类 DoublePlantBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.VegetationBlock
net.minecraft.world.level.block.DoublePlantBlock
- 所有已实现的接口:
FeatureElement
,ItemLike
,IBlockExtension
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.block.Block
Block.ShapePairKey
从类继承的嵌套类/接口 net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate
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字段概要
字段修饰符和类型字段说明static final com.mojang.serialization.MapCodec
<DoublePlantBlock> static final EnumProperty
<DoubleBlockHalf> 从类继承的字段 net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SKIP_ALL_SIDEEFFECTS, UPDATE_SKIP_BLOCK_ENTITY_SIDEEFFECTS, UPDATE_SKIP_ON_PLACE, UPDATE_SKIP_SHAPE_UPDATE_ON_WIRE, UPDATE_SUPPRESS_DROPS
从类继承的字段 net.minecraft.world.level.block.state.BlockBehaviour
descriptionId, drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER
从接口继承的字段 net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明protected boolean
canSurvive
(BlockState p_52887_, LevelReader p_52888_, BlockPos p_52889_) com.mojang.serialization.MapCodec
<? extends DoublePlantBlock> codec()
static BlockState
copyWaterloggedFrom
(LevelReader p_182454_, BlockPos p_182455_, BlockState p_182456_) protected void
protected long
getSeed
(BlockState p_52891_, BlockPos p_52892_) getStateForPlacement
(BlockPlaceContext p_52863_) static void
placeAt
(LevelAccessor p_153174_, BlockState p_153175_, BlockPos p_153176_, int p_153177_) void
playerDestroy
(Level p_52865_, Player p_52866_, BlockPos p_52867_, BlockState p_52868_, BlockEntity p_52869_, ItemStack p_52870_) playerWillDestroy
(Level p_52878_, BlockPos p_52879_, BlockState p_52880_, Player p_52881_) protected static void
preventDropFromBottomPart
(Level p_52904_, BlockPos p_52905_, BlockState p_52906_, Player p_52907_) void
setPlacedBy
(Level p_52872_, BlockPos p_52873_, BlockState p_52874_, LivingEntity p_52875_, ItemStack p_52876_) protected BlockState
updateShape
(BlockState p_52894_, LevelReader p_374107_, ScheduledTickAccess p_374359_, BlockPos p_52898_, Direction p_52895_, BlockPos p_52899_, BlockState p_52896_, RandomSource p_374454_) 从类继承的方法 net.minecraft.world.level.block.VegetationBlock
isPathfindable, mayPlaceOn, propagatesSkylightDown
从类继承的方法 net.minecraft.world.level.block.Block
animateTick, asBlock, asItem, box, boxes, boxZ, boxZ, boxZ, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, column, column, cube, cube, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getShapeForEachState, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, shouldRenderFace, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityMovementAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf
从类继承的方法 net.minecraft.world.level.block.state.BlockBehaviour
affectNeighborsAfterRemoval, attack, canBeReplaced, canBeReplaced, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCloneItemStack, getCollisionShape, getDescriptionId, getDestroyProgress, getDirectSignal, getDrops, getEntityInsideCollisionShape, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getShadeBrightness, getShape, getSignal, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isRandomlyTicking, isSignalSource, mirror, neighborChanged, onExplosionHit, onPlace, onProjectileHit, properties, propertiesCodec, randomTick, requiredFeatures, rotate, simpleCodec, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusion, useWithoutItem
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
从接口继承的方法 net.minecraft.world.flag.FeatureElement
isEnabled
从接口继承的方法 net.neoforged.neoforge.common.extensions.IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, playFallSound, playStepSound, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHiding
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字段详细资料
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CODEC
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HALF
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构造器详细资料
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DoublePlantBlock
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方法详细资料
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codec
- 指定者:
codec
在类中VegetationBlock
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updateShape
protected BlockState updateShape(BlockState p_52894_, LevelReader p_374107_, ScheduledTickAccess p_374359_, BlockPos p_52898_, Direction p_52895_, BlockPos p_52899_, BlockState p_52896_, RandomSource p_374454_) - 覆盖:
updateShape
在类中VegetationBlock
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getStateForPlacement
- 覆盖:
getStateForPlacement
在类中Block
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setPlacedBy
public void setPlacedBy(Level p_52872_, BlockPos p_52873_, BlockState p_52874_, LivingEntity p_52875_, ItemStack p_52876_) - 覆盖:
setPlacedBy
在类中Block
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canSurvive
- 覆盖:
canSurvive
在类中VegetationBlock
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placeAt
public static void placeAt(LevelAccessor p_153174_, BlockState p_153175_, BlockPos p_153176_, int p_153177_) -
copyWaterloggedFrom
public static BlockState copyWaterloggedFrom(LevelReader p_182454_, BlockPos p_182455_, BlockState p_182456_) -
playerWillDestroy
public BlockState playerWillDestroy(Level p_52878_, BlockPos p_52879_, BlockState p_52880_, Player p_52881_) - 覆盖:
playerWillDestroy
在类中Block
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playerDestroy
public void playerDestroy(Level p_52865_, Player p_52866_, BlockPos p_52867_, BlockState p_52868_, @Nullable BlockEntity p_52869_, ItemStack p_52870_) - 覆盖:
playerDestroy
在类中Block
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preventDropFromBottomPart
protected static void preventDropFromBottomPart(Level p_52904_, BlockPos p_52905_, BlockState p_52906_, Player p_52907_) -
createBlockStateDefinition
- 覆盖:
createBlockStateDefinition
在类中Block
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getSeed
- 覆盖:
getSeed
在类中BlockBehaviour
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