类 Chicken
- 所有已实现的接口:
DataComponentGetter
,SyncedDataHolder
,Attackable
,EquipmentUser
,Leashable
,Targeting
,EntityAccess
,UniquelyIdentifyable
,Nameable
,ScoreHolder
,Waypoint
,WaypointTransmitter
,IAttachmentHolder
,IEntityExtension
,ILivingEntityExtension
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.entity.AgeableMob
AgeableMob.AgeableMobGroupData
从类继承的嵌套类/接口 net.minecraft.world.entity.LivingEntity
LivingEntity.Fallsounds
从类继承的嵌套类/接口 net.minecraft.world.entity.Entity
Entity.MoveFunction, Entity.MovementEmission, Entity.RemovalReason
从类继承的嵌套类/接口 net.neoforged.neoforge.attachment.AttachmentHolder
AttachmentHolder.AsField
从接口继承的嵌套类/接口 net.minecraft.world.entity.Leashable
Leashable.LeashData, Leashable.Wrench
从接口继承的嵌套类/接口 net.minecraft.world.waypoints.Waypoint
Waypoint.Icon
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字段概要
字段修饰符和类型字段说明private static final EntityDimensions
private static final EntityDataAccessor
<Holder<ChickenVariant>> private static final boolean
int
float
float
float
boolean
private float
float
float
从类继承的字段 net.minecraft.world.entity.animal.Animal
PARENT_AGE_AFTER_BREEDING
从类继承的字段 net.minecraft.world.entity.AgeableMob
age, BABY_START_AGE, DEFAULT_AGE, DEFAULT_FORCED_AGE, forcedAge, forcedAgeTimer
从类继承的字段 net.minecraft.world.entity.PathfinderMob
DEFAULT_WALK_TARGET_VALUE
从类继承的字段 net.minecraft.world.entity.Mob
ambientSoundTime, goalSelector, jumpControl, lookControl, MAX_ENCHANTED_ARMOR_CHANCE, MAX_ENCHANTED_WEAPON_CHANCE, MAX_PICKUP_LOOT_CHANCE, MAX_WEARING_ARMOR_CHANCE, moveControl, navigation, PICKUP_REACH, preventConversionSpawns, RANDOM_SPAWN_BONUS_ID, TAG_CAN_PICK_UP_LOOT, TAG_DROP_CHANCES, TAG_LEFT_HANDED, TAG_NO_AI, targetSelector, UPDATE_GOAL_SELECTOR_EVERY_N_TICKS, xpReward
从类继承的字段 net.minecraft.world.entity.LivingEntity
ARMOR_SLOT_OFFSET, attackAnim, attackStrengthTicker, autoSpinAttackDmg, autoSpinAttackItemStack, autoSpinAttackTicks, BASE_JUMP_POWER, BODY_ARMOR_OFFSET, brain, damageContainers, DATA_LIVING_ENTITY_FLAGS, dead, DEATH_DURATION, deathTime, DEFAULT_BABY_SCALE, DEFAULT_BASE_GRAVITY, elytraAnimationState, equipment, EQUIPMENT_SLOT_OFFSET, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, fallFlyTicks, hurtDuration, hurtTime, INPUT_FRICTION, interpolation, invulnerableDuration, jumping, lastHurt, lastHurtByPlayer, lastHurtByPlayerMemoryTime, lerpHeadSteps, lerpYHeadRot, LIVING_ENTITY_FLAG_IS_USING, LIVING_ENTITY_FLAG_OFF_HAND, LIVING_ENTITY_FLAG_SPIN_ATTACK, MIN_MOVEMENT_DISTANCE, noActionTime, oAttackAnim, PLAYER_HURT_EXPERIENCE_TIME, PLAYER_NOT_WEARING_DISGUISE_ITEM, PLAYER_NOT_WEARING_DISGUISE_ITEM_FOR_TARGET, removeArrowTime, removeStingerTime, SADDLE_OFFSET, SLEEPING_DIMENSIONS, SWING_DURATION, swinging, swingingArm, swingTime, TAG_ATTRIBUTES, TAG_BRAIN, TAG_DEATH_TIME, TAG_EQUIPMENT, TAG_FALL_FLYING, TAG_HEALTH, TAG_HURT_BY_TIMESTAMP, TAG_HURT_TIME, TAG_SLEEPING_POS, useItem, useItemRemaining, walkAnimation, xxa, yBodyRot, yBodyRotO, yHeadRot, yHeadRotO, yya, zza
从类继承的字段 net.minecraft.world.entity.Entity
