类 LeverBlock
- 所有已实现的接口:
FeatureElement
,ItemLike
,IBlockExtension
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.block.Block
Block.ShapePairKey
从类继承的嵌套类/接口 net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate
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字段概要
字段修饰符和类型字段说明static final com.mojang.serialization.MapCodec
<LeverBlock> static final BooleanProperty
private final Function
<BlockState, VoxelShape> 从类继承的字段 net.minecraft.world.level.block.FaceAttachedHorizontalDirectionalBlock
FACE
从类继承的字段 net.minecraft.world.level.block.HorizontalDirectionalBlock
FACING
从类继承的字段 net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SKIP_ALL_SIDEEFFECTS, UPDATE_SKIP_BLOCK_ENTITY_SIDEEFFECTS, UPDATE_SKIP_ON_PLACE, UPDATE_SKIP_SHAPE_UPDATE_ON_WIRE, UPDATE_SUPPRESS_DROPS
从类继承的字段 net.minecraft.world.level.block.state.BlockBehaviour
descriptionId, drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER
从接口继承的字段 net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明protected void
affectNeighborsAfterRemoval
(BlockState p_394661_, ServerLevel p_394153_, BlockPos p_394342_, boolean p_393487_) void
animateTick
(BlockState p_221395_, Level p_221396_, BlockPos p_221397_, RandomSource p_221398_) com.mojang.serialization.MapCodec
<LeverBlock> codec()
protected void
protected int
getDirectSignal
(BlockState p_54670_, BlockGetter p_54671_, BlockPos p_54672_, Direction p_54673_) protected VoxelShape
getShape
(BlockState p_54665_, BlockGetter p_54666_, BlockPos p_54667_, CollisionContext p_54668_) protected int
getSignal
(BlockState p_54635_, BlockGetter p_54636_, BlockPos p_54637_, Direction p_54638_) protected boolean
isSignalSource
(BlockState p_54675_) private static void
makeParticle
(BlockState p_54658_, LevelAccessor p_54659_, BlockPos p_54660_, float p_54661_) private Function
<BlockState, VoxelShape> protected void
onExplosionHit
(BlockState p_312405_, ServerLevel p_361347_, BlockPos p_311795_, Explosion p_312090_, BiConsumer<ItemStack, BlockPos> p_312313_) protected static void
playSound
(Player p_346119_, LevelAccessor p_346020_, BlockPos p_345585_, BlockState p_346002_) void
pull
(BlockState p_54677_, Level p_54678_, BlockPos p_54679_, Player p_344918_) private void
updateNeighbours
(BlockState p_54681_, Level p_54682_, BlockPos p_54683_) protected InteractionResult
useWithoutItem
(BlockState p_54640_, Level p_54641_, BlockPos p_54642_, Player p_54643_, BlockHitResult p_54645_) 从类继承的方法 net.minecraft.world.level.block.FaceAttachedHorizontalDirectionalBlock
canAttach, canSurvive, getConnectedDirection, getStateForPlacement, updateShape
从类继承的方法 net.minecraft.world.level.block.HorizontalDirectionalBlock
mirror, rotate
从类继承的方法 net.minecraft.world.level.block.Block
asBlock, asItem, box, boxes, boxZ, boxZ, boxZ, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, column, column, cube, cube, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getShapeForEachState, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityMovementAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf
从类继承的方法 net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCloneItemStack, getCollisionShape, getDescriptionId, getDestroyProgress, getDrops, getEntityInsideCollisionShape, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isPathfindable, isRandomlyTicking, neighborChanged, onPlace, onProjectileHit, propagatesSkylightDown, properties, propertiesCodec, randomTick, requiredFeatures, simpleCodec, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusion
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
从接口继承的方法 net.minecraft.world.flag.FeatureElement
isEnabled
从接口继承的方法 net.neoforged.neoforge.common.extensions.IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, playFallSound, playStepSound, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHiding
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字段详细资料
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CODEC
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POWERED
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shapes
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构造器详细资料
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LeverBlock
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方法详细资料
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codec
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makeShapes
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getShape
protected VoxelShape getShape(BlockState p_54665_, BlockGetter p_54666_, BlockPos p_54667_, CollisionContext p_54668_) - 覆盖:
getShape
在类中BlockBehaviour
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useWithoutItem
protected InteractionResult useWithoutItem(BlockState p_54640_, Level p_54641_, BlockPos p_54642_, Player p_54643_, BlockHitResult p_54645_) - 覆盖:
useWithoutItem
在类中BlockBehaviour
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onExplosionHit
protected void onExplosionHit(BlockState p_312405_, ServerLevel p_361347_, BlockPos p_311795_, Explosion p_312090_, BiConsumer<ItemStack, BlockPos> p_312313_) - 覆盖:
onExplosionHit
在类中BlockBehaviour
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pull
public void pull(BlockState p_54677_, Level p_54678_, BlockPos p_54679_, @Nullable Player p_344918_) -
playSound
protected static void playSound(@Nullable Player p_346119_, LevelAccessor p_346020_, BlockPos p_345585_, BlockState p_346002_) -
makeParticle
private static void makeParticle(BlockState p_54658_, LevelAccessor p_54659_, BlockPos p_54660_, float p_54661_) -
animateTick
public void animateTick(BlockState p_221395_, Level p_221396_, BlockPos p_221397_, RandomSource p_221398_) - 覆盖:
animateTick
在类中Block
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affectNeighborsAfterRemoval
protected void affectNeighborsAfterRemoval(BlockState p_394661_, ServerLevel p_394153_, BlockPos p_394342_, boolean p_393487_) -
getSignal
protected int getSignal(BlockState p_54635_, BlockGetter p_54636_, BlockPos p_54637_, Direction p_54638_) - 覆盖:
getSignal
在类中BlockBehaviour
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getDirectSignal
protected int getDirectSignal(BlockState p_54670_, BlockGetter p_54671_, BlockPos p_54672_, Direction p_54673_) - 覆盖:
getDirectSignal
在类中BlockBehaviour
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isSignalSource
- 覆盖:
isSignalSource
在类中BlockBehaviour
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updateNeighbours
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createBlockStateDefinition
- 覆盖:
createBlockStateDefinition
在类中Block
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