitor<I> p_211579_) 从接口继承的方法 net.minecraft.util.ToFloatFunction
apply, comap, maxValue, minValue
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方法详细资料
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parityString
String parityString() -
mapAll
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codec
static <C,I extends ToFloatFunction<C>> com.mojang.serialization.Codec<CubicSpline<C,I>> codec(com.mojang.serialization.Codec<I> p_184263_) -
constant
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builder
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builder
static <C,I extends ToFloatFunction<C>> CubicSpline.Builder<C,I> builder(I p_184255_, ToFloatFunction<Float> p_184256_)
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