类 BabyFollowAdult
java.lang.Object
net.minecraft.world.entity.ai.behavior.BabyFollowAdult
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明static OneShot
<LivingEntity> create
(UniformInt p_260109_, float p_259621_) static OneShot
<LivingEntity> create
(UniformInt p_259321_, Function<LivingEntity, Float> p_259190_, MemoryModuleType<? extends LivingEntity> p_416063_, boolean p_420043_)
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构造器详细资料
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BabyFollowAdult
public BabyFollowAdult()
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方法详细资料
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create
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create
public static OneShot<LivingEntity> create(UniformInt p_259321_, Function<LivingEntity, Float> p_259190_, MemoryModuleType<? extends LivingEntity> p_416063_, boolean p_420043_)
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