BASE_SAFE_FALL_DISTANCE, BASE_TICKS_REQUIRED_TO_FREEZE, blocksBuilding, BOARDING_COOLDOWN, boardingCooldown, CONTENTS_SLOT_INDEX, DATA_POSE, DATA_SHARED_FLAGS_ID, DEFAULT_BB_HEIGHT, DEFAULT_BB_WIDTH, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_2, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_5, DELTA_AFFECTED_BY_BLOCKS_BELOW_1_0, ENTITY_COUNTER, entityData, fallDistance, firstTick, FLAG_FALL_FLYING, FLAG_GLOWING, FLAG_ONFIRE, fluidHeight, flyDist, forgeFluidTypeHeight, FREEZE_HURT_FREQUENCY, hasImpulse, horizontalCollision, hurtMarked, invulnerableTime, isInPowderSnow, mainSupportingBlockPos, MAX_ENTITY_TAG_COUNT, MAX_MOVEMENTS_HANDELED_PER_TICK, minorHorizontalCollision, moveDist, noPhysics, portalProcess, random, stringUUID, stuckSpeedMultiplier, TAG_AIR, TAG_DATA, TAG_FALL_DISTANCE, TAG_FIRE, TAG_GLOWING, TAG_ID, TAG_INVULNERABLE, TAG_MOTION, TAG_NO_GRAVITY, TAG_ON_GROUND, TAG_PASSENGERS, TAG_PORTAL_COOLDOWN, TAG_POS, TAG_ROTATION, TAG_SILENT, TAG_UUID, tickCount, TOTAL_AIR_SUPPLY, uuid, verticalCollision, verticalCollisionBelow, wasEyeInWater, wasInPowderSnow, wasTouchingWater, xo, xOld, xRotO, yo, yOld, yRotO, zo, zOld
从类继承的字段 net.neoforged.neoforge.attachment.AttachmentHolder
ATTACHMENTS_NBT_KEY
从接口继承的字段 net.minecraft.world.entity.Leashable
AXIS_SPECIFIC_ELASTICITY, ENTITY_ATTACHMENT_POINT, LEASH_ELASTIC_DIST, LEASH_TAG, LEASH_TOO_FAR_DIST, LEASHER_ATTACHMENT_POINT, MAXIMUM_ALLOWED_LEASHED_DIST, SHARED_QUAD_ATTACHMENT_POINTS, SPRING_DAMPENING, STIFFNESS, TORSIONAL_ELASTICITY
从接口继承的字段 net.minecraft.world.scores.ScoreHolder
WILDCARD, WILDCARD_NAME
从接口继承的字段 net.minecraft.world.waypoints.Waypoint
MAX_RANGE, WAYPOINT_TRANSMIT_RANGE_HIDE_MODIFIER
从接口继承的字段 net.minecraft.world.waypoints.WaypointTransmitter
REALLY_FAR_DISTANCE
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明protected void
addAdditionalSaveData
(ValueOutput p_422184_) void
aiStep()
protected <T> boolean
applyImplicitComponent
(DataComponentType<T> p_401879_, T p_401856_) protected void
applyImplicitComponents
(DataComponentGetter p_401816_) static AttributeSupplier.Builder
protected void
defineSynchedData
(SynchedEntityData.Builder p_401813_) finalizeSpawn
(ServerLevelAccessor p_401793_, DifficultyInstance p_401843_, EntitySpawnReason p_401765_, SpawnGroupData p_401920_) <T> T
get
(DataComponentType<? extends T> p_401949_) protected SoundEvent
protected int
getBaseExperienceReward
(ServerLevel p_376732_) getBreedOffspring
(ServerLevel p_148884_, AgeableMob p_148885_) protected SoundEvent
getDefaultDimensions
(Pose p_316516_) protected SoundEvent
getHurtSound
(DamageSource p_28262_) boolean
protected boolean
boolean
protected void
onFlap()
protected void
playStepSound
(BlockPos p_28254_, BlockState p_28255_) protected void
positionRider
(Entity p_289537_, Entity.MoveFunction p_289541_) protected void
readAdditionalSaveData
(ValueInput p_421525_) protected void
boolean
removeWhenFarAway
(double p_28266_) void
setChickenJockey
(boolean p_28274_) void
setVariant
(Holder<ChickenVariant> p_401877_) 从类继承的方法 net.minecraft.world.entity.animal.Animal
actuallyHurt, canFallInLove, canMate, checkAnimalSpawnRules, createAnimalAttributes, customServerAiStep, finalizeSpawnChildFromBreeding, getAmbientSoundInterval, getInLoveTime, getLoveCause, getWalkTargetValue, handleEntityEvent, isBrightEnoughToSpawn, isInLove, mobInteract, playEatingSound, resetLove, setInLove, setInLoveTime, spawnChildFromBreeding, usePlayerItem
