类 NyliumBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.NyliumBlock
- 所有已实现的接口:
FeatureElement
,BonemealableBlock
,ItemLike
,IBlockExtension
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.block.Block
Block.ShapePairKey
从类继承的嵌套类/接口 net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate
从接口继承的嵌套类/接口 net.minecraft.world.level.block.BonemealableBlock
BonemealableBlock.Type
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字段概要
字段从类继承的字段 net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SKIP_ALL_SIDEEFFECTS, UPDATE_SKIP_BLOCK_ENTITY_SIDEEFFECTS, UPDATE_SKIP_ON_PLACE, UPDATE_SKIP_SHAPE_UPDATE_ON_WIRE, UPDATE_SUPPRESS_DROPS
从类继承的字段 net.minecraft.world.level.block.state.BlockBehaviour
descriptionId, drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER
从接口继承的字段 net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明private static boolean
canBeNylium
(BlockState p_55079_, LevelReader p_55080_, BlockPos p_55081_) com.mojang.serialization.MapCodec
<NyliumBlock> codec()
getType()
boolean
isBonemealSuccess
(Level p_221830_, RandomSource p_221831_, BlockPos p_221832_, BlockState p_221833_) boolean
isValidBonemealTarget
(LevelReader p_256194_, BlockPos p_256152_, BlockState p_256389_) void
performBonemeal
(ServerLevel p_221825_, RandomSource p_221826_, BlockPos p_221827_, BlockState p_221828_) private void
place
(Registry<ConfiguredFeature<?, ?>> p_255879_, ResourceKey<ConfiguredFeature<?, ?>> p_256032_, ServerLevel p_255631_, ChunkGenerator p_256445_, RandomSource p_255709_, BlockPos p_256019_) protected void
randomTick
(BlockState p_221835_, ServerLevel p_221836_, BlockPos p_221837_, RandomSource p_221838_) 从类继承的方法 net.minecraft.world.level.block.Block
animateTick, asBlock, asItem, box, boxes, boxZ, boxZ, boxZ, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, column, column, createBlockStateDefinition, cube, cube, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getShapeForEachState, getSpeedFactor, getStateDefinition, getStateForPlacement, handlePrecipitation, hasDynamicShape, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityMovementAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf
从类继承的方法 net.minecraft.world.level.block.state.BlockBehaviour
affectNeighborsAfterRemoval, attack, canBeReplaced, canBeReplaced, canSurvive, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCloneItemStack, getCollisionShape, getDescriptionId, getDestroyProgress, getDirectSignal, getDrops, getEntityInsideCollisionShape, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getShape, getSignal, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isPathfindable, isRandomlyTicking, isSignalSource, mirror, neighborChanged, onExplosionHit, onPlace, onProjectileHit, propagatesSkylightDown, properties, propertiesCodec, requiredFeatures, rotate, simpleCodec, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, updateShape, useItemOn, useShapeForLightOcclusion, useWithoutItem
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
从接口继承的方法 net.minecraft.world.level.block.BonemealableBlock
getParticlePos
从接口继承的方法 net.minecraft.world.flag.FeatureElement
isEnabled
从接口继承的方法 net.neoforged.neoforge.common.extensions.IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, playFallSound, playStepSound, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHiding
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字段详细资料
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CODEC
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构造器详细资料
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NyliumBlock
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方法详细资料
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codec
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canBeNylium
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randomTick
protected void randomTick(BlockState p_221835_, ServerLevel p_221836_, BlockPos p_221837_, RandomSource p_221838_) - 覆盖:
randomTick
在类中BlockBehaviour
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isValidBonemealTarget
public boolean isValidBonemealTarget(LevelReader p_256194_, BlockPos p_256152_, BlockState p_256389_) - 指定者:
isValidBonemealTarget
在接口中BonemealableBlock
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isBonemealSuccess
public boolean isBonemealSuccess(Level p_221830_, RandomSource p_221831_, BlockPos p_221832_, BlockState p_221833_) - 指定者:
isBonemealSuccess
在接口中BonemealableBlock
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performBonemeal
public void performBonemeal(ServerLevel p_221825_, RandomSource p_221826_, BlockPos p_221827_, BlockState p_221828_) - 指定者:
performBonemeal
在接口中BonemealableBlock
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place
private void place(Registry<ConfiguredFeature<?, ?>> p_255879_, ResourceKey<ConfiguredFeature<?, ?>> p_256032_, ServerLevel p_255631_, ChunkGenerator p_256445_, RandomSource p_255709_, BlockPos p_256019_) -
getType
- 指定者:
getType
在接口中BonemealableBlock
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