类 Wolf.WolfAvoidEntityGoal<T extends LivingEntity>
java.lang.Object
net.minecraft.world.entity.ai.goal.Goal
net.minecraft.world.entity.ai.goal.AvoidEntityGoal<T>
net.minecraft.world.entity.animal.wolf.Wolf.WolfAvoidEntityGoal<T>
- 封闭类:
Wolf
-
嵌套类概要
-
字段概要
字段从类继承的字段 net.minecraft.world.entity.ai.goal.AvoidEntityGoal
avoidClass, avoidPredicate, maxDist, mob, path, pathNav, predicateOnAvoidEntity, toAvoid
-
构造器概要
构造器构造器说明WolfAvoidEntityGoal
(Wolf p_406307_, Class<T> p_406210_, float p_406355_, double p_406232_, double p_406290_) -
方法概要
从类继承的方法 net.minecraft.world.entity.ai.goal.AvoidEntityGoal
canContinueToUse, stop
从类继承的方法 net.minecraft.world.entity.ai.goal.Goal
adjustedTickDelay, getFlags, getServerLevel, getServerLevel, isInterruptable, reducedTickDelay, requiresUpdateEveryTick, setFlags, toString
-
字段详细资料
-
wolf
-
-
构造器详细资料
-
WolfAvoidEntityGoal
-
-
方法详细资料
-
canUse
public boolean canUse()- 覆盖:
canUse
在类中AvoidEntityGoal<T extends LivingEntity>
-
avoidLlama
-
start
public void start()- 覆盖:
start
在类中AvoidEntityGoal<T extends LivingEntity>
-
tick
public void tick()- 覆盖:
tick
在类中AvoidEntityGoal<T extends LivingEntity>
-