类 SeaPickleBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.VegetationBlock
net.minecraft.world.level.block.SeaPickleBlock
- 所有已实现的接口:
FeatureElement
,BonemealableBlock
,BucketPickup
,LiquidBlockContainer
,SimpleWaterloggedBlock
,ItemLike
,IBlockExtension
,IBucketPickupExtension
public class SeaPickleBlock
extends VegetationBlock
implements BonemealableBlock, SimpleWaterloggedBlock
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.block.Block
Block.ShapePairKey
从类继承的嵌套类/接口 net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate
从接口继承的嵌套类/接口 net.minecraft.world.level.block.BonemealableBlock
BonemealableBlock.Type
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字段概要
字段修饰符和类型字段说明static final com.mojang.serialization.MapCodec
<SeaPickleBlock> static final int
static final IntegerProperty
private static final VoxelShape
private static final VoxelShape
private static final VoxelShape
private static final VoxelShape
static final BooleanProperty
从类继承的字段 net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SKIP_ALL_SIDEEFFECTS, UPDATE_SKIP_BLOCK_ENTITY_SIDEEFFECTS, UPDATE_SKIP_ON_PLACE, UPDATE_SKIP_SHAPE_UPDATE_ON_WIRE, UPDATE_SUPPRESS_DROPS
从类继承的字段 net.minecraft.world.level.block.state.BlockBehaviour
descriptionId, drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER
从接口继承的字段 net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明protected boolean
canBeReplaced
(BlockState p_56101_, BlockPlaceContext p_56102_) protected boolean
canSurvive
(BlockState p_56109_, LevelReader p_56110_, BlockPos p_56111_) com.mojang.serialization.MapCodec
<SeaPickleBlock> codec()
protected void
protected FluidState
getFluidState
(BlockState p_56131_) protected VoxelShape
getShape
(BlockState p_56122_, BlockGetter p_56123_, BlockPos p_56124_, CollisionContext p_56125_) getStateForPlacement
(BlockPlaceContext p_56089_) boolean
isBonemealSuccess
(Level p_222418_, RandomSource p_222419_, BlockPos p_222420_, BlockState p_222421_) static boolean
isDead
(BlockState p_56133_) protected boolean
isPathfindable
(BlockState p_56104_, PathComputationType p_56107_) boolean
isValidBonemealTarget
(LevelReader p_255984_, BlockPos p_56092_, BlockState p_56093_) protected boolean
mayPlaceOn
(BlockState p_56127_, BlockGetter p_56128_, BlockPos p_56129_) void
performBonemeal
(ServerLevel p_222413_, RandomSource p_222414_, BlockPos p_222415_, BlockState p_222416_) protected BlockState
updateShape
(BlockState p_56113_, LevelReader p_374408_, ScheduledTickAccess p_374099_, BlockPos p_56117_, Direction p_56114_, BlockPos p_56118_, BlockState p_56115_, RandomSource p_374294_) 从类继承的方法 net.minecraft.world.level.block.VegetationBlock
propagatesSkylightDown
从类继承的方法 net.minecraft.world.level.block.Block
animateTick, asBlock, asItem, box, boxes, boxZ, boxZ, boxZ, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, column, column, cube, cube, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getShapeForEachState, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityMovementAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf
从类继承的方法 net.minecraft.world.level.block.state.BlockBehaviour
affectNeighborsAfterRemoval, attack, canBeReplaced, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCloneItemStack, getCollisionShape, getDescriptionId, getDestroyProgress, getDirectSignal, getDrops, getEntityInsideCollisionShape, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSignal, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isRandomlyTicking, isSignalSource, mirror, neighborChanged, onExplosionHit, onPlace, onProjectileHit, properties, propertiesCodec, randomTick, requiredFeatures, rotate, simpleCodec, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusion, useWithoutItem
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
从接口继承的方法 net.minecraft.world.level.block.BonemealableBlock
getParticlePos, getType
从接口继承的方法 net.minecraft.world.flag.FeatureElement
isEnabled
从接口继承的方法 net.neoforged.neoforge.common.extensions.IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, playFallSound, playStepSound, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHiding
从接口继承的方法 net.neoforged.neoforge.common.extensions.IBucketPickupExtension
getPickupSound
从接口继承的方法 net.minecraft.world.level.block.SimpleWaterloggedBlock
canPlaceLiquid, getPickupSound, pickupBlock, placeLiquid
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字段详细资料
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CODEC
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MAX_PICKLES
public static final int MAX_PICKLES- 另请参阅:
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PICKLES
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WATERLOGGED
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SHAPE_ONE
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SHAPE_TWO
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SHAPE_THREE
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SHAPE_FOUR
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构造器详细资料
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SeaPickleBlock
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方法详细资料
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codec
- 指定者:
codec
在类中VegetationBlock
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getStateForPlacement
- 覆盖:
getStateForPlacement
在类中Block
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isDead
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mayPlaceOn
- 覆盖:
mayPlaceOn
在类中VegetationBlock
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canSurvive
- 覆盖:
canSurvive
在类中VegetationBlock
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updateShape
protected BlockState updateShape(BlockState p_56113_, LevelReader p_374408_, ScheduledTickAccess p_374099_, BlockPos p_56117_, Direction p_56114_, BlockPos p_56118_, BlockState p_56115_, RandomSource p_374294_) - 覆盖:
updateShape
在类中VegetationBlock
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canBeReplaced
- 覆盖:
canBeReplaced
在类中BlockBehaviour
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getShape
protected VoxelShape getShape(BlockState p_56122_, BlockGetter p_56123_, BlockPos p_56124_, CollisionContext p_56125_) - 覆盖:
getShape
在类中BlockBehaviour
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getFluidState
- 覆盖:
getFluidState
在类中BlockBehaviour
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createBlockStateDefinition
- 覆盖:
createBlockStateDefinition
在类中Block
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isValidBonemealTarget
- 指定者:
isValidBonemealTarget
在接口中BonemealableBlock
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isBonemealSuccess
public boolean isBonemealSuccess(Level p_222418_, RandomSource p_222419_, BlockPos p_222420_, BlockState p_222421_) - 指定者:
isBonemealSuccess
在接口中BonemealableBlock
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performBonemeal
public void performBonemeal(ServerLevel p_222413_, RandomSource p_222414_, BlockPos p_222415_, BlockState p_222416_) - 指定者:
performBonemeal
在接口中BonemealableBlock
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isPathfindable
- 覆盖:
isPathfindable
在类中VegetationBlock
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