从类继承的方法 net.minecraft.world.entity.AgeableMob
ageBoundaryReached, ageUp, ageUp, canBreed, getAge, getForcedAge, getForcedAgeTimer, getSpeedUpSecondsWhenFeeding, isBaby, onSyncedDataUpdated, setAge, setBaby
从类继承的方法 net.minecraft.world.entity.PathfinderMob
checkSpawnRules, closeRangeLeashBehaviour, followLeashSpeed, getWalkTargetValue, isPanicking, isPathFinding, shouldStayCloseToLeashHolder, whenLeashedTo
从类继承的方法 net.minecraft.world.entity.Mob
ate, baseTick, canAttackType, canBeLeashed, canDispenserEquipIntoSlot, canFireProjectileWeapon, canHoldItem, canPickUpLoot, canReplaceCurrentItem, canReplaceEqualItem, canShearEquipment, checkDespawn, checkMobSpawnRules, checkSpawnObstruction, clampHeadRotationToBody, clearHome, convertTo, convertTo, createBodyControl, createEquipmentSlotContainer, createMobAttributes, createNavigation, doHurtTarget, dropCustomDeathLoot, dropFromLootTable, dropPreservedEquipment, dropPreservedEquipment, enchantSpawnedArmor, enchantSpawnedWeapon, equip, equip, equipItemIfPossible, getAttackBoundingBox, getBodyArmorItem, getControllingPassenger, getDropChances, getEquipmentForSlot, getHeadRotSpeed, getHomePosition, getHomeRadius, getJumpControl, getLeashData, getLookControl, getLootTable, getLootTableSeed, getMainArm, getMaxFallDistance, getMaxHeadXRot, getMaxHeadYRot, getMaxSpawnClusterSize, getMoveControl, getNavigation, getPathfindingMalus, getPickResult, getPickupReach, getPreferredWeaponType, getSensing, getSpawnType, getTarget, getTargetFromBrain, hasHome, interact, isAggressive, isEffectiveAi, isLeftHanded, isMaxGroupSizeReached, isNoAi, isPersistenceRequired, isSaddled, isSpawnCancelled, isSunBurnTick, isWearingBodyArmor, isWithinHome, isWithinHome, isWithinHome, isWithinMeleeAttackRange, jumpInFluid, jumpInLiquid, leashTooFarBehaviour, lookAt, onAttributeUpdated, onLeashRemoved, onOffspringSpawnedFromEgg, onPathfindingDone, onPathfindingStart, pickUpItem, playAmbientSound, playAttackSound, playHurtSound, populateDefaultEquipmentEnchantments, populateDefaultEquipmentSlots, removeAfterChangingDimensions, removeAllGoals, removeFreeWill, requiresCustomPersistence, sendDebugPackets, serverAiStep, setAggressive, setBodyArmorItem, setCanPickUpLoot, setDropChance, setGuaranteedDrop, setHomeTo, setItemSlotAndDropWhenKilled, setLeashData, setLeftHanded, setNoAi, setPathfindingMalus, setPersistenceRequired, setSpawnCancelled, setSpeed, setTarget, setXxa, setYya, setZza, shouldDespawnInPeaceful, shouldPassengersInheritMalus, spawnAnim, startRiding, stopInPlace, tick, tickHeadTurn, updateControlFlags, wantsToPickUp
从类继承的方法 net.minecraft.world.entity.LivingEntity
