类 DispenserBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.BaseEntityBlock
net.minecraft.world.level.block.DispenserBlock
- 所有已实现的接口:
FeatureElement
,EntityBlock
,ItemLike
,IBlockExtension
- 直接已知子类:
DropperBlock
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.block.Block
Block.ShapePairKey
从类继承的嵌套类/接口 net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate
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字段概要
字段修饰符和类型字段说明static final com.mojang.serialization.MapCodec
<DispenserBlock> private static final DefaultDispenseItemBehavior
static final Map
<Item, DispenseItemBehavior> static final EnumProperty
<Direction> private static final org.slf4j.Logger
private static final int
static final BooleanProperty
从类继承的字段 net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SKIP_ALL_SIDEEFFECTS, UPDATE_SKIP_BLOCK_ENTITY_SIDEEFFECTS, UPDATE_SKIP_ON_PLACE, UPDATE_SKIP_SHAPE_UPDATE_ON_WIRE, UPDATE_SUPPRESS_DROPS
从类继承的字段 net.minecraft.world.level.block.state.BlockBehaviour
descriptionId, drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER
从接口继承的字段 net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明protected void
affectNeighborsAfterRemoval
(BlockState p_393538_, ServerLevel p_394459_, BlockPos p_394052_, boolean p_394019_) com.mojang.serialization.MapCodec
<? extends DispenserBlock> codec()
protected void
protected void
dispenseFrom
(ServerLevel p_52665_, BlockState p_302451_, BlockPos p_52666_) protected int
getAnalogOutputSignal
(BlockState p_52689_, Level p_52690_, BlockPos p_52691_) private static DispenseItemBehavior
getDefaultDispenseMethod
(ItemStack p_371649_) protected DispenseItemBehavior
getDispenseMethod
(Level p_341306_, ItemStack p_52667_) static Position
getDispensePosition
(BlockSource p_302440_) static Position
getDispensePosition
(BlockSource p_338419_, double p_338633_, Vec3 p_338798_) getStateForPlacement
(BlockPlaceContext p_52669_) protected boolean
hasAnalogOutputSignal
(BlockState p_52682_) protected BlockState
mirror
(BlockState p_52713_, Mirror p_52714_) protected void
neighborChanged
(BlockState p_52700_, Level p_52701_, BlockPos p_52702_, Block p_52703_, Orientation p_360855_, boolean p_52705_) newBlockEntity
(BlockPos p_153162_, BlockState p_153163_) static void
registerBehavior
(ItemLike p_52673_, DispenseItemBehavior p_52674_) static void
registerProjectileBehavior
(ItemLike p_338817_) protected BlockState
rotate
(BlockState p_52716_, Rotation p_52717_) protected void
tick
(BlockState p_221075_, ServerLevel p_221076_, BlockPos p_221077_, RandomSource p_221078_) protected InteractionResult
useWithoutItem
(BlockState p_52693_, Level p_52694_, BlockPos p_52695_, Player p_52696_, BlockHitResult p_52698_) 从类继承的方法 net.minecraft.world.level.block.BaseEntityBlock
createTickerHelper, getMenuProvider, triggerEvent
从类继承的方法 net.minecraft.world.level.block.Block
animateTick, asBlock, asItem, box, boxes, boxZ, boxZ, boxZ, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, column, column, cube, cube, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getShapeForEachState, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityMovementAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf
从类继承的方法 net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, canSurvive, defaultDestroyTime, defaultMapColor, entityInside, getBlockSupportShape, getCloneItemStack, getCollisionShape, getDescriptionId, getDestroyProgress, getDirectSignal, getDrops, getEntityInsideCollisionShape, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getShape, getSignal, getSoundType, getVisualShape, isAir, isCollisionShapeFullBlock, isPathfindable, isRandomlyTicking, isSignalSource, onExplosionHit, onPlace, onProjectileHit, propagatesSkylightDown, properties, propertiesCodec, randomTick, requiredFeatures, simpleCodec, skipRendering, spawnAfterBreak, updateIndirectNeighbourShapes, updateShape, useItemOn, useShapeForLightOcclusion
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
从接口继承的方法 net.minecraft.world.level.block.EntityBlock
getListener, getTicker
从接口继承的方法 net.minecraft.world.flag.FeatureElement
isEnabled
从接口继承的方法 net.neoforged.neoforge.common.extensions.IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, playFallSound, playStepSound, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHiding
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字段详细资料
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LOGGER
private static final org.slf4j.Logger LOGGER -
CODEC
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FACING
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TRIGGERED
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DEFAULT_BEHAVIOR
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DISPENSER_REGISTRY
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TRIGGER_DURATION
private static final int TRIGGER_DURATION- 另请参阅:
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构造器详细资料
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DispenserBlock
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方法详细资料
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codec
- 指定者:
codec
在类中BaseEntityBlock
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registerBehavior
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registerProjectileBehavior
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useWithoutItem
protected InteractionResult useWithoutItem(BlockState p_52693_, Level p_52694_, BlockPos p_52695_, Player p_52696_, BlockHitResult p_52698_) - 覆盖:
useWithoutItem
在类中BlockBehaviour
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dispenseFrom
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getDispenseMethod
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getDefaultDispenseMethod
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neighborChanged
protected void neighborChanged(BlockState p_52700_, Level p_52701_, BlockPos p_52702_, Block p_52703_, @Nullable Orientation p_360855_, boolean p_52705_) - 覆盖:
neighborChanged
在类中BlockBehaviour
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tick
protected void tick(BlockState p_221075_, ServerLevel p_221076_, BlockPos p_221077_, RandomSource p_221078_) - 覆盖:
tick
在类中BlockBehaviour
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newBlockEntity
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getStateForPlacement
- 覆盖:
getStateForPlacement
在类中Block
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affectNeighborsAfterRemoval
protected void affectNeighborsAfterRemoval(BlockState p_393538_, ServerLevel p_394459_, BlockPos p_394052_, boolean p_394019_) -
getDispensePosition
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getDispensePosition
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hasAnalogOutputSignal
- 覆盖:
hasAnalogOutputSignal
在类中BlockBehaviour
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getAnalogOutputSignal
- 覆盖:
getAnalogOutputSignal
在类中BlockBehaviour
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rotate
- 覆盖:
rotate
在类中BlockBehaviour
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mirror
- 覆盖:
mirror
在类中BlockBehaviour
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createBlockStateDefinition
- 覆盖:
createBlockStateDefinition
在类中Block
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