类 TamableAnimal
- 所有已实现的接口:
DataComponentGetter
,SyncedDataHolder
,Attackable
,EquipmentUser
,Leashable
,OwnableEntity
,Targeting
,EntityAccess
,UniquelyIdentifyable
,Nameable
,ScoreHolder
,Waypoint
,WaypointTransmitter
,IAttachmentHolder
,IEntityExtension
,ILivingEntityExtension
- 直接已知子类:
Cat
,ShoulderRidingEntity
,Wolf
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嵌套类概要
嵌套类从类继承的嵌套类/接口 net.minecraft.world.entity.AgeableMob
AgeableMob.AgeableMobGroupData
从类继承的嵌套类/接口 net.minecraft.world.entity.LivingEntity
LivingEntity.Fallsounds
从类继承的嵌套类/接口 net.minecraft.world.entity.Entity
Entity.MoveFunction, Entity.MovementEmission, Entity.RemovalReason
从类继承的嵌套类/接口 net.neoforged.neoforge.attachment.AttachmentHolder
AttachmentHolder.AsField
从接口继承的嵌套类/接口 net.minecraft.world.entity.Leashable
Leashable.LeashData, Leashable.Wrench
从接口继承的嵌套类/接口 net.minecraft.world.waypoints.Waypoint
Waypoint.Icon
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字段概要
字段修饰符和类型字段说明protected static final EntityDataAccessor
<Byte> protected static final EntityDataAccessor
<Optional<EntityReference<LivingEntity>>> private static final boolean
private static final int
private static final int
private static final int
private boolean
static final int
从类继承的字段 net.minecraft.world.entity.animal.Animal
PARENT_AGE_AFTER_BREEDING
从类继承的字段 net.minecraft.world.entity.AgeableMob
age, BABY_START_AGE, DEFAULT_AGE, DEFAULT_FORCED_AGE, forcedAge, forcedAgeTimer
从类继承的字段 net.minecraft.world.entity.PathfinderMob
DEFAULT_WALK_TARGET_VALUE
从类继承的字段 net.minecraft.world.entity.Mob
ambientSoundTime, goalSelector, jumpControl, lookControl, MAX_ENCHANTED_ARMOR_CHANCE, MAX_ENCHANTED_WEAPON_CHANCE, MAX_PICKUP_LOOT_CHANCE, MAX_WEARING_ARMOR_CHANCE, moveControl, navigation, PICKUP_REACH, preventConversionSpawns, RANDOM_SPAWN_BONUS_ID, TAG_CAN_PICK_UP_LOOT, TAG_DROP_CHANCES, TAG_LEFT_HANDED, TAG_NO_AI, targetSelector, UPDATE_GOAL_SELECTOR_EVERY_N_TICKS, xpReward
从类继承的字段 net.minecraft.world.entity.LivingEntity
ARMOR_SLOT_OFFSET, attackAnim, attackStrengthTicker, autoSpinAttackDmg, autoSpinAttackItemStack, autoSpinAttackTicks, BASE_JUMP_POWER, BODY_ARMOR_OFFSET, brain, damageContainers, DATA_LIVING_ENTITY_FLAGS, dead, DEATH_DURATION, deathTime, DEFAULT_BABY_SCALE, DEFAULT_BASE_GRAVITY, elytraAnimationState, equipment, EQUIPMENT_SLOT_OFFSET, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, fallFlyTicks, hurtDuration, hurtTime, INPUT_FRICTION, interpolation, invulnerableDuration, jumping, lastHurt, lastHurtByPlayer, lastHurtByPlayerMemoryTime, lerpHeadSteps, lerpYHeadRot, LIVING_ENTITY_FLAG_IS_USING, LIVING_ENTITY_FLAG_OFF_HAND, LIVING_ENTITY_FLAG_SPIN_ATTACK, MIN_MOVEMENT_DISTANCE, noActionTime, oAttackAnim, PLAYER_HURT_EXPERIENCE_TIME, PLAYER_NOT_WEARING_DISGUISE_ITEM, PLAYER_NOT_WEARING_DISGUISE_ITEM_FOR_TARGET, removeArrowTime, removeStingerTime, SADDLE_OFFSET, SLEEPING_DIMENSIONS, SWING_DURATION, swinging, swingingArm, swingTime, TAG_ATTRIBUTES, TAG_BRAIN, TAG_DEATH_TIME, TAG_EQUIPMENT, TAG_FALL_FLYING, TAG_HEALTH, TAG_HURT_BY_TIMESTAMP, TAG_HURT_TIME, TAG_SLEEPING_POS, useItem, useItemRemaining, walkAnimation, xxa, yBodyRot, yBodyRotO, yHeadRot, yHeadRotO, yya, zza
从类继承的字段 net.minecraft.world.entity.Entity
