类 HappyGhast.BabyFlyingPathNavigation
java.lang.Object
net.minecraft.world.entity.ai.navigation.PathNavigation
net.minecraft.world.entity.ai.navigation.FlyingPathNavigation
net.minecraft.world.entity.animal.HappyGhast.BabyFlyingPathNavigation
- 封闭类:
HappyGhast
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字段概要
从类继承的字段 net.minecraft.world.entity.ai.navigation.PathNavigation
hasDelayedRecomputation, lastStuckCheck, lastStuckCheckPos, lastTimeoutCheck, level, maxDistanceToWaypoint, mob, nodeEvaluator, path, speedModifier, tick, timeLastRecompute, timeoutCachedNode, timeoutLimit, timeoutTimer
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构造器概要
构造器 -
方法概要
从类继承的方法 net.minecraft.world.entity.ai.navigation.FlyingPathNavigation
canNavigateGround, canUpdatePath, createPath, createPathFinder, getTempMobPos, isStableDestination, tick
从类继承的方法 net.minecraft.world.entity.ai.navigation.PathNavigation
canCutCorner, canFloat, createPath, createPath, createPath, createPath, createPath, createPath, createPath, doStuckDetection, followThePath, getGroundY, getMaxDistanceToWaypoint, getNodeEvaluator, getPath, getTargetPos, isClearForMovementBetween, isDone, isInProgress, isStuck, moveTo, moveTo, moveTo, moveTo, recomputePath, resetMaxVisitedNodesMultiplier, setCanFloat, setCanOpenDoors, setMaxVisitedNodesMultiplier, setRequiredPathLength, setSpeedModifier, shouldRecomputePath, stop, trimPath, updatePathfinderMaxVisitedNodes
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构造器详细资料
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BabyFlyingPathNavigation
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方法详细资料
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canMoveDirectly
- 覆盖:
canMoveDirectly
在类中FlyingPathNavigation
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