类 Stray

所有已实现的接口:
DataComponentGetter, SyncedDataHolder, Attackable, EquipmentUser, Leashable, Enemy, RangedAttackMob, Targeting, EntityAccess, UniquelyIdentifyable, Nameable, ScoreHolder, Waypoint, WaypointTransmitter, IAttachmentHolder, IEntityExtension, ILivingEntityExtension

public class Stray extends AbstractSkeleton