BASE_SAFE_FALL_DISTANCE, BASE_TICKS_REQUIRED_TO_FREEZE, blocksBuilding, BOARDING_COOLDOWN, boardingCooldown, CONTENTS_SLOT_INDEX, DATA_POSE, DATA_SHARED_FLAGS_ID, DEFAULT_BB_HEIGHT, DEFAULT_BB_WIDTH, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_2, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_5, DELTA_AFFECTED_BY_BLOCKS_BELOW_1_0, ENTITY_COUNTER, entityData, fallDistance, firstTick, FLAG_FALL_FLYING, FLAG_GLOWING, FLAG_ONFIRE, fluidHeight, flyDist, forgeFluidTypeHeight, FREEZE_HURT_FREQUENCY, hasImpulse, horizontalCollision, hurtMarked, invulnerableTime, isInPowderSnow, mainSupportingBlockPos, MAX_ENTITY_TAG_COUNT, MAX_MOVEMENTS_HANDELED_PER_TICK, minorHorizontalCollision, moveDist, noPhysics, portalProcess, random, stringUUID, stuckSpeedMultiplier, TAG_AIR, TAG_DATA, TAG_FALL_DISTANCE, TAG_FIRE, TAG_GLOWING, TAG_ID, TAG_INVULNERABLE, TAG_MOTION, TAG_NO_GRAVITY, TAG_ON_GROUND, TAG_PASSENGERS, TAG_PORTAL_COOLDOWN, TAG_POS, TAG_ROTATION, TAG_SILENT, TAG_UUID, tickCount, TOTAL_AIR_SUPPLY, uuid, verticalCollision, verticalCollisionBelow, wasEyeInWater, wasInPowderSnow, wasTouchingWater, xo, xOld, xRotO, yo, yOld, yRotO, zo, zOld
从类继承的字段 net.neoforged.neoforge.attachment.AttachmentHolder
ATTACHMENTS_NBT_KEY
从接口继承的字段 net.minecraft.world.entity.Leashable
AXIS_SPECIFIC_ELASTICITY, ENTITY_ATTACHMENT_POINT, LEASH_ELASTIC_DIST, LEASH_TAG, LEASH_TOO_FAR_DIST, LEASHER_ATTACHMENT_POINT, MAXIMUM_ALLOWED_LEASHED_DIST, SHARED_QUAD_ATTACHMENT_POINTS, SPRING_DAMPENING, STIFFNESS, TORSIONAL_ELASTICITY
从接口继承的字段 net.minecraft.world.scores.ScoreHolder
WILDCARD, WILDCARD_NAME
从接口继承的字段 net.minecraft.world.waypoints.Waypoint
MAX_RANGE, WAYPOINT_TRANSMIT_RANGE_HIDE_MODIFIER
从接口继承的字段 net.minecraft.world.waypoints.WaypointTransmitter
REALLY_FAR_DISTANCE
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明protected void
addAdditionalSaveData
(ValueOutput p_422556_) protected void
boolean
canAttack
(LivingEntity p_21822_) boolean
protected boolean
private boolean
canTeleportTo
(BlockPos p_350767_) protected boolean
considersEntityAsAlly
(Entity p_362625_) protected void
defineSynchedData
(SynchedEntityData.Builder p_326034_) void
die
(DamageSource p_21809_) getTeam()
void
handleEntityEvent
(byte p_21807_) boolean
boolean
boolean
isOwnedBy
(LivingEntity p_21831_) boolean
isTame()
private boolean
maybeTeleportTo
(int p_350930_, int p_350303_, int p_350410_) protected void
readAdditionalSaveData
(ValueInput p_421492_) void
setInSittingPose
(boolean p_21838_) void
setOrderedToSit
(boolean p_21840_) void
setOwner
(LivingEntity p_394333_) void
setOwnerReference
(EntityReference<LivingEntity> p_393498_) void
setTame
(boolean p_21836_, boolean p_326134_) boolean
protected void
spawnTamingParticles
(boolean p_21835_) void
private void
teleportToAroundBlockPos
(BlockPos p_350657_) void
final boolean
boolean
wantsToAttack
(LivingEntity p_21810_, LivingEntity p_21811_) 从类继承的方法 net.minecraft.world.entity.animal.Animal
actuallyHurt, aiStep, canFallInLove, canMate, checkAnimalSpawnRules, createAnimalAttributes, customServerAiStep, finalizeSpawnChildFromBreeding, getAmbientSoundInterval, getBaseExperienceReward, getInLoveTime, getLoveCause, getWalkTargetValue, isBrightEnoughToSpawn, isFood, isInLove, mobInteract, playEatingSound, removeWhenFarAway, resetLove, setInLove, setInLoveTime, spawnChildFromBreeding, usePlayerItem