activeLocationDependentEnchantments, addEffect, addEffect, animateHurt, applyInput, applyItemBlocking, areAllEffectsAmbient, attackable, blockedByItem, blockUsingItem, brainProvider, calculateEntityAnimation, calculateFallDamage, canAttack, canBeAffected, canBeSeenAsEnemy, canBeSeenByAnyone, canBreatheUnderwater, canEquipWithDispenser, canFreeze, canGlide, canGlideUsing, canStandOnFluid, canUsePortal, canUseSlot, causeFallDamage, checkAutoSpinAttack, checkFallDamage, clearSleepingPos, completeUsingItem, createEquipment, createLivingAttributes, createWitherRose, decreaseAirSupply, die, doAutoAttackOnTouch, doesEmitEquipEvent, doHurtEquipment, doPush, drop, dropAllDeathLoot, dropEquipment, dropExperience, dropFromGiftLootTable, dropFromLootTable, dropFromShearingLootTable, equipmentHasChanged, forceAddEffect, getAbsorptionAmount, getActiveEffects, getActiveEffectsMap, getAgeScale, getArmorCoverPercentage, getArmorValue, getArrowCount, getAttackAnim, getAttribute, getAttributeBaseValue, getAttributes, getAttributeValue, getBedOrientation, getBlockSpeedFactor, getBrain, getCombatTracker, getComfortableFallDistance, getCurrentSwingDuration, getDamageAfterArmorAbsorb, getDamageAfterMagicAbsorb, getDefaultGravity, getDimensions, getDismountPoses, getEffect, getEffectBlendFactor, getEffectiveGravity, getEquipmentSlotForItem, getEquipSound, getExperienceReward, getFallFlyingTicks, getFallSounds, getFluidFallingAdjustedMovement, getFlyingSpeed, getHealth, getHitbox, getHurtDir, getInterpolation, getItemBlockingWith, getItemBySlot, getItemHeldByArm, getItemInHand, getJumpBoostPower, getJumpPower, getJumpPower, getKillCredit, getKnockback, getLastAttacker, getLastClimbablePos, getLastDamageSource, getLastHurtByMob, getLastHurtByMobTimestamp, getLastHurtByPlayer, getLastHurtByPlayerMemoryTime, getLastHurtMob, getLastHurtMobTimestamp, getLocalBoundsForPose, getLuck, getMainHandItem, getMaxAbsorption, getMaxHeadRotationRelativeToBody, getMaxHealth, getNoActionTime, getOffhandItem, getPassengerRidingPosition, getPreciseBodyRotation, getProjectile, getRelativePortalPosition, getRiddenInput, getRiddenSpeed, getScale, getSecondsToDisableBlocking, getSleepingPos, getSlot, getSlotForHand, getSoundVolume, getSpeed, getStingerCount, getSwimAmount, getTicksUsingItem, getUsedItemHand, getUseItem, getUseItemRemainingTicks, getViewYRot, getVisibilityPercent, getVisualRotationYInDegrees, getVoicePitch, getWaterSlowDown, getWeaponItem, getYHeadRot, goDownInWater, handleDamageEvent, handleExtraItemsCreatedOnUse, hasEffect, hasInfiniteMaterials, hasItemInSlot, hasLandedInLiquid, hasLineOfSight, hasLineOfSight, heal, hurtArmor, hurtHelmet, hurtServer, igniteForTicks, increaseAirSupply, indicateDamage, internalSetAbsorptionAmount, isAffectedByFluids, isAffectedByPotions, isAlive, isAlwaysExperienceDropper, isAutoSpinAttack, isBlocking, isCurrentlyGlowing, isDeadOrDying, isEquippableInSlot, isFallFlying, isHolding, isHolding, isImmobile, isInvertedHealAndHarm, isInvulnerableTo, isInWall, isJumping, isLookingAtMe, isPickable, isPushable, isSensitiveToWater, isSleeping, isSuppressingSlidingDownLadder, isTransmittingWaypoint, isUsingItem, isVisuallySwimming, jumpFromGround, kill, knockback, lerpHeadRotationStep, lerpHeadTo, lookAt, makeBrain, makePoofParticles, makeSound, makeWaypointConnectionWith, maxUpStep, onBelowWorld, onChangedBlock, onClimbable, onEffectAdded, onEffectsRemoved, onEffectUpdated, onEnterCombat, onEquipItem, onEquippedItemBroken, onItemPickup, onLeaveCombat, onRemoval, playBlockFallSound, push, pushEntities, randomTeleport, recreateFromPacket, releaseUsingItem, remove, removeAllEffects, removeEffect, removeEffectNoUpdate, removeEffectParticles, removeFrost, resetForwardDirectionOfRelativePortalPosition, resolveMobResponsibleForDamage, resolvePlayerResponsibleForDamage, rideTick, sanitizeScale, sendEffectToPassengers, setAbsorptionAmount, setArrowCount, setDiscardFriction, setHealth, setItemInHand, setItemSlot, setJumping, setLastHurtByMob, setLastHurtByPlayer, setLastHurtByPlayer, setLastHurtMob, setLivingEntityFlag, setNoActionTime, setRecordPlayingNearby, setSleepingPos, setSprinting, setStingerCount, setYBodyRot, setYHeadRot, shouldDiscardFriction, shouldDropExperience, shouldDropLoot, shouldShowName, skipDropExperience, spawnItemParticles, startSleeping, startUsingItem, stopFallFlying, stopRiding, stopSleeping, stopUsingItem, swing, swing, take, tickDeath, tickEffects, tickRidden, travel, travelFlying, travelFlying, triggerOnDeathMobEffects, tryAddFrost, updateEffectVisibility, updateFallFlying, updateInvisibilityStatus, updateSwingTime, updateUsingItem, updateWalkAnimation, wasExperienceConsumed, waypointIcon, wouldNotSuffocateAtTargetPose
从类继承的方法 net.minecraft.world.entity.Entity
absSnapRotationTo, absSnapTo, absSnapTo, addDeltaMovement, addPassenger, addTag, adjustSpawnLocation, applyComponentsFromItemStack, applyEffectsFromBlocks, applyEffectsFromBlocks, applyGravity, applyImplicitComponentIfPresent, awardKillScore, blockPosition, broadcastToPlayer, calculateUpVector, calculateViewVector, canAddPassenger, canBeCollidedWith, canBeHitByProjectile, canCollideWith, canControlVehicle, canRide, canSimulateMovement, canSpawnSprintParticle, canSprint, canTeleport, canTrample, captureDrops, captureDrops, castComponentValue, checkBelowWorld, checkFallDistanceAccumulation, checkSupportingBlock, chunkPosition, clearFire, clearFreeze, clearMovementThisTick, closerThan, closerThan, collideBoundingBox, collidedWithFluid, collidedWithShapeMovingFrom, considersEntityAsAlly, copyPosition, couldAcceptPassenger, countPlayerPassengers, createCommandSourceStackForNameResolution, createHoverEvent, damageSources, dampensVibrations, deflection, discard, dismountsUnderwater, dismountTo, displayFireAnimation, distanceTo, distanceToSqr, distanceToSqr, distanceToSqr, doCheckFallDamage, doWaterSplashEffect, dropAllLeashConnections, ejectPassengers, equals, extinguishFire, fillCrashReportCategory, fireImmune, fixupDimensions, forceSetRotation, fudgePositionAfterSizeChange, gameEvent, gameEvent, getAddEntityPacket, getAirSupply, getAttachments, getBbHeight, getBbWidth, getBlockExplosionResistance, getBlockJumpFactor, getBlockPosBelowThatAffectsMyMovement, getBlockStateOn, getBlockStateOnLegacy, getBlockX, getBlockY, getBlockZ, getBoundingBox, getCapability, getCapability, getCollisionHorizontalEscapeVector, getControlledVehicle, getCustomName, getDefaultPassengerAttachmentPoint, getDeltaMovement, getDimensionChangingDelay, getDirection, getDismountLocationForPassenger, getDisplayName, getEncodeId, getEntityData, getEyeHeight, getEyeHeight, getEyeInFluidType, getEyePosition, getEyePosition, getEyeY, getFireImmuneTicks, getFirstPassenger, getFluidHeight, getFluidJumpThreshold, getFluidTypeHeight, getForward, getGravity, getHandHoldingItemAngle, getId, getInBlockState, getIndirectPassengers, getInputVector, getKnownMovement, getLightLevelDependentMagicValue, getLightProbePosition, getLookAngle, getMaxAirSupply, getMaxHeightFluidType, getMotionDirection, getMovementEmission, getName, getNearestViewDirection, getOnPos, getOnPos, getOnPosLegacy, getPassengerAttachmentPoint, getPassengers, getPassengersAndSelf, getPercentFrozen, getPersistentData, getPickRadius, getPistonPushReaction, getPortalCooldown, getPose, getPosition, getPositionCodec, getPrimaryStepSoundBlockPos, getQuadLeashHolderOffsets, getRandom, getRandomX, getRandomY, getRandomZ, getRemainingFireTicks, getRemovalReason, getRequiresPrecisePosition, getRootVehicle, getRopeHoldPosition, getRotationVector, getScoreboardName, getSelfAndPassengers, getServer, getSharedFlag, getSoundSource, getStringUUID, getSwimHighSpeedSplashSound, getSwimSound, getSwimSplashSound, getTags, getTeam, getTeamColor, getTicksFrozen, getTicksRequiredToFreeze, getType, getTypeName, getUpVector, getUUID, getVehicle, getVehicleAttachmentPoint, getViewScale, getViewVector, getViewXRot, getX, getX, getXRot, getXRot, getY, getY, getYRot, getYRot, getZ, getZ, handleOnAboveBubbleColumn, handleOnInsideBubbleColumn, handlePortal, hasControllingPassenger, hasCustomName, hasExactlyOnePlayerPassenger, hasGlowingTag, hashCode, hasIndirectPassenger, hasPassenger, hasPassenger, hasPose, hurt, hurtClient, hurtOrSimulate, igniteForSeconds, ignoreExplosion, interactAt, is, isAddedToLevel, isAffectedByBlocks, isAlliedTo, isAlliedTo, isAlwaysTicking, isAttackable, isClientAuthoritative, isColliding, isCrouching, isCustomNameVisible, isDescending, isDiscrete, isEyeInFluid, isFlyingVehicle, isFree, isFreezing, isFullyFrozen, isHorizontalCollisionMinor, isIgnoringBlockTriggers, isInClouds, isInFluidType, isInFluidType, isInLava, isInLiquid, isInterpolating, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableToBase, isInWater, isInWaterOrRain, isLocalClientAuthoritative, isLocalInstanceAuthoritative, isNoGravity, isOnFire, isOnPortalCooldown, isOnRails, isPassenger, isPassengerOfSameVehicle, isPushedByFluid, isRemoved, isShiftKeyDown, isSilent, isSpectator, isSprinting, isSteppingCarefully, isSupportedBy, isSuppressingBounce, isSwimming, isUnderWater, isVehicle, isVisuallyCrawling, killedEntity, lavaHurt, lavaIgnite, lerpMotion, lerpPositionAndRotationStep, level, limitPistonMovement, load, makeBoundingBox, makeBoundingBox, makeStuckInBlock, markHurt, maybeBackOffFromEdge, mayInteract, mirror, move, moveOrInterpolateTo, moveRelative, moveTowardsClosestSpace, nextStep, notifyLeasheeRemoved, notifyLeashHolder, oldPosition, onAboveBubbleColumn, onAddedToLevel, onClientRemoval, onExplosionHit, onGround, onInsideBlock, onInsideBubbleColumn, onPassengerTurned, onRemovedFromLevel, onSyncedDataUpdated, pick, placePortalTicket, playCombinationStepSounds, playEntityOnFireExtinguishedSound, playerTouch, playMuffledStepSound, playSound, playSound, playSwimSound, position, positionRider, problemPath, processFlappingMovement, processPortalCooldown, propagateFallToPassengers, push, push, reapplyPosition, refreshDimensions, registryAccess, removeLatestMovementRecording, removePassenger, removeTag, removeVehicle, repositionEntityAfterLoad, resetFallDistance, restoreFrom, revive, rotate, save, saveAsPassenger, saveWithoutId, sendBubbleColumnParticles, setAirSupply, setAsInsidePortal, setBoundingBox, setComponent, setCustomName, setCustomNameVisible, setData, setDeltaMovement, setDeltaMovement, setFluidTypeHeight, setGlowingTag, setId, setInvisible, setInvulnerable, setIsInPowderSnow, setLevel, setLevelCallback, setNoGravity, setOldPos, setOldPosAndRot, setOldPosAndRot, setOldRot, setOnGround, setOnGroundWithMovement, setOnGroundWithMovement, setPortalCooldown, setPortalCooldown, setPos, setPos, setPose, setPosRaw, setRemainingFireTicks, setRemoved, setRequiresPrecisePosition, setRot, setSharedFlag, setSharedFlagOnFire, setShiftKeyDown, setSilent, setSwimming, setTicksFrozen, setUUID, setViewScale, setXRot, setYRot, shearOffAllLeashConnections, shouldBeSaved, shouldBlockExplode, shouldPlayLavaHurtSound, shouldRender, shouldRenderAtSqrDistance, showVehicleHealth, skipAttackInteraction, snapTo, snapTo, snapTo, snapTo, snapTo, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnSprintParticle, startRiding, startSeenByPlayer, stopSeenByPlayer, supportQuadLeashAsHolder, syncPacketPositionCodec, teleport, teleportRelative, teleportSetPosition, teleportSpectators, teleportTo, teleportTo, thunderHit, toString, touchingUnloadedChunk, trackingPosition, turn, unRide, unsetRemoved, updateDynamicGameEventListener, updateFluidHeightAndDoFluidPushing, updateFluidHeightAndDoFluidPushing, updateInWaterStateAndDoFluidPushing, updateSwimming, waterSwimSound
从类继承的方法 net.neoforged.neoforge.attachment.AttachmentHolder
deserializeAttachments, getData, getExistingDataOrNull, hasAttachments, hasData, removeData, serializeAttachments
从接口继承的方法 net.minecraft.core.component.DataComponentGetter
get, getOrDefault, getOrDefault, getTyped, has, has
从接口继承的方法 net.minecraft.world.entity.EquipmentUser
equip, equip, equip, getItemBySlot, resolveSlot, setItemSlot
从接口继承的方法 net.neoforged.neoforge.attachment.IAttachmentHolder
getData, getExistingData, getExistingData, getExistingDataOrNull, hasData, removeData, setData
从接口继承的方法 net.neoforged.neoforge.common.extensions.IEntityExtension
canBeRiddenUnderFluidType, canFluidExtinguish, canHydrateInFluidType, canRiderInteract, canStartSwimming, canTrample, captureDrops, captureDrops, copyAttachmentsFrom, getClassification, getEyeInFluidType, getFluidFallDistanceModifier, getFluidMotionScale, getFluidTypeHeight, getMaxHeightFluidType, getParts, getPersistentData, getSoundFromFluidType, hasCustomOutlineRendering, isAddedToLevel, isEyeInFluidType, isInFluidType, isInFluidType, isInFluidType, isInFluidType, isInFluidType, isMultipartEntity, isPushedByFluid, onAddedToLevel, onRemovedFromLevel, revive, sendPairingData, shouldRiderSit
从接口继承的方法 net.neoforged.neoforge.common.extensions.ILivingEntityExtension
canDrownInFluidType, canSwimInFluidType, moveInFluid, onDamageTaken, self, sinkInFluid
从接口继承的方法 net.minecraft.world.entity.Leashable
