类 CandleBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.AbstractCandleBlock
net.minecraft.world.level.block.CandleBlock
- 所有已实现的接口:
FeatureElement
,BucketPickup
,LiquidBlockContainer
,SimpleWaterloggedBlock
,ItemLike
,IBlockExtension
,IBucketPickupExtension
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.block.Block
Block.ShapePairKey
从类继承的嵌套类/接口 net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate
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字段概要
字段修饰符和类型字段说明static final IntegerProperty
static final com.mojang.serialization.MapCodec
<CandleBlock> static final ToIntFunction
<BlockState> static final BooleanProperty
static final int
static final int
private static final VoxelShape[]
static final BooleanProperty
从类继承的字段 net.minecraft.world.level.block.AbstractCandleBlock
LIGHT_PER_CANDLE
从类继承的字段 net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SKIP_ALL_SIDEEFFECTS, UPDATE_SKIP_BLOCK_ENTITY_SIDEEFFECTS, UPDATE_SKIP_ON_PLACE, UPDATE_SKIP_SHAPE_UPDATE_ON_WIRE, UPDATE_SUPPRESS_DROPS
从类继承的字段 net.minecraft.world.level.block.state.BlockBehaviour
descriptionId, drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER
从接口继承的字段 net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明protected boolean
canBeLit
(BlockState p_152842_) protected boolean
canBeReplaced
(BlockState p_152814_, BlockPlaceContext p_152815_) static boolean
canLight
(BlockState p_152846_) protected boolean
canSurvive
(BlockState p_152829_, LevelReader p_152830_, BlockPos p_152831_) com.mojang.serialization.MapCodec
<CandleBlock> codec()
protected void
protected FluidState
getFluidState
(BlockState p_152844_) getParticleOffsets
(BlockState p_152812_) protected VoxelShape
getShape
(BlockState p_152817_, BlockGetter p_152818_, BlockPos p_152819_, CollisionContext p_152820_) getStateForPlacement
(BlockPlaceContext p_152803_) boolean
placeLiquid
(LevelAccessor p_152805_, BlockPos p_152806_, BlockState p_152807_, FluidState p_152808_) protected BlockState
updateShape
(BlockState p_152833_, LevelReader p_374497_, ScheduledTickAccess p_374340_, BlockPos p_152837_, Direction p_152834_, BlockPos p_152838_, BlockState p_152835_, RandomSource p_374318_) protected InteractionResult
useItemOn
(ItemStack p_316279_, BlockState p_316163_, Level p_316881_, BlockPos p_316480_, Player p_316191_, InteractionHand p_316669_, BlockHitResult p_316641_) 从类继承的方法 net.minecraft.world.level.block.AbstractCandleBlock
animateTick, extinguish, isLit, onExplosionHit, onProjectileHit
从类继承的方法 net.minecraft.world.level.block.Block
asBlock, asItem, box, boxes, boxZ, boxZ, boxZ, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, column, column, cube, cube, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getShapeForEachState, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityMovementAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf
从类继承的方法 net.minecraft.world.level.block.state.BlockBehaviour
affectNeighborsAfterRemoval, attack, canBeReplaced, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCloneItemStack, getCollisionShape, getDescriptionId, getDestroyProgress, getDirectSignal, getDrops, getEntityInsideCollisionShape, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSignal, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isPathfindable, isRandomlyTicking, isSignalSource, mirror, neighborChanged, onPlace, propagatesSkylightDown, properties, propertiesCodec, randomTick, requiredFeatures, rotate, simpleCodec, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, useShapeForLightOcclusion, useWithoutItem
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
从接口继承的方法 net.minecraft.world.flag.FeatureElement
isEnabled
从接口继承的方法 net.neoforged.neoforge.common.extensions.IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, playFallSound, playStepSound, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHiding
从接口继承的方法 net.neoforged.neoforge.common.extensions.IBucketPickupExtension
getPickupSound
从接口继承的方法 net.minecraft.world.level.block.SimpleWaterloggedBlock
canPlaceLiquid, getPickupSound, pickupBlock
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字段详细资料
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CODEC
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MIN_CANDLES
public static final int MIN_CANDLES- 另请参阅:
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MAX_CANDLES
public static final int MAX_CANDLES- 另请参阅:
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CANDLES
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LIT
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WATERLOGGED
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LIGHT_EMISSION
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PARTICLE_OFFSETS
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SHAPES
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构造器详细资料
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CandleBlock
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方法详细资料
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codec
- 指定者:
codec
在类中AbstractCandleBlock
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useItemOn
protected InteractionResult useItemOn(ItemStack p_316279_, BlockState p_316163_, Level p_316881_, BlockPos p_316480_, Player p_316191_, InteractionHand p_316669_, BlockHitResult p_316641_) - 覆盖:
useItemOn
在类中BlockBehaviour
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canBeReplaced
- 覆盖:
canBeReplaced
在类中BlockBehaviour
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getStateForPlacement
- 覆盖:
getStateForPlacement
在类中Block
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updateShape
protected BlockState updateShape(BlockState p_152833_, LevelReader p_374497_, ScheduledTickAccess p_374340_, BlockPos p_152837_, Direction p_152834_, BlockPos p_152838_, BlockState p_152835_, RandomSource p_374318_) - 覆盖:
updateShape
在类中BlockBehaviour
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getFluidState
- 覆盖:
getFluidState
在类中BlockBehaviour
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getShape
protected VoxelShape getShape(BlockState p_152817_, BlockGetter p_152818_, BlockPos p_152819_, CollisionContext p_152820_) - 覆盖:
getShape
在类中BlockBehaviour
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createBlockStateDefinition
- 覆盖:
createBlockStateDefinition
在类中Block
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placeLiquid
public boolean placeLiquid(LevelAccessor p_152805_, BlockPos p_152806_, BlockState p_152807_, FluidState p_152808_) - 指定者:
placeLiquid
在接口中LiquidBlockContainer
- 指定者:
placeLiquid
在接口中SimpleWaterloggedBlock
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canLight
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getParticleOffsets
- 指定者:
getParticleOffsets
在类中AbstractCandleBlock
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canBeLit
- 覆盖:
canBeLit
在类中AbstractCandleBlock
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canSurvive
- 覆盖:
canSurvive
在类中BlockBehaviour
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