类 Rabbit.RabbitAvoidEntityGoal<T extends LivingEntity>
java.lang.Object
net.minecraft.world.entity.ai.goal.Goal
net.minecraft.world.entity.ai.goal.AvoidEntityGoal<T>
net.minecraft.world.entity.animal.Rabbit.RabbitAvoidEntityGoal<T>
- 封闭类:
Rabbit
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嵌套类概要
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字段概要
字段从类继承的字段 net.minecraft.world.entity.ai.goal.AvoidEntityGoal
avoidClass, avoidPredicate, maxDist, mob, path, pathNav, predicateOnAvoidEntity, toAvoid
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构造器概要
构造器构造器说明RabbitAvoidEntityGoal
(Rabbit p_29743_, Class<T> p_29744_, float p_29745_, double p_29746_, double p_29747_) -
方法概要
从类继承的方法 net.minecraft.world.entity.ai.goal.AvoidEntityGoal
canContinueToUse, start, stop, tick
从类继承的方法 net.minecraft.world.entity.ai.goal.Goal
adjustedTickDelay, getFlags, getServerLevel, getServerLevel, isInterruptable, reducedTickDelay, requiresUpdateEveryTick, setFlags, toString
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字段详细资料
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rabbit
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构造器详细资料
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RabbitAvoidEntityGoal
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方法详细资料
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canUse
public boolean canUse()- 覆盖:
canUse
在类中AvoidEntityGoal<T extends LivingEntity>
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