类 DecoratedPotBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.BaseEntityBlock
net.minecraft.world.level.block.DecoratedPotBlock
- 所有已实现的接口:
FeatureElement
,BucketPickup
,EntityBlock
,LiquidBlockContainer
,SimpleWaterloggedBlock
,ItemLike
,IBlockExtension
,IBucketPickupExtension
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.block.Block
Block.ShapePairKey
从类继承的嵌套类/接口 net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate
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字段概要
字段修饰符和类型字段说明static final com.mojang.serialization.MapCodec
<DecoratedPotBlock> static final BooleanProperty
static final EnumProperty
<Direction> private static final VoxelShape
static final ResourceLocation
static final BooleanProperty
从类继承的字段 net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SKIP_ALL_SIDEEFFECTS, UPDATE_SKIP_BLOCK_ENTITY_SIDEEFFECTS, UPDATE_SKIP_ON_PLACE, UPDATE_SKIP_SHAPE_UPDATE_ON_WIRE, UPDATE_SUPPRESS_DROPS
从类继承的字段 net.minecraft.world.level.block.state.BlockBehaviour
descriptionId, drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER
从接口继承的字段 net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明protected void
affectNeighborsAfterRemoval
(BlockState p_394575_, ServerLevel p_393957_, BlockPos p_393972_, boolean p_393685_) com.mojang.serialization.MapCodec
<DecoratedPotBlock> codec()
protected void
protected int
getAnalogOutputSignal
(BlockState p_306206_, Level p_306113_, BlockPos p_306305_) protected ItemStack
getCloneItemStack
(LevelReader p_304622_, BlockPos p_294412_, BlockState p_294723_, boolean p_387769_) getDrops
(BlockState p_287683_, LootParams.Builder p_287582_) protected FluidState
getFluidState
(BlockState p_272593_) protected VoxelShape
getShape
(BlockState p_273112_, BlockGetter p_273055_, BlockPos p_273137_, CollisionContext p_273151_) protected SoundType
getSoundType
(BlockState p_277561_) getStateForPlacement
(BlockPlaceContext p_272711_) protected boolean
hasAnalogOutputSignal
(BlockState p_305995_) protected boolean
isPathfindable
(BlockState p_276295_, PathComputationType p_276303_) protected BlockState
mirror
(BlockState p_334078_, Mirror p_333905_) newBlockEntity
(BlockPos p_273396_, BlockState p_272674_) protected void
onProjectileHit
(Level p_306322_, BlockState p_306005_, BlockHitResult p_306105_, Projectile p_305851_) playerWillDestroy
(Level p_273590_, BlockPos p_273343_, BlockState p_272869_, Player p_273002_) protected BlockState
rotate
(BlockState p_333895_, Rotation p_333806_) protected BlockState
updateShape
(BlockState p_276307_, LevelReader p_374037_, ScheduledTickAccess p_374267_, BlockPos p_276270_, Direction p_276322_, BlockPos p_276312_, BlockState p_276280_, RandomSource p_374464_) protected InteractionResult
useItemOn
(ItemStack p_316569_, BlockState p_316562_, Level p_316177_, BlockPos p_316898_, Player p_316632_, InteractionHand p_316424_, BlockHitResult p_316345_) protected InteractionResult
useWithoutItem
(BlockState p_316866_, Level p_316544_, BlockPos p_316541_, Player p_316732_, BlockHitResult p_316860_) 从类继承的方法 net.minecraft.world.level.block.BaseEntityBlock
createTickerHelper, getMenuProvider, triggerEvent
从类继承的方法 net.minecraft.world.level.block.Block
animateTick, asBlock, asItem, box, boxes, boxZ, boxZ, boxZ, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, column, column, cube, cube, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getShapeForEachState, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityMovementAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf
从类继承的方法 net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, canSurvive, defaultDestroyTime, defaultMapColor, entityInside, getBlockSupportShape, getCollisionShape, getDescriptionId, getDestroyProgress, getDirectSignal, getEntityInsideCollisionShape, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSignal, getVisualShape, isAir, isCollisionShapeFullBlock, isRandomlyTicking, isSignalSource, neighborChanged, onExplosionHit, onPlace, propagatesSkylightDown, properties, propertiesCodec, randomTick, requiredFeatures, simpleCodec, skipRendering, spawnAfterBreak, tick, updateIndirectNeighbourShapes, useShapeForLightOcclusion
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
从接口继承的方法 net.minecraft.world.level.block.EntityBlock
getListener, getTicker
