类 FungusBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.VegetationBlock
net.minecraft.world.level.block.FungusBlock
- 所有已实现的接口:
FeatureElement
,BonemealableBlock
,ItemLike
,IBlockExtension
-
嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.block.Block
Block.ShapePairKey
从类继承的嵌套类/接口 net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate
从接口继承的嵌套类/接口 net.minecraft.world.level.block.BonemealableBlock
BonemealableBlock.Type
-
字段概要
字段修饰符和类型字段说明private static final double
static final com.mojang.serialization.MapCodec
<FungusBlock> private final ResourceKey
<ConfiguredFeature<?, ?>> private final Block
private static final VoxelShape
从类继承的字段 net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SKIP_ALL_SIDEEFFECTS, UPDATE_SKIP_BLOCK_ENTITY_SIDEEFFECTS, UPDATE_SKIP_ON_PLACE, UPDATE_SKIP_SHAPE_UPDATE_ON_WIRE, UPDATE_SUPPRESS_DROPS
从类继承的字段 net.minecraft.world.level.block.state.BlockBehaviour
descriptionId, drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER
从接口继承的字段 net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
-
构造器概要
构造器构造器说明FungusBlock
(ResourceKey<ConfiguredFeature<?, ?>> p_259087_, Block p_260223_, BlockBehaviour.Properties p_259749_) -
方法概要
修饰符和类型方法说明com.mojang.serialization.MapCodec
<FungusBlock> codec()
private Optional
<? extends Holder<ConfiguredFeature<?, ?>>> getFeature
(LevelReader p_256589_) protected VoxelShape
getShape
(BlockState p_53618_, BlockGetter p_53619_, BlockPos p_53620_, CollisionContext p_53621_) boolean
isBonemealSuccess
(Level p_221248_, RandomSource p_221249_, BlockPos p_221250_, BlockState p_221251_) boolean
isValidBonemealTarget
(LevelReader p_256655_, BlockPos p_256553_, BlockState p_256213_) protected boolean
mayPlaceOn
(BlockState p_53623_, BlockGetter p_53624_, BlockPos p_53625_) void
performBonemeal
(ServerLevel p_221243_, RandomSource p_221244_, BlockPos p_221245_, BlockState p_221246_) 从类继承的方法 net.minecraft.world.level.block.VegetationBlock
canSurvive, isPathfindable, propagatesSkylightDown, updateShape
从类继承的方法 net.minecraft.world.level.block.Block
animateTick, asBlock, asItem, box, boxes, boxZ, boxZ, boxZ, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, column, column, createBlockStateDefinition, cube, cube, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getShapeForEachState, getSpeedFactor, getStateDefinition, getStateForPlacement, handlePrecipitation, hasDynamicShape, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityMovementAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf
从类继承的方法 net.minecraft.world.level.block.state.BlockBehaviour
affectNeighborsAfterRemoval, attack, canBeReplaced, canBeReplaced, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCloneItemStack, getCollisionShape, getDescriptionId, getDestroyProgress, getDirectSignal, getDrops, getEntityInsideCollisionShape, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSignal, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isRandomlyTicking, isSignalSource, mirror, neighborChanged, onExplosionHit, onPlace, onProjectileHit, properties, propertiesCodec, randomTick, requiredFeatures, rotate, simpleCodec, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusion, useWithoutItem
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
从接口继承的方法 net.minecraft.world.level.block.BonemealableBlock
getParticlePos, getType
从接口继承的方法 net.minecraft.world.flag.FeatureElement
isEnabled
从接口继承的方法 net.neoforged.neoforge.common.extensions.IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, playFallSound, playStepSound, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHiding
-
字段详细资料
-
CODEC
-
BONEMEAL_SUCCESS_PROBABILITY
private static final double BONEMEAL_SUCCESS_PROBABILITY- 另请参阅:
-
SHAPE
-
requiredBlock
-
feature
-
-
构造器详细资料
-
FungusBlock
public FungusBlock(ResourceKey<ConfiguredFeature<?, ?>> p_259087_, Block p_260223_, BlockBehaviour.Properties p_259749_)
-
-
方法详细资料
-
codec
- 指定者:
codec
在类中VegetationBlock
-
getShape
protected VoxelShape getShape(BlockState p_53618_, BlockGetter p_53619_, BlockPos p_53620_, CollisionContext p_53621_) - 覆盖:
getShape
在类中BlockBehaviour
-
mayPlaceOn
- 覆盖:
mayPlaceOn
在类中VegetationBlock
-
getFeature
-
isValidBonemealTarget
public boolean isValidBonemealTarget(LevelReader p_256655_, BlockPos p_256553_, BlockState p_256213_) - 指定者:
isValidBonemealTarget
在接口中BonemealableBlock
-
isBonemealSuccess
public boolean isBonemealSuccess(Level p_221248_, RandomSource p_221249_, BlockPos p_221250_, BlockState p_221251_) - 指定者:
isBonemealSuccess
在接口中BonemealableBlock
-
performBonemeal
public void performBonemeal(ServerLevel p_221243_, RandomSource p_221244_, BlockPos p_221245_, BlockState p_221246_) - 指定者:
performBonemeal
在接口中BonemealableBlock
-