类 GrowingPlantBodyBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.GrowingPlantBlock
net.minecraft.world.level.block.GrowingPlantBodyBlock
- 所有已实现的接口:
FeatureElement
,BonemealableBlock
,ItemLike
,IBlockExtension
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.block.Block
Block.ShapePairKey
从类继承的嵌套类/接口 net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate
从接口继承的嵌套类/接口 net.minecraft.world.level.block.BonemealableBlock
BonemealableBlock.Type
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字段概要
从类继承的字段 net.minecraft.world.level.block.GrowingPlantBlock
growthDirection, scheduleFluidTicks, shape
从类继承的字段 net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, CODEC, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SKIP_ALL_SIDEEFFECTS, UPDATE_SKIP_BLOCK_ENTITY_SIDEEFFECTS, UPDATE_SKIP_ON_PLACE, UPDATE_SKIP_SHAPE_UPDATE_ON_WIRE, UPDATE_SUPPRESS_DROPS
从类继承的字段 net.minecraft.world.level.block.state.BlockBehaviour
descriptionId, drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER
从接口继承的字段 net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
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构造器概要
构造器构造器说明GrowingPlantBodyBlock
(BlockBehaviour.Properties p_53886_, Direction p_53887_, VoxelShape p_53888_, boolean p_53889_) -
方法概要
修饰符和类型方法说明protected boolean
canBeReplaced
(BlockState p_53910_, BlockPlaceContext p_53911_) protected abstract com.mojang.serialization.MapCodec
<? extends GrowingPlantBodyBlock> codec()
protected Block
protected ItemStack
getCloneItemStack
(LevelReader p_304650_, BlockPos p_53897_, BlockState p_53898_, boolean p_388787_) getHeadPos
(BlockGetter p_153323_, BlockPos p_153324_, Block p_153325_) boolean
isBonemealSuccess
(Level p_221290_, RandomSource p_221291_, BlockPos p_221292_, BlockState p_221293_) boolean
isValidBonemealTarget
(LevelReader p_256221_, BlockPos p_255647_, BlockState p_256117_) void
performBonemeal
(ServerLevel p_221285_, RandomSource p_221286_, BlockPos p_221287_, BlockState p_221288_) protected BlockState
updateHeadAfterConvertedFromBody
(BlockState p_153326_, BlockState p_153327_) protected BlockState
updateShape
(BlockState p_53913_, LevelReader p_374366_, ScheduledTickAccess p_374173_, BlockPos p_53917_, Direction p_53914_, BlockPos p_53918_, BlockState p_53915_, RandomSource p_374442_) 从类继承的方法 net.minecraft.world.level.block.GrowingPlantBlock
canAttachTo, canSurvive, getHeadBlock, getShape, getStateForPlacement, getStateForPlacement, tick
从类继承的方法 net.minecraft.world.level.block.Block
animateTick, asBlock, asItem, box, boxes, boxZ, boxZ, boxZ, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, column, column, createBlockStateDefinition, cube, cube, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getShapeForEachState, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityMovementAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf
从类继承的方法 net.minecraft.world.level.block.state.BlockBehaviour
affectNeighborsAfterRemoval, attack, canBeReplaced, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDescriptionId, getDestroyProgress, getDirectSignal, getDrops, getEntityInsideCollisionShape, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSignal, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isPathfindable, isRandomlyTicking, isSignalSource, mirror, neighborChanged, onExplosionHit, onPlace, onProjectileHit, propagatesSkylightDown, properties, propertiesCodec, randomTick, requiredFeatures, rotate, simpleCodec, skipRendering, spawnAfterBreak, triggerEvent, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusion, useWithoutItem
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
从接口继承的方法 net.minecraft.world.level.block.BonemealableBlock
getParticlePos, getType
从接口继承的方法 net.minecraft.world.flag.FeatureElement
isEnabled
从接口继承的方法 net.neoforged.neoforge.common.extensions.IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, playFallSound, playStepSound, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHiding
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构造器详细资料
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GrowingPlantBodyBlock
public GrowingPlantBodyBlock(BlockBehaviour.Properties p_53886_, Direction p_53887_, VoxelShape p_53888_, boolean p_53889_)
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方法详细资料
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codec
- 指定者:
codec
在类中GrowingPlantBlock
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updateHeadAfterConvertedFromBody
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updateShape
protected BlockState updateShape(BlockState p_53913_, LevelReader p_374366_, ScheduledTickAccess p_374173_, BlockPos p_53917_, Direction p_53914_, BlockPos p_53918_, BlockState p_53915_, RandomSource p_374442_) - 覆盖:
updateShape
在类中BlockBehaviour
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getCloneItemStack
protected ItemStack getCloneItemStack(LevelReader p_304650_, BlockPos p_53897_, BlockState p_53898_, boolean p_388787_) - 覆盖:
getCloneItemStack
在类中BlockBehaviour
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isValidBonemealTarget
public boolean isValidBonemealTarget(LevelReader p_256221_, BlockPos p_255647_, BlockState p_256117_) - 指定者:
isValidBonemealTarget
在接口中BonemealableBlock
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isBonemealSuccess
public boolean isBonemealSuccess(Level p_221290_, RandomSource p_221291_, BlockPos p_221292_, BlockState p_221293_) - 指定者:
isBonemealSuccess
在接口中BonemealableBlock
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performBonemeal
public void performBonemeal(ServerLevel p_221285_, RandomSource p_221286_, BlockPos p_221287_, BlockState p_221288_) - 指定者:
performBonemeal
在接口中BonemealableBlock
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getHeadPos
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canBeReplaced
- 覆盖:
canBeReplaced
在类中BlockBehaviour
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getBodyBlock
- 指定者:
getBodyBlock
在类中GrowingPlantBlock
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