canHaveALeashAttachedTo, checkElasticInteractions, dropLeash, getLeashHolder, getLeashOffset, getLeashOffset, getQuadLeashOffsets, isLeashed, leashDistanceTo, leashElasticDistance, leashSnapDistance, mayBeLeashed, onElasticLeashPull, readLeashData, removeLeash, setDelayedLeashHolderId, setLeashedTo, supportQuadLeash, writeLeashData
从接口继承的方法 net.minecraft.world.scores.ScoreHolder
getFeedbackDisplayName
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字段详细资料
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BABY_DIMENSIONS
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DATA_VARIANT_ID
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DEFAULT_CHICKEN_JOCKEY
private static final boolean DEFAULT_CHICKEN_JOCKEY- 另请参阅:
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flap
public float flap -
flapSpeed
public float flapSpeed -
oFlapSpeed
public float oFlapSpeed -
oFlap
public float oFlap -
flapping
public float flapping -
nextFlap
private float nextFlap -
eggTime
public int eggTime -
isChickenJockey
public boolean isChickenJockey
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构造器详细资料
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Chicken
-
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方法详细资料
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registerGoals
protected void registerGoals()- 覆盖:
registerGoals
在类中Mob
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getDefaultDimensions
- 覆盖:
getDefaultDimensions
在类中LivingEntity
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createAttributes
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aiStep
public void aiStep() -
isFlapping
protected boolean isFlapping()- 覆盖:
isFlapping
在类中Entity
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onFlap
protected void onFlap() -
getAmbientSound
- 覆盖:
getAmbientSound
在类中Mob
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getHurtSound
- 覆盖:
getHurtSound
在类中LivingEntity
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getDeathSound
- 覆盖:
getDeathSound
在类中LivingEntity
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playStepSound
- 覆盖:
playStepSound
在类中Entity
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getBreedOffspring
- 指定者:
getBreedOffspring
在类中AgeableMob
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finalizeSpawn
public SpawnGroupData finalizeSpawn(ServerLevelAccessor p_401793_, DifficultyInstance p_401843_, EntitySpawnReason p_401765_, @Nullable SpawnGroupData p_401920_) - 覆盖:
finalizeSpawn
在类中AgeableMob
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isFood
-
getBaseExperienceReward
- 覆盖:
getBaseExperienceReward
在类中Animal
-
defineSynchedData
- 覆盖:
defineSynchedData
在类中AgeableMob
-
readAdditionalSaveData
- 覆盖:
readAdditionalSaveData
在类中Animal
-
addAdditionalSaveData
- 覆盖:
addAdditionalSaveData
在类中Animal
-
setVariant
-
getVariant
-
get
- 指定者:
get
在接口中DataComponentGetter
- 覆盖:
get
在类中Entity
-
applyImplicitComponents
- 覆盖:
applyImplicitComponents
在类中Entity
-
applyImplicitComponent
- 覆盖:
applyImplicitComponent
在类中Entity
-
removeWhenFarAway
public boolean removeWhenFarAway(double p_28266_) - 覆盖:
removeWhenFarAway
在类中Animal
-
positionRider
- 覆盖:
positionRider
在类中Entity
-
isChickenJockey
public boolean isChickenJockey() -
setChickenJockey
public void setChickenJockey(boolean p_28274_)
-