类 SnifferAi.FeelingHappy
java.lang.Object
net.minecraft.world.entity.ai.behavior.Behavior<Sniffer>
net.minecraft.world.entity.animal.sniffer.SnifferAi.FeelingHappy
- 所有已实现的接口:
BehaviorControl<Sniffer>
- 封闭类:
SnifferAi
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.entity.ai.behavior.Behavior
Behavior.Status
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字段概要
从类继承的字段 net.minecraft.world.entity.ai.behavior.Behavior
DEFAULT_DURATION, entryCondition
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明protected boolean
canStillUse
(ServerLevel p_272660_, Sniffer p_273250_, long p_273180_) protected void
start
(ServerLevel p_273624_, Sniffer p_273470_, long p_273501_) protected void
stop
(ServerLevel p_273216_, Sniffer p_273271_, long p_273738_) 从类继承的方法 net.minecraft.world.entity.ai.behavior.Behavior
checkExtraStartConditions, debugString, doStop, getStatus, hasRequiredMemories, tick, tickOrStop, timedOut, tryStart