类 StrongholdPieces.ChestCorridor
java.lang.Object
net.minecraft.world.level.levelgen.structure.StructurePiece
net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces.StrongholdPiece
net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces.ChestCorridor
- 封闭类:
StrongholdPieces
-
嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces.StrongholdPiece
StrongholdPieces.StrongholdPiece.SmallDoorType
从类继承的嵌套类/接口 net.minecraft.world.level.levelgen.structure.StructurePiece
StructurePiece.BlockSelector
-
字段概要
字段修饰符和类型字段说明private static final int
private boolean
private static final int
private static final int
从类继承的字段 net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces.StrongholdPiece
entryDoor
从类继承的字段 net.minecraft.world.level.levelgen.structure.StructurePiece
boundingBox, CAVE_AIR, genDepth
-
构造器概要
构造器构造器说明ChestCorridor
(int p_229465_, RandomSource p_229466_, BoundingBox p_229467_, Direction p_229468_) ChestCorridor
(CompoundTag p_229470_) -
方法概要
修饰符和类型方法说明protected void
addAdditionalSaveData
(StructurePieceSerializationContext p_229492_, CompoundTag p_229493_) void
addChildren
(StructurePiece p_229480_, StructurePieceAccessor p_229481_, RandomSource p_229482_) createPiece
(StructurePieceAccessor p_229484_, RandomSource p_229485_, int p_229486_, int p_229487_, int p_229488_, Direction p_229489_, int p_229490_) void
postProcess
(WorldGenLevel p_229472_, StructureManager p_229473_, ChunkGenerator p_229474_, RandomSource p_229475_, BoundingBox p_229476_, ChunkPos p_229477_, BlockPos p_229478_) 从类继承的方法 net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces.StrongholdPiece
generateSmallDoor, generateSmallDoorChildForward, generateSmallDoorChildLeft, generateSmallDoorChildRight, isOkBox, randomSmallDoor
从类继承的方法 net.minecraft.world.level.levelgen.structure.StructurePiece
canBeReplaced, createBoundingBox, createChest, createChest, createDispenser, createTag, fillColumnDown, findCollisionPiece, generateAirBox, generateBox, generateBox, generateBox, generateBox, generateMaybeBox, generateUpperHalfSphere, getBlock, getBoundingBox, getGenDepth, getLocatorPosition, getMirror, getOrientation, getRandomHorizontalDirection, getRotation, getType, getWorldPos, getWorldX, getWorldY, getWorldZ, isCloseToChunk, isInterior, isReplaceableByStructures, makeBoundingBox, maybeGenerateBlock, move, placeBlock, reorient, setGenDepth, setOrientation
-
字段详细资料
-
WIDTH
private static final int WIDTH- 另请参阅:
-
HEIGHT
private static final int HEIGHT- 另请参阅:
-
DEPTH
private static final int DEPTH- 另请参阅:
-
hasPlacedChest
private boolean hasPlacedChest
-
-
构造器详细资料
-
ChestCorridor
public ChestCorridor(int p_229465_, RandomSource p_229466_, BoundingBox p_229467_, Direction p_229468_) -
ChestCorridor
-
-
方法详细资料
-
addAdditionalSaveData
protected void addAdditionalSaveData(StructurePieceSerializationContext p_229492_, CompoundTag p_229493_) -
addChildren
public void addChildren(StructurePiece p_229480_, StructurePieceAccessor p_229481_, RandomSource p_229482_) - 覆盖:
addChildren
在类中StructurePiece
-
createPiece
public static StrongholdPieces.ChestCorridor createPiece(StructurePieceAccessor p_229484_, RandomSource p_229485_, int p_229486_, int p_229487_, int p_229488_, Direction p_229489_, int p_229490_) -
postProcess
public void postProcess(WorldGenLevel p_229472_, StructureManager p_229473_, ChunkGenerator p_229474_, RandomSource p_229475_, BoundingBox p_229476_, ChunkPos p_229477_, BlockPos p_229478_) - 指定者:
postProcess
在类中StructurePiece
-