类 CocoaBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.HorizontalDirectionalBlock
net.minecraft.world.level.block.CocoaBlock
- 所有已实现的接口:
FeatureElement
,BonemealableBlock
,ItemLike
,IBlockExtension
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.block.Block
Block.ShapePairKey
从类继承的嵌套类/接口 net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate
从接口继承的嵌套类/接口 net.minecraft.world.level.block.BonemealableBlock
BonemealableBlock.Type
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字段概要
字段修饰符和类型字段说明static final IntegerProperty
static final com.mojang.serialization.MapCodec
<CocoaBlock> static final int
private static final List
<Map<Direction, VoxelShape>> 从类继承的字段 net.minecraft.world.level.block.HorizontalDirectionalBlock
FACING
从类继承的字段 net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SKIP_ALL_SIDEEFFECTS, UPDATE_SKIP_BLOCK_ENTITY_SIDEEFFECTS, UPDATE_SKIP_ON_PLACE, UPDATE_SKIP_SHAPE_UPDATE_ON_WIRE, UPDATE_SUPPRESS_DROPS
从类继承的字段 net.minecraft.world.level.block.state.BlockBehaviour
descriptionId, drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER
从接口继承的字段 net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明protected boolean
canSurvive
(BlockState p_51767_, LevelReader p_51768_, BlockPos p_51769_) com.mojang.serialization.MapCodec
<CocoaBlock> codec()
protected void
protected VoxelShape
getShape
(BlockState p_51787_, BlockGetter p_51788_, BlockPos p_51789_, CollisionContext p_51790_) getStateForPlacement
(BlockPlaceContext p_51750_) boolean
isBonemealSuccess
(Level p_220995_, RandomSource p_220996_, BlockPos p_220997_, BlockState p_220998_) protected boolean
isPathfindable
(BlockState p_51762_, PathComputationType p_51765_) protected boolean
isRandomlyTicking
(BlockState p_51780_) boolean
isValidBonemealTarget
(LevelReader p_256189_, BlockPos p_51753_, BlockState p_51754_) void
performBonemeal
(ServerLevel p_220990_, RandomSource p_220991_, BlockPos p_220992_, BlockState p_220993_) protected void
randomTick
(BlockState p_221000_, ServerLevel p_221001_, BlockPos p_221002_, RandomSource p_221003_) protected BlockState
updateShape
(BlockState p_51771_, LevelReader p_374569_, ScheduledTickAccess p_374118_, BlockPos p_51775_, Direction p_51772_, BlockPos p_51776_, BlockState p_51773_, RandomSource p_374448_) 从类继承的方法 net.minecraft.world.level.block.HorizontalDirectionalBlock
mirror, rotate
从类继承的方法 net.minecraft.world.level.block.Block
animateTick, asBlock, asItem, box, boxes, boxZ, boxZ, boxZ, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, column, column, cube, cube, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getShapeForEachState, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityMovementAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf
从类继承的方法 net.minecraft.world.level.block.state.BlockBehaviour
affectNeighborsAfterRemoval, attack, canBeReplaced, canBeReplaced, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCloneItemStack, getCollisionShape, getDescriptionId, getDestroyProgress, getDirectSignal, getDrops, getEntityInsideCollisionShape, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSignal, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isSignalSource, neighborChanged, onExplosionHit, onPlace, onProjectileHit, propagatesSkylightDown, properties, propertiesCodec, requiredFeatures, simpleCodec, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusion, useWithoutItem
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
从接口继承的方法 net.minecraft.world.level.block.BonemealableBlock
getParticlePos, getType
从接口继承的方法 net.minecraft.world.flag.FeatureElement
isEnabled
从接口继承的方法 net.neoforged.neoforge.common.extensions.IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, playFallSound, playStepSound, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHiding
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字段详细资料
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CODEC
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MAX_AGE
public static final int MAX_AGE- 另请参阅:
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AGE
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SHAPES
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构造器详细资料
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CocoaBlock
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方法详细资料
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codec
- 指定者:
codec
在类中HorizontalDirectionalBlock
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isRandomlyTicking
- 覆盖:
isRandomlyTicking
在类中BlockBehaviour
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randomTick
protected void randomTick(BlockState p_221000_, ServerLevel p_221001_, BlockPos p_221002_, RandomSource p_221003_) - 覆盖:
randomTick
在类中BlockBehaviour
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canSurvive
- 覆盖:
canSurvive
在类中BlockBehaviour
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getShape
protected VoxelShape getShape(BlockState p_51787_, BlockGetter p_51788_, BlockPos p_51789_, CollisionContext p_51790_) - 覆盖:
getShape
在类中BlockBehaviour
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getStateForPlacement
- 覆盖:
getStateForPlacement
在类中Block
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updateShape
protected BlockState updateShape(BlockState p_51771_, LevelReader p_374569_, ScheduledTickAccess p_374118_, BlockPos p_51775_, Direction p_51772_, BlockPos p_51776_, BlockState p_51773_, RandomSource p_374448_) - 覆盖:
updateShape
在类中BlockBehaviour
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isValidBonemealTarget
- 指定者:
isValidBonemealTarget
在接口中BonemealableBlock
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isBonemealSuccess
public boolean isBonemealSuccess(Level p_220995_, RandomSource p_220996_, BlockPos p_220997_, BlockState p_220998_) - 指定者:
isBonemealSuccess
在接口中BonemealableBlock
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performBonemeal
public void performBonemeal(ServerLevel p_220990_, RandomSource p_220991_, BlockPos p_220992_, BlockState p_220993_) - 指定者:
performBonemeal
在接口中BonemealableBlock
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createBlockStateDefinition
- 覆盖:
createBlockStateDefinition
在类中Block
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isPathfindable
- 覆盖:
isPathfindable
在类中BlockBehaviour
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