从类继承的方法 net.minecraft.world.entity.AgeableMob
ageBoundaryReached, ageUp, ageUp, canBreed, finalizeSpawn, getAge, getBreedOffspring, getForcedAge, getForcedAgeTimer, getSpeedUpSecondsWhenFeeding, isBaby, onSyncedDataUpdated, setAge, setBaby
从类继承的方法 net.minecraft.world.entity.PathfinderMob
checkSpawnRules, closeRangeLeashBehaviour, followLeashSpeed, getWalkTargetValue, isPanicking, isPathFinding, shouldStayCloseToLeashHolder, whenLeashedTo
从类继承的方法 net.minecraft.world.entity.Mob
ate, baseTick, canAttackType, canDispenserEquipIntoSlot, canFireProjectileWeapon, canHoldItem, canPickUpLoot, canReplaceCurrentItem, canReplaceEqualItem, canShearEquipment, checkDespawn, checkMobSpawnRules, checkSpawnObstruction, clampHeadRotationToBody, clearHome, convertTo, convertTo, createBodyControl, createEquipmentSlotContainer, createMobAttributes, createNavigation, doHurtTarget, dropCustomDeathLoot, dropFromLootTable, dropPreservedEquipment, dropPreservedEquipment, enchantSpawnedArmor, enchantSpawnedWeapon, equip, equip, equipItemIfPossible, getAmbientSound, getAttackBoundingBox, getBodyArmorItem, getControllingPassenger, getDropChances, getEquipmentForSlot, getHeadRotSpeed, getHomePosition, getHomeRadius, getJumpControl, getLeashData, getLookControl, getLootTable, getLootTableSeed, getMainArm, getMaxFallDistance, getMaxHeadXRot, getMaxHeadYRot, getMaxSpawnClusterSize, getMoveControl, getNavigation, getPathfindingMalus, getPickResult, getPickupReach, getPreferredWeaponType, getSensing, getSpawnType, getTarget, getTargetFromBrain, hasHome, interact, isAggressive, isEffectiveAi, isLeftHanded, isMaxGroupSizeReached, isNoAi, isPersistenceRequired, isSaddled, isSpawnCancelled, isSunBurnTick, isWearingBodyArmor, isWithinHome, isWithinHome, isWithinHome, isWithinMeleeAttackRange, jumpInFluid, jumpInLiquid, leashTooFarBehaviour, lookAt, onAttributeUpdated, onLeashRemoved, onOffspringSpawnedFromEgg, onPathfindingDone, onPathfindingStart, pickUpItem, playAmbientSound, playAttackSound, playHurtSound, populateDefaultEquipmentEnchantments, populateDefaultEquipmentSlots, registerGoals, removeAfterChangingDimensions, removeAllGoals, removeFreeWill, requiresCustomPersistence, sendDebugPackets, serverAiStep, setAggressive, setBodyArmorItem, setCanPickUpLoot, setDropChance, setGuaranteedDrop, setHomeTo, setItemSlotAndDropWhenKilled, setLeashData, setLeftHanded, setNoAi, setPathfindingMalus, setPersistenceRequired, setSpawnCancelled, setSpeed, setTarget, setXxa, setYya, setZza, shouldDespawnInPeaceful, shouldPassengersInheritMalus, spawnAnim, startRiding, stopInPlace, tick, tickHeadTurn, updateControlFlags, wantsToPickUp
从类继承的方法 net.minecraft.world.entity.LivingEntity
activeLocationDependentEnchantments, addEffect, addEffect, animateHurt, applyInput, applyItemBlocking, areAllEffectsAmbient, attackable, blockedByItem, blockUsingItem, brainProvider, calculateEntityAnimation, calculateFallDamage, canBeAffected, canBeSeenAsEnemy, canBeSeenByAnyone, canBreatheUnderwater, canEquipWithDispenser, canFreeze, canGlide, canGlideUsing, canStandOnFluid, canUsePortal, canUseSlot, causeFallDamage, checkAutoSpinAttack, checkFallDamage, clearSleepingPos, completeUsingItem, createEquipment, createLivingAttributes, createWitherRose, decreaseAirSupply, doAutoAttackOnTouch, doesEmitEquipEvent, doHurtEquipment, doPush, drop, dropAllDeathLoot, dropEquipment, dropExperience, dropFromGiftLootTable, dropFromLootTable, dropFromShearingLootTable, equipmentHasChanged, forceAddEffect, getAbsorptionAmount, getActiveEffects, getActiveEffectsMap, getAgeScale, getArmorCoverPercentage, getArmorValue, getArrowCount, getAttackAnim, getAttribute, getAttributeBaseValue, getAttributes, getAttributeValue, getBedOrientation, getBlockSpeedFactor, getBrain, getCombatTracker, getComfortableFallDistance, getCurrentSwingDuration, getDamageAfterArmorAbsorb, getDamageAfterMagicAbsorb, getDeathSound, getDefaultDimensions, getDefaultGravity, getDimensions, getDismountPoses, getEffect, getEffectBlendFactor, getEffectiveGravity, getEquipmentSlotForItem, getEquipSound, getExperienceReward, getFallFlyingTicks, getFallSounds, getFluidFallingAdjustedMovement, getFlyingSpeed, getHealth, getHitbox, getHurtDir, getHurtSound, getInterpolation, getItemBlockingWith, getItemBySlot, getItemHeldByArm, getItemInHand, getJumpBoostPower, getJumpPower, getJumpPower, getKillCredit, getKnockback, getLastAttacker, getLastClimbablePos, getLastDamageSource, getLastHurtByMob, getLastHurtByMobTimestamp, getLastHurtByPlayer, getLastHurtByPlayerMemoryTime, getLastHurtMob, getLastHurtMobTimestamp, getLocalBoundsForPose, getLuck, getMainHandItem, getMaxAbsorption, getMaxHeadRotationRelativeToBody, getMaxHealth, getNoActionTime, getOffhandItem, getPassengerRidingPosition, getPreciseBodyRotation, getProjectile, getRelativePortalPosition, getRiddenInput, getRiddenSpeed, getScale, getSecondsToDisableBlocking, getSleepingPos, getSlot, getSlotForHand, getSoundVolume, getSpeed, getStingerCount, getSwimAmount, getTicksUsingItem, getUsedItemHand, getUseItem, getUseItemRemainingTicks, getViewYRot, getVisibilityPercent, getVisualRotationYInDegrees, getVoicePitch, getWaterSlowDown, getWeaponItem, getYHeadRot, goDownInWater, handleDamageEvent, handleExtraItemsCreatedOnUse, hasEffect, hasInfiniteMaterials, hasItemInSlot, hasLandedInLiquid, hasLineOfSight, hasLineOfSight, heal, hurtArmor, hurtHelmet, hurtServer, igniteForTicks, increaseAirSupply, indicateDamage, internalSetAbsorptionAmount, isAffectedByFluids, isAffectedByPotions, isAlive, isAlwaysExperienceDropper, isAutoSpinAttack, isBlocking, isCurrentlyGlowing, isDeadOrDying, isEquippableInSlot, isFallFlying, isHolding, isHolding, isImmobile, isInvertedHealAndHarm, isInvulnerableTo, isInWall, isJumping, isLookingAtMe, isPickable, isPushable, isSensitiveToWater, isSleeping, isSuppressingSlidingDownLadder, isTransmittingWaypoint, isUsingItem, isVisuallySwimming, jumpFromGround, kill, knockback, lerpHeadRotationStep, lerpHeadTo, lookAt, makeBrain, makePoofParticles, makeSound, makeWaypointConnectionWith, maxUpStep, onBelowWorld, onChangedBlock, onClimbable, onEffectAdded, onEffectsRemoved, onEffectUpdated, onEnterCombat, onEquipItem, onEquippedItemBroken, onItemPickup, onLeaveCombat, onRemoval, playBlockFallSound, push, pushEntities, randomTeleport, recreateFromPacket, releaseUsingItem, remove, removeAllEffects, removeEffect, removeEffectNoUpdate, removeEffectParticles, removeFrost, resetForwardDirectionOfRelativePortalPosition, resolveMobResponsibleForDamage, resolvePlayerResponsibleForDamage, rideTick, sanitizeScale, sendEffectToPassengers, setAbsorptionAmount, setArrowCount, setDiscardFriction, setHealth, setItemInHand, setItemSlot, setJumping, setLastHurtByMob, setLastHurtByPlayer, setLastHurtByPlayer, setLastHurtMob, setLivingEntityFlag, setNoActionTime, setRecordPlayingNearby, setSleepingPos, setSprinting, setStingerCount, setYBodyRot, setYHeadRot, shouldDiscardFriction, shouldDropExperience, shouldDropLoot, shouldShowName, skipDropExperience, spawnItemParticles, startSleeping, startUsingItem, stopFallFlying, stopRiding, stopSleeping, stopUsingItem, swing, swing, take, tickDeath, tickEffects, tickRidden, travel, travelFlying, travelFlying, triggerOnDeathMobEffects, tryAddFrost, updateEffectVisibility, updateFallFlying, updateInvisibilityStatus, updateSwingTime, updateUsingItem, updateWalkAnimation, wasExperienceConsumed, waypointIcon, wouldNotSuffocateAtTargetPose
从类继承的方法 net.minecraft.world.entity.Entity
absSnapRotationTo, absSnapTo, absSnapTo, addDeltaMovement, addPassenger, addTag, adjustSpawnLocation, applyComponentsFromItemStack, applyEffectsFromBlocks, applyEffectsFromBlocks, applyGravity, applyImplicitComponent, applyImplicitComponentIfPresent, applyImplicitComponents, awardKillScore, blockPosition, broadcastToPlayer, calculateUpVector, calculateViewVector, canAddPassenger, canBeCollidedWith, canBeHitByProjectile, canCollideWith, canControlVehicle, canRide, canSimulateMovement, canSpawnSprintParticle, canSprint, canTeleport, canTrample, captureDrops, captureDrops, castComponentValue, checkBelowWorld, checkFallDistanceAccumulation, checkSupportingBlock, chunkPosition, clearFire, clearFreeze, clearMovementThisTick, closerThan, closerThan, collideBoundingBox, collidedWithFluid, collidedWithShapeMovingFrom, copyPosition, couldAcceptPassenger, countPlayerPassengers, createCommandSourceStackForNameResolution, createHoverEvent, damageSources, dampensVibrations, deflection, discard, dismountsUnderwater, dismountTo, displayFireAnimation, distanceTo, distanceToSqr, distanceToSqr, distanceToSqr, doCheckFallDamage, doWaterSplashEffect, dropAllLeashConnections, ejectPassengers, equals, extinguishFire, fillCrashReportCategory, fireImmune, fixupDimensions, forceSetRotation, fudgePositionAfterSizeChange, gameEvent, gameEvent, get, getAddEntityPacket, getAirSupply, getAttachments, getBbHeight, getBbWidth, getBlockExplosionResistance, getBlockJumpFactor, getBlockPosBelowThatAffectsMyMovement, getBlockStateOn, getBlockStateOnLegacy, getBlockX, getBlockY, getBlockZ, getBoundingBox, getCapability, getCapability, getCollisionHorizontalEscapeVector, getControlledVehicle, getCustomName, getDefaultPassengerAttachmentPoint, getDeltaMovement, getDimensionChangingDelay, getDirection, getDismountLocationForPassenger, getDisplayName, getEncodeId, getEntityData, getEyeHeight, getEyeHeight, getEyeInFluidType, getEyePosition, getEyePosition, getEyeY, getFireImmuneTicks, getFirstPassenger, getFluidHeight, getFluidJumpThreshold, getFluidTypeHeight, getForward, getGravity, getHandHoldingItemAngle, getId, getInBlockState, getIndirectPassengers, getInputVector, getKnownMovement, getLightLevelDependentMagicValue, getLightProbePosition, getLookAngle, getMaxAirSupply, getMaxHeightFluidType, getMotionDirection, getMovementEmission, getName, getNearestViewDirection, getOnPos, getOnPos, getOnPosLegacy, getPassengerAttachmentPoint, getPassengers, getPassengersAndSelf, getPercentFrozen, getPersistentData, getPickRadius, getPistonPushReaction, getPortalCooldown, getPose, getPosition, getPositionCodec, getPrimaryStepSoundBlockPos, getQuadLeashHolderOffsets, getRandom, getRandomX, getRandomY, getRandomZ, getRemainingFireTicks, getRemovalReason, getRequiresPrecisePosition, getRootVehicle, getRopeHoldPosition, getRotationVector, getScoreboardName, getSelfAndPassengers, getServer, getSharedFlag, getSoundSource, getStringUUID, getSwimHighSpeedSplashSound, getSwimSound, getSwimSplashSound, getTags, getTeamColor, getTicksFrozen, getTicksRequiredToFreeze, getType, getTypeName, getUpVector, getUUID, getVehicle, getVehicleAttachmentPoint, getViewScale, getViewVector, getViewXRot, getX, getX, getXRot, getXRot, getY, getY, getYRot, getYRot, getZ, getZ, handleOnAboveBubbleColumn, handleOnInsideBubbleColumn, handlePortal, hasControllingPassenger, hasCustomName, hasExactlyOnePlayerPassenger, hasGlowingTag, hashCode, hasIndirectPassenger, hasPassenger, hasPassenger, hasPose, hurt, hurtClient, hurtOrSimulate, igniteForSeconds, ignoreExplosion, interactAt, is, isAddedToLevel, isAffectedByBlocks, isAlliedTo, isAlliedTo, isAlwaysTicking, isAttackable, isClientAuthoritative, isColliding, isCrouching, isCustomNameVisible, isDescending, isDiscrete, isEyeInFluid, isFlapping, isFlyingVehicle, isFree, isFreezing, isFullyFrozen, isHorizontalCollisionMinor, isIgnoringBlockTriggers, isInClouds, isInFluidType, isInFluidType, isInLava, isInLiquid, isInterpolating, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableToBase, isInWater, isInWaterOrRain, isLocalClientAuthoritative, isLocalInstanceAuthoritative, isNoGravity, isOnFire, isOnPortalCooldown, isOnRails, isPassenger, isPassengerOfSameVehicle, isPushedByFluid, isRemoved, isShiftKeyDown, isSilent, isSpectator, isSprinting, isSteppingCarefully, isSupportedBy, isSuppressingBounce, isSwimming, isUnderWater, isVehicle, isVisuallyCrawling, killedEntity, lavaHurt, lavaIgnite, lerpMotion, lerpPositionAndRotationStep, level, limitPistonMovement, load, makeBoundingBox, makeBoundingBox, makeStuckInBlock, markHurt, maybeBackOffFromEdge, mayInteract, mirror, move, moveOrInterpolateTo, moveRelative, moveTowardsClosestSpace, nextStep, notifyLeasheeRemoved, notifyLeashHolder, oldPosition, onAboveBubbleColumn, onAddedToLevel, onClientRemoval, onExplosionHit, onFlap, onGround, onInsideBlock, onInsideBubbleColumn, onPassengerTurned, onRemovedFromLevel, onSyncedDataUpdated, pick, placePortalTicket, playCombinationStepSounds, playEntityOnFireExtinguishedSound, playerTouch, playMuffledStepSound, playSound, playSound, playStepSound, playSwimSound, position, positionRider, positionRider, problemPath, processFlappingMovement, processPortalCooldown, propagateFallToPassengers, push, push, reapplyPosition, refreshDimensions, registryAccess, removeLatestMovementRecording, removePassenger, removeTag, removeVehicle, repositionEntityAfterLoad, resetFallDistance, restoreFrom, revive, rotate