类 CalibratedSculkSensorBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.BaseEntityBlock
net.minecraft.world.level.block.SculkSensorBlock
net.minecraft.world.level.block.CalibratedSculkSensorBlock
- 所有已实现的接口:
FeatureElement
,BucketPickup
,EntityBlock
,LiquidBlockContainer
,SimpleWaterloggedBlock
,ItemLike
,IBlockExtension
,IBucketPickupExtension
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.block.Block
Block.ShapePairKey
从类继承的嵌套类/接口 net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate
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字段概要
字段修饰符和类型字段说明static final com.mojang.serialization.MapCodec
<CalibratedSculkSensorBlock> static final EnumProperty
<Direction> 从类继承的字段 net.minecraft.world.level.block.SculkSensorBlock
ACTIVE_TICKS, COOLDOWN_TICKS, PHASE, POWER, WATERLOGGED
从类继承的字段 net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SKIP_ALL_SIDEEFFECTS, UPDATE_SKIP_BLOCK_ENTITY_SIDEEFFECTS, UPDATE_SKIP_ON_PLACE, UPDATE_SKIP_SHAPE_UPDATE_ON_WIRE, UPDATE_SUPPRESS_DROPS
从类继承的字段 net.minecraft.world.level.block.state.BlockBehaviour
descriptionId, drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER
从接口继承的字段 net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明com.mojang.serialization.MapCodec
<CalibratedSculkSensorBlock> codec()
protected void
int
int
getSignal
(BlockState p_277782_, BlockGetter p_277556_, BlockPos p_277903_, Direction p_278059_) getStateForPlacement
(BlockPlaceContext p_277423_) <T extends BlockEntity>
BlockEntityTicker<T> getTicker
(Level p_277645_, BlockState p_278033_, BlockEntityType<T> p_277641_) mirror
(BlockState p_277615_, Mirror p_277916_) newBlockEntity
(BlockPos p_277925_, BlockState p_277938_) rotate
(BlockState p_277545_, Rotation p_277482_) 从类继承的方法 net.minecraft.world.level.block.SculkSensorBlock
activate, affectNeighborsAfterRemoval, animateTick, canActivate, deactivate, getAnalogOutputSignal, getDirectSignal, getExpDrop, getFluidState, getPhase, getShape, hasAnalogOutputSignal, isPathfindable, isSignalSource, onPlace, spawnAfterBreak, stepOn, tick, tryResonateVibration, updateShape, useShapeForLightOcclusion
从类继承的方法 net.minecraft.world.level.block.BaseEntityBlock
createTickerHelper, getMenuProvider, triggerEvent
从类继承的方法 net.minecraft.world.level.block.Block
asBlock, asItem, box, boxes, boxZ, boxZ, boxZ, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, column, column, cube, cube, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getShapeForEachState, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, shouldRenderFace, spawnDestroyParticles, stateById, toString, tryDropExperience, updateEntityMovementAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf
从类继承的方法 net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, canSurvive, defaultDestroyTime, defaultMapColor, entityInside, getBlockSupportShape, getCloneItemStack, getCollisionShape, getDescriptionId, getDestroyProgress, getDrops, getEntityInsideCollisionShape, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSoundType, getVisualShape, isAir, isCollisionShapeFullBlock, isRandomlyTicking, neighborChanged, onExplosionHit, onProjectileHit, propagatesSkylightDown, properties, propertiesCodec, randomTick, requiredFeatures, simpleCodec, skipRendering, updateIndirectNeighbourShapes, useItemOn, useWithoutItem
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
从接口继承的方法 net.minecraft.world.level.block.EntityBlock
getListener
从接口继承的方法 net.minecraft.world.flag.FeatureElement
isEnabled
从接口继承的方法 net.neoforged.neoforge.common.extensions.IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, playFallSound, playStepSound, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHiding
从接口继承的方法 net.neoforged.neoforge.common.extensions.IBucketPickupExtension
getPickupSound
从接口继承的方法 net.minecraft.world.level.block.SimpleWaterloggedBlock
canPlaceLiquid, getPickupSound, pickupBlock, placeLiquid
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字段详细资料
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CODEC
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FACING
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构造器详细资料
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CalibratedSculkSensorBlock
-
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方法详细资料
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codec
- 覆盖:
codec
在类中SculkSensorBlock
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newBlockEntity
- 指定者:
newBlockEntity
在接口中EntityBlock
- 覆盖:
newBlockEntity
在类中SculkSensorBlock
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getTicker
@Nullable public <T extends BlockEntity> BlockEntityTicker<T> getTicker(Level p_277645_, BlockState p_278033_, BlockEntityType<T> p_277641_) - 指定者:
getTicker
在接口中EntityBlock
- 覆盖:
getTicker
在类中SculkSensorBlock
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getStateForPlacement
- 覆盖:
getStateForPlacement
在类中SculkSensorBlock
-
getSignal
public int getSignal(BlockState p_277782_, BlockGetter p_277556_, BlockPos p_277903_, Direction p_278059_) - 覆盖:
getSignal
在类中SculkSensorBlock
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createBlockStateDefinition
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rotate
- 覆盖:
rotate
在类中BlockBehaviour
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mirror
- 覆盖:
mirror
在类中BlockBehaviour
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getActiveTicks
public int getActiveTicks()- 覆盖:
getActiveTicks
在类中SculkSensorBlock
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