类 SeagrassBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.VegetationBlock
net.minecraft.world.level.block.SeagrassBlock
- 所有已实现的接口:
FeatureElement
,BonemealableBlock
,LiquidBlockContainer
,ItemLike
,IBlockExtension
,IShearable
public class SeagrassBlock
extends VegetationBlock
implements BonemealableBlock, LiquidBlockContainer, IShearable
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.block.Block
Block.ShapePairKey
从类继承的嵌套类/接口 net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate
从接口继承的嵌套类/接口 net.minecraft.world.level.block.BonemealableBlock
BonemealableBlock.Type
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字段概要
字段修饰符和类型字段说明static final com.mojang.serialization.MapCodec
<SeagrassBlock> private static final VoxelShape
从类继承的字段 net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SKIP_ALL_SIDEEFFECTS, UPDATE_SKIP_BLOCK_ENTITY_SIDEEFFECTS, UPDATE_SKIP_ON_PLACE, UPDATE_SKIP_SHAPE_UPDATE_ON_WIRE, UPDATE_SUPPRESS_DROPS
从类继承的字段 net.minecraft.world.level.block.state.BlockBehaviour
descriptionId, drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER
从接口继承的字段 net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明boolean
canPlaceLiquid
(LivingEntity p_394548_, BlockGetter p_296449_, BlockPos p_154511_, BlockState p_154512_, Fluid p_295712_) com.mojang.serialization.MapCodec
<SeagrassBlock> codec()
protected FluidState
getFluidState
(BlockState p_154537_) protected VoxelShape
getShape
(BlockState p_154525_, BlockGetter p_154526_, BlockPos p_154527_, CollisionContext p_154528_) getStateForPlacement
(BlockPlaceContext p_154503_) boolean
isBonemealSuccess
(Level p_222428_, RandomSource p_222429_, BlockPos p_222430_, BlockState p_222431_) boolean
isValidBonemealTarget
(LevelReader p_295512_, BlockPos p_154506_, BlockState p_154507_) protected boolean
mayPlaceOn
(BlockState p_154539_, BlockGetter p_154540_, BlockPos p_154541_) void
performBonemeal
(ServerLevel p_222423_, RandomSource p_222424_, BlockPos p_222425_, BlockState p_222426_) boolean
placeLiquid
(LevelAccessor p_154520_, BlockPos p_154521_, BlockState p_154522_, FluidState p_154523_) protected BlockState
updateShape
(BlockState p_154530_, LevelReader p_374421_, ScheduledTickAccess p_374071_, BlockPos p_154534_, Direction p_154531_, BlockPos p_154535_, BlockState p_154532_, RandomSource p_374406_) 从类继承的方法 net.minecraft.world.level.block.VegetationBlock
canSurvive, isPathfindable, propagatesSkylightDown
从类继承的方法 net.minecraft.world.level.block.Block
animateTick, asBlock, asItem, box, boxes, boxZ, boxZ, boxZ, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, column, column, createBlockStateDefinition, cube, cube, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getShapeForEachState, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityMovementAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf
从类继承的方法 net.minecraft.world.level.block.state.BlockBehaviour
affectNeighborsAfterRemoval, attack, canBeReplaced, canBeReplaced, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCloneItemStack, getCollisionShape, getDescriptionId, getDestroyProgress, getDirectSignal, getDrops, getEntityInsideCollisionShape, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSignal, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isRandomlyTicking, isSignalSource, mirror, neighborChanged, onExplosionHit, onPlace, onProjectileHit, properties, propertiesCodec, randomTick, requiredFeatures, rotate, simpleCodec, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusion, useWithoutItem
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
从接口继承的方法 net.minecraft.world.level.block.BonemealableBlock
getParticlePos, getType
从接口继承的方法 net.minecraft.world.flag.FeatureElement
isEnabled
从接口继承的方法 net.neoforged.neoforge.common.extensions.IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, playFallSound, playStepSound, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHiding
从接口继承的方法 net.neoforged.neoforge.common.IShearable
isShearable, onSheared, spawnShearedDrop
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字段详细资料
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CODEC
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SHAPE
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构造器详细资料
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SeagrassBlock
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方法详细资料
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codec
- 指定者:
codec
在类中VegetationBlock
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getShape
protected VoxelShape getShape(BlockState p_154525_, BlockGetter p_154526_, BlockPos p_154527_, CollisionContext p_154528_) - 覆盖:
getShape
在类中BlockBehaviour
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mayPlaceOn
- 覆盖:
mayPlaceOn
在类中VegetationBlock
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getStateForPlacement
- 覆盖:
getStateForPlacement
在类中Block
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updateShape
protected BlockState updateShape(BlockState p_154530_, LevelReader p_374421_, ScheduledTickAccess p_374071_, BlockPos p_154534_, Direction p_154531_, BlockPos p_154535_, BlockState p_154532_, RandomSource p_374406_) - 覆盖:
updateShape
在类中VegetationBlock
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isValidBonemealTarget
public boolean isValidBonemealTarget(LevelReader p_295512_, BlockPos p_154506_, BlockState p_154507_) - 指定者:
isValidBonemealTarget
在接口中BonemealableBlock
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isBonemealSuccess
public boolean isBonemealSuccess(Level p_222428_, RandomSource p_222429_, BlockPos p_222430_, BlockState p_222431_) - 指定者:
isBonemealSuccess
在接口中BonemealableBlock
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getFluidState
- 覆盖:
getFluidState
在类中BlockBehaviour
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performBonemeal
public void performBonemeal(ServerLevel p_222423_, RandomSource p_222424_, BlockPos p_222425_, BlockState p_222426_) - 指定者:
performBonemeal
在接口中BonemealableBlock
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canPlaceLiquid
public boolean canPlaceLiquid(@Nullable LivingEntity p_394548_, BlockGetter p_296449_, BlockPos p_154511_, BlockState p_154512_, Fluid p_295712_) - 指定者:
canPlaceLiquid
在接口中LiquidBlockContainer
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placeLiquid
public boolean placeLiquid(LevelAccessor p_154520_, BlockPos p_154521_, BlockState p_154522_, FluidState p_154523_) - 指定者:
placeLiquid
在接口中LiquidBlockContainer
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