, save, saveAsPassenger, saveWithoutId, sendBubbleColumnParticles, setAirSupply, setAsInsidePortal, setBoundingBox, setComponent, setCustomName, setCustomNameVisible, setData, setDeltaMovement, setDeltaMovement, setFluidTypeHeight, setGlowingTag, setId, setInvisible, setInvulnerable, setIsInPowderSnow, setLevel, setLevelCallback, setNoGravity, setOldPos, setOldPosAndRot, setOldPosAndRot, setOldRot, setOnGround, setOnGroundWithMovement, setOnGroundWithMovement, setPortalCooldown, setPortalCooldown, setPos, setPos, setPose, setPosRaw, setRemainingFireTicks, setRemoved, setRequiresPrecisePosition, setRot, setSharedFlag, setSharedFlagOnFire, setShiftKeyDown, setSilent, setSwimming, setTicksFrozen, setUUID, setViewScale, setXRot, setYRot, shearOffAllLeashConnections, shouldBeSaved, shouldBlockExplode, shouldPlayLavaHurtSound, shouldRender, shouldRenderAtSqrDistance, showVehicleHealth, skipAttackInteraction, snapTo, snapTo, snapTo, snapTo, snapTo, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnSprintParticle, startRiding, startSeenByPlayer, stopSeenByPlayer, supportQuadLeashAsHolder, syncPacketPositionCodec, teleport, teleportRelative, teleportSetPosition, teleportSpectators, teleportTo, teleportTo, thunderHit, toString, touchingUnloadedChunk, trackingPosition, turn, unRide, unsetRemoved, updateDynamicGameEventListener, updateFluidHeightAndDoFluidPushing, updateFluidHeightAndDoFluidPushing, updateInWaterStateAndDoFluidPushing, updateSwimming, waterSwimSound
从类继承的方法 net.neoforged.neoforge.attachment.AttachmentHolder
deserializeAttachments, getData, getExistingDataOrNull, hasAttachments, hasData, removeData, serializeAttachments
从接口继承的方法 net.minecraft.core.component.DataComponentGetter
get, getOrDefault, getOrDefault, getTyped, has, has
从接口继承的方法 net.minecraft.world.entity.EquipmentUser
equip, equip, equip, getItemBySlot, resolveSlot, setItemSlot
从接口继承的方法 net.neoforged.neoforge.attachment.IAttachmentHolder
getData, getExistingData, getExistingData, getExistingDataOrNull, hasData, removeData, setData
从接口继承的方法 net.neoforged.neoforge.common.extensions.IEntityExtension
canBeRiddenUnderFluidType, canFluidExtinguish, canHydrateInFluidType, canRiderInteract, canStartSwimming, canTrample, captureDrops, captureDrops, copyAttachmentsFrom, getClassification, getEyeInFluidType, getFluidFallDistanceModifier, getFluidMotionScale, getFluidTypeHeight, getMaxHeightFluidType, getParts, getPersistentData, getSoundFromFluidType, hasCustomOutlineRendering, isAddedToLevel, isEyeInFluidType, isInFluidType, isInFluidType, isInFluidType, isInFluidType, isInFluidType, isMultipartEntity, isPushedByFluid, onAddedToLevel, onRemovedFromLevel, revive, sendPairingData, shouldRiderSit
从接口继承的方法 net.neoforged.neoforge.common.extensions.ILivingEntityExtension
canDrownInFluidType, canSwimInFluidType, moveInFluid, onDamageTaken, self, sinkInFluid
从接口继承的方法 net.minecraft.world.entity.Leashable
canHaveALeashAttachedTo, checkElasticInteractions, dropLeash, getLeashHolder, getLeashOffset, getLeashOffset, getQuadLeashOffsets, isLeashed, leashDistanceTo, leashElasticDistance, leashSnapDistance, mayBeLeashed, onElasticLeashPull, readLeashData, removeLeash, setDelayedLeashHolderId, setLeashedTo, supportQuadLeash, writeLeashData
