类 CaveVinesBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.GrowingPlantBlock
net.minecraft.world.level.block.GrowingPlantHeadBlock
net.minecraft.world.level.block.CaveVinesBlock
- 所有已实现的接口:
FeatureElement
,BonemealableBlock
,CaveVines
,ItemLike
,IBlockExtension
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.block.Block
Block.ShapePairKey
从类继承的嵌套类/接口 net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate
从接口继承的嵌套类/接口 net.minecraft.world.level.block.BonemealableBlock
BonemealableBlock.Type
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字段概要
字段修饰符和类型字段说明private static final float
static final com.mojang.serialization.MapCodec
<CaveVinesBlock> 从类继承的字段 net.minecraft.world.level.block.GrowingPlantHeadBlock
AGE, MAX_AGE
从类继承的字段 net.minecraft.world.level.block.GrowingPlantBlock
growthDirection, scheduleFluidTicks, shape
从类继承的字段 net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SKIP_ALL_SIDEEFFECTS, UPDATE_SKIP_BLOCK_ENTITY_SIDEEFFECTS, UPDATE_SKIP_ON_PLACE, UPDATE_SKIP_SHAPE_UPDATE_ON_WIRE, UPDATE_SUPPRESS_DROPS
从类继承的字段 net.minecraft.world.level.block.state.BlockBehaviour
descriptionId, drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER
从接口继承的字段 net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明protected boolean
canGrowInto
(BlockState p_152998_) com.mojang.serialization.MapCodec
<CaveVinesBlock> codec()
protected void
protected int
getBlocksToGrowWhenBonemealed
(RandomSource p_220928_) protected Block
protected ItemStack
getCloneItemStack
(LevelReader p_304590_, BlockPos p_152967_, BlockState p_152968_, boolean p_386659_) protected BlockState
getGrowIntoState
(BlockState p_220935_, RandomSource p_220936_) boolean
isBonemealSuccess
(Level p_220930_, RandomSource p_220931_, BlockPos p_220932_, BlockState p_220933_) boolean
isValidBonemealTarget
(LevelReader p_256026_, BlockPos p_152971_, BlockState p_152972_) void
performBonemeal
(ServerLevel p_220923_, RandomSource p_220924_, BlockPos p_220925_, BlockState p_220926_) protected BlockState
updateBodyAfterConvertedFromHead
(BlockState p_152987_, BlockState p_152988_) protected InteractionResult
useWithoutItem
(BlockState p_152980_, Level p_152981_, BlockPos p_152982_, Player p_152983_, BlockHitResult p_152985_) 从类继承的方法 net.minecraft.world.level.block.GrowingPlantHeadBlock
getHeadBlock, getMaxAgeState, getStateForPlacement, isMaxAge, isRandomlyTicking, randomTick, updateShape
从类继承的方法 net.minecraft.world.level.block.GrowingPlantBlock
canAttachTo, canSurvive, getShape, getStateForPlacement, tick
从类继承的方法 net.minecraft.world.level.block.Block
animateTick, asBlock, asItem, box, boxes, boxZ, boxZ, boxZ, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, column, column, cube, cube, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getShapeForEachState, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityMovementAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf
从类继承的方法 net.minecraft.world.level.block.state.BlockBehaviour
affectNeighborsAfterRemoval, attack, canBeReplaced, canBeReplaced, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDescriptionId, getDestroyProgress, getDirectSignal, getDrops, getEntityInsideCollisionShape, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSignal, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isPathfindable, isSignalSource, mirror, neighborChanged, onExplosionHit, onPlace, onProjectileHit, propagatesSkylightDown, properties, propertiesCodec, requiredFeatures, rotate, simpleCodec, skipRendering, spawnAfterBreak, triggerEvent, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusion
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
从接口继承的方法 net.minecraft.world.level.block.BonemealableBlock
getParticlePos, getType
从接口继承的方法 net.minecraft.world.flag.FeatureElement
isEnabled
从接口继承的方法 net.neoforged.neoforge.common.extensions.IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, playFallSound, playStepSound, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHiding
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字段详细资料
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CODEC
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CHANCE_OF_BERRIES_ON_GROWTH
private static final float CHANCE_OF_BERRIES_ON_GROWTH- 另请参阅:
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构造器详细资料
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CaveVinesBlock
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方法详细资料
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codec
- 指定者:
codec
在类中GrowingPlantHeadBlock
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getBlocksToGrowWhenBonemealed
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canGrowInto
- 指定者:
canGrowInto
在类中GrowingPlantHeadBlock
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getBodyBlock
- 指定者:
getBodyBlock
在类中GrowingPlantBlock
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updateBodyAfterConvertedFromHead
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getGrowIntoState
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getCloneItemStack
protected ItemStack getCloneItemStack(LevelReader p_304590_, BlockPos p_152967_, BlockState p_152968_, boolean p_386659_) - 覆盖:
getCloneItemStack
在类中BlockBehaviour
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useWithoutItem
protected InteractionResult useWithoutItem(BlockState p_152980_, Level p_152981_, BlockPos p_152982_, Player p_152983_, BlockHitResult p_152985_) - 覆盖:
useWithoutItem
在类中BlockBehaviour
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createBlockStateDefinition
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isValidBonemealTarget
public boolean isValidBonemealTarget(LevelReader p_256026_, BlockPos p_152971_, BlockState p_152972_) - 指定者:
isValidBonemealTarget
在接口中BonemealableBlock
- 覆盖:
isValidBonemealTarget
在类中GrowingPlantHeadBlock
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isBonemealSuccess
public boolean isBonemealSuccess(Level p_220930_, RandomSource p_220931_, BlockPos p_220932_, BlockState p_220933_) - 指定者:
isBonemealSuccess
在接口中BonemealableBlock
- 覆盖:
isBonemealSuccess
在类中GrowingPlantHeadBlock
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performBonemeal
public void performBonemeal(ServerLevel p_220923_, RandomSource p_220924_, BlockPos p_220925_, BlockState p_220926_) - 指定者:
performBonemeal
在接口中BonemealableBlock
- 覆盖:
performBonemeal
在类中GrowingPlantHeadBlock
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