类 FlyingPathNavigation
java.lang.Object
net.minecraft.world.entity.ai.navigation.PathNavigation
net.minecraft.world.entity.ai.navigation.FlyingPathNavigation
-
字段概要
从类继承的字段 net.minecraft.world.entity.ai.navigation.PathNavigation
hasDelayedRecomputation, lastStuckCheck, lastStuckCheckPos, lastTimeoutCheck, level, maxDistanceToWaypoint, mob, nodeEvaluator, path, speedModifier, tick, timeLastRecompute, timeoutCachedNode, timeoutLimit, timeoutTimer
-
构造器概要
构造器 -
方法概要
修饰符和类型方法说明protected boolean
canMoveDirectly
(Vec3 p_262585_, Vec3 p_262682_) boolean
protected boolean
createPath
(Entity p_26430_, int p_26431_) protected PathFinder
createPathFinder
(int p_26428_) protected Vec3
boolean
isStableDestination
(BlockPos p_26439_) void
tick()
从类继承的方法 net.minecraft.world.entity.ai.navigation.PathNavigation
canCutCorner, canFloat, createPath, createPath, createPath, createPath, createPath, createPath, createPath, doStuckDetection, followThePath, getGroundY, getMaxDistanceToWaypoint, getNodeEvaluator, getPath, getTargetPos, isClearForMovementBetween, isDone, isInProgress, isStuck, moveTo, moveTo, moveTo, moveTo, recomputePath, resetMaxVisitedNodesMultiplier, setCanFloat, setCanOpenDoors, setMaxVisitedNodesMultiplier, setRequiredPathLength, setSpeedModifier, shouldRecomputePath, stop, trimPath, updatePathfinderMaxVisitedNodes
-
构造器详细资料
-
FlyingPathNavigation
-
-
方法详细资料
-
createPathFinder
- 指定者:
createPathFinder
在类中PathNavigation
-
canMoveDirectly
- 覆盖:
canMoveDirectly
在类中PathNavigation
-
canUpdatePath
protected boolean canUpdatePath()- 指定者:
canUpdatePath
在类中PathNavigation
-
getTempMobPos
- 指定者:
getTempMobPos
在类中PathNavigation
-
createPath
- 覆盖:
createPath
在类中PathNavigation
-
tick
public void tick()- 覆盖:
tick
在类中PathNavigation
-
isStableDestination
- 覆盖:
isStableDestination
在类中PathNavigation
-