从接口继承的方法 net.minecraft.world.entity.OwnableEntity
getOwner, getRootOwner, level
从接口继承的方法 net.minecraft.world.scores.ScoreHolder
getFeedbackDisplayName
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字段详细资料
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TELEPORT_WHEN_DISTANCE_IS_SQ
public static final int TELEPORT_WHEN_DISTANCE_IS_SQ- 另请参阅:
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MIN_HORIZONTAL_DISTANCE_FROM_TARGET_AFTER_TELEPORTING
private static final int MIN_HORIZONTAL_DISTANCE_FROM_TARGET_AFTER_TELEPORTING- 另请参阅:
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MAX_HORIZONTAL_DISTANCE_FROM_TARGET_AFTER_TELEPORTING
private static final int MAX_HORIZONTAL_DISTANCE_FROM_TARGET_AFTER_TELEPORTING- 另请参阅:
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MAX_VERTICAL_DISTANCE_FROM_TARGET_AFTER_TELEPORTING
private static final int MAX_VERTICAL_DISTANCE_FROM_TARGET_AFTER_TELEPORTING- 另请参阅:
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DEFAULT_ORDERED_TO_SIT
private static final boolean DEFAULT_ORDERED_TO_SIT- 另请参阅:
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DATA_FLAGS_ID
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DATA_OWNERUUID_ID
protected static final EntityDataAccessor<Optional<EntityReference<LivingEntity>>> DATA_OWNERUUID_ID -
orderedToSit
private boolean orderedToSit
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构造器详细资料
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TamableAnimal
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方法详细资料
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defineSynchedData
- 覆盖:
defineSynchedData
在类中AgeableMob
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addAdditionalSaveData
- 覆盖:
addAdditionalSaveData
在类中Animal
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readAdditionalSaveData
- 覆盖:
readAdditionalSaveData
在类中Animal
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canBeLeashed
public boolean canBeLeashed()- 指定者:
canBeLeashed
在接口中Leashable
- 覆盖:
canBeLeashed
在类中Mob
-
spawnTamingParticles
protected void spawnTamingParticles(boolean p_21835_) -
handleEntityEvent
public void handleEntityEvent(byte p_21807_) - 覆盖:
handleEntityEvent
在类中Animal
-
isTame
public boolean isTame() -
setTame
public void setTame(boolean p_21836_, boolean p_326134_) -
applyTamingSideEffects
protected void applyTamingSideEffects() -
isInSittingPose
public boolean isInSittingPose() -
setInSittingPose
public void setInSittingPose(boolean p_21838_) -
getOwnerReference
- 指定者:
getOwnerReference
在接口中OwnableEntity
-
setOwner
-
setOwnerReference
-
tame
-
canAttack
- 覆盖:
canAttack
在类中LivingEntity
-
isOwnedBy
-
wantsToAttack
-
getTeam
-
considersEntityAsAlly
- 覆盖:
considersEntityAsAlly
在类中Entity
-
die
- 覆盖:
die
在类中LivingEntity
-
isOrderedToSit
public boolean isOrderedToSit() -
setOrderedToSit
public void setOrderedToSit(boolean p_21840_) -
tryToTeleportToOwner
public void tryToTeleportToOwner() -
shouldTryTeleportToOwner
public boolean shouldTryTeleportToOwner() -
teleportToAroundBlockPos
-
maybeTeleportTo
private boolean maybeTeleportTo(int p_350930_, int p_350303_, int p_350410_) -
canTeleportTo
-
unableToMoveToOwner
public final boolean unableToMoveToOwner() -
canFlyToOwner
protected boolean canFlyToOwner()
-