类 PowderSnowBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.PowderSnowBlock
- 所有已实现的接口:
FeatureElement
,BucketPickup
,ItemLike
,IBlockExtension
,IBucketPickupExtension
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.block.Block
Block.ShapePairKey
从类继承的嵌套类/接口 net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate
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字段概要
字段修饰符和类型字段说明static final com.mojang.serialization.MapCodec
<PowderSnowBlock> private static final VoxelShape
private static final float
private static final float
private static final float
private static final double
private static final double
private static final float
从类继承的字段 net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SKIP_ALL_SIDEEFFECTS, UPDATE_SKIP_BLOCK_ENTITY_SIDEEFFECTS, UPDATE_SKIP_ON_PLACE, UPDATE_SKIP_SHAPE_UPDATE_ON_WIRE, UPDATE_SUPPRESS_DROPS
从类继承的字段 net.minecraft.world.level.block.state.BlockBehaviour
descriptionId, drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER
从接口继承的字段 net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明static boolean
canEntityWalkOnPowderSnow
(Entity p_154256_) com.mojang.serialization.MapCodec
<PowderSnowBlock> codec()
protected void
entityInside
(BlockState p_154263_, Level p_154264_, BlockPos p_154265_, Entity p_154266_, InsideBlockEffectApplier p_405853_) void
fallOn
(Level p_196695_, BlockState p_196696_, BlockPos p_196697_, Entity p_196698_, double p_397645_) protected VoxelShape
getCollisionShape
(BlockState p_154285_, BlockGetter p_154286_, BlockPos p_154287_, CollisionContext p_154288_) protected VoxelShape
getEntityInsideCollisionShape
(BlockState p_399731_, BlockGetter p_399744_, BlockPos p_400088_, Entity p_399982_) protected VoxelShape
getVisualShape
(BlockState p_154276_, BlockGetter p_154277_, BlockPos p_154278_, CollisionContext p_154279_) protected boolean
isPathfindable
(BlockState p_154258_, PathComputationType p_154261_) pickupBlock
(LivingEntity p_394634_, LevelAccessor p_154281_, BlockPos p_154282_, BlockState p_154283_) protected boolean
skipRendering
(BlockState p_154268_, BlockState p_154269_, Direction p_154270_) 从类继承的方法 net.minecraft.world.level.block.Block
animateTick, asBlock, asItem, box, boxes, boxZ, boxZ, boxZ, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, column, column, createBlockStateDefinition, cube, cube, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getShapeForEachState, getSpeedFactor, getStateDefinition, getStateForPlacement, handlePrecipitation, hasDynamicShape, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityMovementAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf
从类继承的方法 net.minecraft.world.level.block.state.BlockBehaviour
affectNeighborsAfterRemoval, attack, canBeReplaced, canBeReplaced, canSurvive, defaultDestroyTime, defaultMapColor, getAnalogOutputSignal, getBlockSupportShape, getCloneItemStack, getDescriptionId, getDestroyProgress, getDirectSignal, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getShape, getSignal, getSoundType, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isRandomlyTicking, isSignalSource, mirror, neighborChanged, onExplosionHit, onPlace, onProjectileHit, propagatesSkylightDown, properties, propertiesCodec, randomTick, requiredFeatures, rotate, simpleCodec, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, updateShape, useItemOn, useShapeForLightOcclusion, useWithoutItem
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
从接口继承的方法 net.minecraft.world.flag.FeatureElement
isEnabled
从接口继承的方法 net.neoforged.neoforge.common.extensions.IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, playFallSound, playStepSound, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHiding
从接口继承的方法 net.neoforged.neoforge.common.extensions.IBucketPickupExtension
getPickupSound
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字段详细资料
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CODEC
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HORIZONTAL_PARTICLE_MOMENTUM_FACTOR
private static final float HORIZONTAL_PARTICLE_MOMENTUM_FACTOR- 另请参阅:
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IN_BLOCK_HORIZONTAL_SPEED_MULTIPLIER
private static final float IN_BLOCK_HORIZONTAL_SPEED_MULTIPLIER- 另请参阅:
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IN_BLOCK_VERTICAL_SPEED_MULTIPLIER
private static final float IN_BLOCK_VERTICAL_SPEED_MULTIPLIER- 另请参阅:
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NUM_BLOCKS_TO_FALL_INTO_BLOCK
private static final float NUM_BLOCKS_TO_FALL_INTO_BLOCK- 另请参阅:
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FALLING_COLLISION_SHAPE
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MINIMUM_FALL_DISTANCE_FOR_SOUND
private static final double MINIMUM_FALL_DISTANCE_FOR_SOUND- 另请参阅:
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MINIMUM_FALL_DISTANCE_FOR_BIG_SOUND
private static final double MINIMUM_FALL_DISTANCE_FOR_BIG_SOUND- 另请参阅:
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构造器详细资料
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PowderSnowBlock
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方法详细资料
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codec
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skipRendering
- 覆盖:
skipRendering
在类中BlockBehaviour
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entityInside
protected void entityInside(BlockState p_154263_, Level p_154264_, BlockPos p_154265_, Entity p_154266_, InsideBlockEffectApplier p_405853_) - 覆盖:
entityInside
在类中BlockBehaviour
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fallOn
public void fallOn(Level p_196695_, BlockState p_196696_, BlockPos p_196697_, Entity p_196698_, double p_397645_) -
getEntityInsideCollisionShape
protected VoxelShape getEntityInsideCollisionShape(BlockState p_399731_, BlockGetter p_399744_, BlockPos p_400088_, Entity p_399982_) -
getCollisionShape
protected VoxelShape getCollisionShape(BlockState p_154285_, BlockGetter p_154286_, BlockPos p_154287_, CollisionContext p_154288_) - 覆盖:
getCollisionShape
在类中BlockBehaviour
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getVisualShape
protected VoxelShape getVisualShape(BlockState p_154276_, BlockGetter p_154277_, BlockPos p_154278_, CollisionContext p_154279_) - 覆盖:
getVisualShape
在类中BlockBehaviour
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canEntityWalkOnPowderSnow
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pickupBlock
public ItemStack pickupBlock(@Nullable LivingEntity p_394634_, LevelAccessor p_154281_, BlockPos p_154282_, BlockState p_154283_) - 指定者:
pickupBlock
在接口中BucketPickup
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getPickupSound
- 指定者:
getPickupSound
在接口中BucketPickup
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isPathfindable
- 覆盖:
isPathfindable
在类中BlockBehaviour
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