类 SoulSandBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.SoulSandBlock
- 所有已实现的接口:
FeatureElement
,ItemLike
,IBlockExtension
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.block.Block
Block.ShapePairKey
从类继承的嵌套类/接口 net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate
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字段概要
字段修饰符和类型字段说明private static final int
static final com.mojang.serialization.MapCodec
<SoulSandBlock> private static final VoxelShape
从类继承的字段 net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SKIP_ALL_SIDEEFFECTS, UPDATE_SKIP_BLOCK_ENTITY_SIDEEFFECTS, UPDATE_SKIP_ON_PLACE, UPDATE_SKIP_SHAPE_UPDATE_ON_WIRE, UPDATE_SUPPRESS_DROPS
从类继承的字段 net.minecraft.world.level.block.state.BlockBehaviour
descriptionId, drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER
从接口继承的字段 net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明com.mojang.serialization.MapCodec
<SoulSandBlock> codec()
protected VoxelShape
getBlockSupportShape
(BlockState p_56707_, BlockGetter p_56708_, BlockPos p_56709_) protected VoxelShape
getCollisionShape
(BlockState p_56702_, BlockGetter p_56703_, BlockPos p_56704_, CollisionContext p_56705_) protected float
getShadeBrightness
(BlockState p_222462_, BlockGetter p_222463_, BlockPos p_222464_) protected VoxelShape
getVisualShape
(BlockState p_56684_, BlockGetter p_56685_, BlockPos p_56686_, CollisionContext p_56687_) protected boolean
isPathfindable
(BlockState p_56679_, PathComputationType p_56682_) protected void
onPlace
(BlockState p_56696_, Level p_56697_, BlockPos p_56698_, BlockState p_56699_, boolean p_56700_) protected void
tick
(BlockState p_222457_, ServerLevel p_222458_, BlockPos p_222459_, RandomSource p_222460_) protected BlockState
updateShape
(BlockState p_56689_, LevelReader p_374561_, ScheduledTickAccess p_374416_, BlockPos p_56693_, Direction p_56690_, BlockPos p_56694_, BlockState p_56691_, RandomSource p_374114_) 从类继承的方法 net.minecraft.world.level.block.Block
animateTick, asBlock, asItem, box, boxes, boxZ, boxZ, boxZ, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, column, column, createBlockStateDefinition, cube, cube, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getShapeForEachState, getSpeedFactor, getStateDefinition, getStateForPlacement, handlePrecipitation, hasDynamicShape, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityMovementAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf
从类继承的方法 net.minecraft.world.level.block.state.BlockBehaviour
affectNeighborsAfterRemoval, attack, canBeReplaced, canBeReplaced, canSurvive, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getCloneItemStack, getDescriptionId, getDestroyProgress, getDirectSignal, getDrops, getEntityInsideCollisionShape, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShape, getSignal, getSoundType, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isRandomlyTicking, isSignalSource, mirror, neighborChanged, onExplosionHit, onProjectileHit, propagatesSkylightDown, properties, propertiesCodec, randomTick, requiredFeatures, rotate, simpleCodec, skipRendering, spawnAfterBreak, triggerEvent, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusion, useWithoutItem
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
从接口继承的方法 net.minecraft.world.flag.FeatureElement
isEnabled
从接口继承的方法 net.neoforged.neoforge.common.extensions.IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, playFallSound, playStepSound, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHiding
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字段详细资料
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CODEC
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SHAPE
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BUBBLE_COLUMN_CHECK_DELAY
private static final int BUBBLE_COLUMN_CHECK_DELAY- 另请参阅:
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构造器详细资料
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SoulSandBlock
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方法详细资料
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codec
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getCollisionShape
protected VoxelShape getCollisionShape(BlockState p_56702_, BlockGetter p_56703_, BlockPos p_56704_, CollisionContext p_56705_) - 覆盖:
getCollisionShape
在类中BlockBehaviour
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getBlockSupportShape
protected VoxelShape getBlockSupportShape(BlockState p_56707_, BlockGetter p_56708_, BlockPos p_56709_) - 覆盖:
getBlockSupportShape
在类中BlockBehaviour
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getVisualShape
protected VoxelShape getVisualShape(BlockState p_56684_, BlockGetter p_56685_, BlockPos p_56686_, CollisionContext p_56687_) - 覆盖:
getVisualShape
在类中BlockBehaviour
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tick
protected void tick(BlockState p_222457_, ServerLevel p_222458_, BlockPos p_222459_, RandomSource p_222460_) - 覆盖:
tick
在类中BlockBehaviour
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updateShape
protected BlockState updateShape(BlockState p_56689_, LevelReader p_374561_, ScheduledTickAccess p_374416_, BlockPos p_56693_, Direction p_56690_, BlockPos p_56694_, BlockState p_56691_, RandomSource p_374114_) - 覆盖:
updateShape
在类中BlockBehaviour
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onPlace
protected void onPlace(BlockState p_56696_, Level p_56697_, BlockPos p_56698_, BlockState p_56699_, boolean p_56700_) - 覆盖:
onPlace
在类中BlockBehaviour
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isPathfindable
- 覆盖:
isPathfindable
在类中BlockBehaviour
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getShadeBrightness
- 覆盖:
getShadeBrightness
在类中BlockBehaviour
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