类 BarrierBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.BarrierBlock
- 所有已实现的接口:
FeatureElement
,BucketPickup
,LiquidBlockContainer
,SimpleWaterloggedBlock
,ItemLike
,IBlockExtension
,IBucketPickupExtension
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.block.Block
Block.ShapePairKey
从类继承的嵌套类/接口 net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate
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字段概要
字段修饰符和类型字段说明static final com.mojang.serialization.MapCodec
<BarrierBlock> static final BooleanProperty
从类继承的字段 net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SKIP_ALL_SIDEEFFECTS, UPDATE_SKIP_BLOCK_ENTITY_SIDEEFFECTS, UPDATE_SKIP_ON_PLACE, UPDATE_SKIP_SHAPE_UPDATE_ON_WIRE, UPDATE_SUPPRESS_DROPS
从类继承的字段 net.minecraft.world.level.block.state.BlockBehaviour
descriptionId, drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER
从接口继承的字段 net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明boolean
canPlaceLiquid
(LivingEntity p_394532_, BlockGetter p_295048_, BlockPos p_295143_, BlockState p_294224_, Fluid p_294851_) com.mojang.serialization.MapCodec
<BarrierBlock> codec()
protected void
protected FluidState
getFluidState
(BlockState p_296372_) protected RenderShape
getRenderShape
(BlockState p_49098_) protected float
getShadeBrightness
(BlockState p_49094_, BlockGetter p_49095_, BlockPos p_49096_) getStateForPlacement
(BlockPlaceContext p_295385_) pickupBlock
(LivingEntity p_393874_, LevelAccessor p_295817_, BlockPos p_295857_, BlockState p_294189_) protected boolean
propagatesSkylightDown
(BlockState p_49100_) protected BlockState
updateShape
(BlockState p_296123_, LevelReader p_374369_, ScheduledTickAccess p_374403_, BlockPos p_294499_, Direction p_294509_, BlockPos p_295044_, BlockState p_296367_, RandomSource p_374441_) 从类继承的方法 net.minecraft.world.level.block.Block
animateTick, asBlock, asItem, box, boxes, boxZ, boxZ, boxZ, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, column, column, cube, cube, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getShapeForEachState, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityMovementAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf
从类继承的方法 net.minecraft.world.level.block.state.BlockBehaviour
affectNeighborsAfterRemoval, attack, canBeReplaced, canBeReplaced, canSurvive, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCloneItemStack, getCollisionShape, getDescriptionId, getDestroyProgress, getDirectSignal, getDrops, getEntityInsideCollisionShape, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getSeed, getShape, getSignal, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isPathfindable, isRandomlyTicking, isSignalSource, mirror, neighborChanged, onExplosionHit, onPlace, onProjectileHit, properties, propertiesCodec, randomTick, requiredFeatures, rotate, simpleCodec, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusion, useWithoutItem
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
从接口继承的方法 net.minecraft.world.flag.FeatureElement
isEnabled
从接口继承的方法 net.neoforged.neoforge.common.extensions.IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, playFallSound, playStepSound, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHiding
从接口继承的方法 net.neoforged.neoforge.common.extensions.IBucketPickupExtension
getPickupSound
从接口继承的方法 net.minecraft.world.level.block.SimpleWaterloggedBlock
getPickupSound, placeLiquid
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字段详细资料
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CODEC
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WATERLOGGED
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构造器详细资料
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BarrierBlock
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方法详细资料
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codec
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propagatesSkylightDown
- 覆盖:
propagatesSkylightDown
在类中BlockBehaviour
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getRenderShape
- 覆盖:
getRenderShape
在类中BlockBehaviour
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getShadeBrightness
- 覆盖:
getShadeBrightness
在类中BlockBehaviour
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updateShape
protected BlockState updateShape(BlockState p_296123_, LevelReader p_374369_, ScheduledTickAccess p_374403_, BlockPos p_294499_, Direction p_294509_, BlockPos p_295044_, BlockState p_296367_, RandomSource p_374441_) - 覆盖:
updateShape
在类中BlockBehaviour
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getFluidState
- 覆盖:
getFluidState
在类中BlockBehaviour
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getStateForPlacement
- 覆盖:
getStateForPlacement
在类中Block
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createBlockStateDefinition
- 覆盖:
createBlockStateDefinition
在类中Block
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pickupBlock
public ItemStack pickupBlock(@Nullable LivingEntity p_393874_, LevelAccessor p_295817_, BlockPos p_295857_, BlockState p_294189_) - 指定者:
pickupBlock
在接口中BucketPickup
- 指定者:
pickupBlock
在接口中SimpleWaterloggedBlock
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canPlaceLiquid
public boolean canPlaceLiquid(@Nullable LivingEntity p_394532_, BlockGetter p_295048_, BlockPos p_295143_, BlockState p_294224_, Fluid p_294851_) - 指定者:
canPlaceLiquid
在接口中LiquidBlockContainer
- 指定者:
canPlaceLiquid
在接口中SimpleWaterloggedBlock
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