从接口继承的方法 net.minecraft.world.flag.FeatureElement
isEnabled
从接口继承的方法 net.neoforged.neoforge.common.extensions.IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, playFallSound, playStepSound, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHiding
从接口继承的方法 net.neoforged.neoforge.common.extensions.IBucketPickupExtension
getPickupSound
从接口继承的方法 net.minecraft.world.level.block.SimpleWaterloggedBlock
canPlaceLiquid, getPickupSound, pickupBlock, placeLiquid
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字段详细资料
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CODEC
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SHERDS_DYNAMIC_DROP_ID
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HORIZONTAL_FACING
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CRACKED
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WATERLOGGED
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SHAPE
-
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构造器详细资料
-
DecoratedPotBlock
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方法详细资料
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codec
- 指定者:
codec
在类中BaseEntityBlock
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updateShape
protected BlockState updateShape(BlockState p_276307_, LevelReader p_374037_, ScheduledTickAccess p_374267_, BlockPos p_276270_, Direction p_276322_, BlockPos p_276312_, BlockState p_276280_, RandomSource p_374464_) - 覆盖:
updateShape
在类中BlockBehaviour
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getStateForPlacement
- 覆盖:
getStateForPlacement
在类中Block
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useItemOn
protected InteractionResult useItemOn(ItemStack p_316569_, BlockState p_316562_, Level p_316177_, BlockPos p_316898_, Player p_316632_, InteractionHand p_316424_, BlockHitResult p_316345_) - 覆盖:
useItemOn
在类中BlockBehaviour
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useWithoutItem
protected InteractionResult useWithoutItem(BlockState p_316866_, Level p_316544_, BlockPos p_316541_, Player p_316732_, BlockHitResult p_316860_) - 覆盖:
useWithoutItem
在类中BlockBehaviour
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isPathfindable
- 覆盖:
isPathfindable
在类中BlockBehaviour
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getShape
protected VoxelShape getShape(BlockState p_273112_, BlockGetter p_273055_, BlockPos p_273137_, CollisionContext p_273151_) - 覆盖:
getShape
在类中BlockBehaviour
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createBlockStateDefinition
- 覆盖:
createBlockStateDefinition
在类中Block
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newBlockEntity
- 指定者:
newBlockEntity
在接口中EntityBlock
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affectNeighborsAfterRemoval
protected void affectNeighborsAfterRemoval(BlockState p_394575_, ServerLevel p_393957_, BlockPos p_393972_, boolean p_393685_) -
getDrops
- 覆盖:
getDrops
在类中BlockBehaviour
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playerWillDestroy
public BlockState playerWillDestroy(Level p_273590_, BlockPos p_273343_, BlockState p_272869_, Player p_273002_) - 覆盖:
playerWillDestroy
在类中Block
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getFluidState
- 覆盖:
getFluidState
在类中BlockBehaviour
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getSoundType
- 覆盖:
getSoundType
在类中BlockBehaviour
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onProjectileHit
protected void onProjectileHit(Level p_306322_, BlockState p_306005_, BlockHitResult p_306105_, Projectile p_305851_) - 覆盖:
onProjectileHit
在类中BlockBehaviour
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getCloneItemStack
protected ItemStack getCloneItemStack(LevelReader p_304622_, BlockPos p_294412_, BlockState p_294723_, boolean p_387769_) - 覆盖:
getCloneItemStack
在类中BlockBehaviour
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hasAnalogOutputSignal
- 覆盖:
hasAnalogOutputSignal
在类中BlockBehaviour
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getAnalogOutputSignal
- 覆盖:
getAnalogOutputSignal
在类中BlockBehaviour
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rotate
- 覆盖:
rotate
在类中BlockBehaviour
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mirror
- 覆盖:
mirror
在类中BlockBehaviour
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