类 AttachedStemBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.VegetationBlock
net.minecraft.world.level.block.AttachedStemBlock
- 所有已实现的接口:
FeatureElement
,ItemLike
,IBlockExtension
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.block.Block
Block.ShapePairKey
从类继承的嵌套类/接口 net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate
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字段概要
字段修饰符和类型字段说明static final com.mojang.serialization.MapCodec
<AttachedStemBlock> static final EnumProperty
<Direction> private final ResourceKey
<Block> private final ResourceKey
<Item> private static final Map
<Direction, VoxelShape> private final ResourceKey
<Block> 从类继承的字段 net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SKIP_ALL_SIDEEFFECTS, UPDATE_SKIP_BLOCK_ENTITY_SIDEEFFECTS, UPDATE_SKIP_ON_PLACE, UPDATE_SKIP_SHAPE_UPDATE_ON_WIRE, UPDATE_SUPPRESS_DROPS
从类继承的字段 net.minecraft.world.level.block.state.BlockBehaviour
descriptionId, drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER
从接口继承的字段 net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
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构造器概要
构造器构造器说明AttachedStemBlock
(ResourceKey<Block> p_304582_, ResourceKey<Block> p_304450_, ResourceKey<Item> p_304828_, BlockBehaviour.Properties p_152062_) -
方法概要
修饰符和类型方法说明com.mojang.serialization.MapCodec
<AttachedStemBlock> codec()
protected void
protected ItemStack
getCloneItemStack
(LevelReader p_304950_, BlockPos p_48839_, BlockState p_48840_, boolean p_388189_) protected VoxelShape
getShape
(BlockState p_48858_, BlockGetter p_48859_, BlockPos p_48860_, CollisionContext p_48861_) protected boolean
mayPlaceOn
(BlockState p_48863_, BlockGetter p_48864_, BlockPos p_48865_) protected BlockState
mirror
(BlockState p_48842_, Mirror p_48843_) protected BlockState
rotate
(BlockState p_48845_, Rotation p_48846_) protected BlockState
updateShape
(BlockState p_48848_, LevelReader p_374143_, ScheduledTickAccess p_374241_, BlockPos p_48852_, Direction p_48849_, BlockPos p_48853_, BlockState p_48850_, RandomSource p_374410_) 从类继承的方法 net.minecraft.world.level.block.VegetationBlock
canSurvive, isPathfindable, propagatesSkylightDown
从类继承的方法 net.minecraft.world.level.block.Block
animateTick, asBlock, asItem, box, boxes, boxZ, boxZ, boxZ, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, column, column, cube, cube, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getShapeForEachState, getSpeedFactor, getStateDefinition, getStateForPlacement, handlePrecipitation, hasDynamicShape, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityMovementAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf
从类继承的方法 net.minecraft.world.level.block.state.BlockBehaviour
affectNeighborsAfterRemoval, attack, canBeReplaced, canBeReplaced, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDescriptionId, getDestroyProgress, getDirectSignal, getDrops, getEntityInsideCollisionShape, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSignal, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isRandomlyTicking, isSignalSource, neighborChanged, onExplosionHit, onPlace, onProjectileHit, properties, propertiesCodec, randomTick, requiredFeatures, simpleCodec, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusion, useWithoutItem
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
从接口继承的方法 net.minecraft.world.flag.FeatureElement
isEnabled
从接口继承的方法 net.neoforged.neoforge.common.extensions.IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, playFallSound, playStepSound, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHiding
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字段详细资料
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CODEC
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FACING
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SHAPES
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fruit
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stem
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seed
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构造器详细资料
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AttachedStemBlock
public AttachedStemBlock(ResourceKey<Block> p_304582_, ResourceKey<Block> p_304450_, ResourceKey<Item> p_304828_, BlockBehaviour.Properties p_152062_)
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方法详细资料
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codec
- 指定者:
codec
在类中VegetationBlock
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getShape
protected VoxelShape getShape(BlockState p_48858_, BlockGetter p_48859_, BlockPos p_48860_, CollisionContext p_48861_) - 覆盖:
getShape
在类中BlockBehaviour
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updateShape
protected BlockState updateShape(BlockState p_48848_, LevelReader p_374143_, ScheduledTickAccess p_374241_, BlockPos p_48852_, Direction p_48849_, BlockPos p_48853_, BlockState p_48850_, RandomSource p_374410_) - 覆盖:
updateShape
在类中VegetationBlock
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mayPlaceOn
- 覆盖:
mayPlaceOn
在类中VegetationBlock
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getCloneItemStack
protected ItemStack getCloneItemStack(LevelReader p_304950_, BlockPos p_48839_, BlockState p_48840_, boolean p_388189_) - 覆盖:
getCloneItemStack
在类中BlockBehaviour
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rotate
- 覆盖:
rotate
在类中BlockBehaviour
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mirror
- 覆盖:
mirror
在类中BlockBehaviour
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createBlockStateDefinition
- 覆盖:
createBlockStateDefinition
在类中Block
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