类 StrongholdPieces.LeftTurn
java.lang.Object
net.minecraft.world.level.levelgen.structure.StructurePiece
net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces.StrongholdPiece
net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces.Turn
net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces.LeftTurn
- 封闭类:
StrongholdPieces
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces.StrongholdPiece
StrongholdPieces.StrongholdPiece.SmallDoorType
从类继承的嵌套类/接口 net.minecraft.world.level.levelgen.structure.StructurePiece
StructurePiece.BlockSelector
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字段概要
从类继承的字段 net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces.Turn
DEPTH, HEIGHT, WIDTH
从类继承的字段 net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces.StrongholdPiece
entryDoor
从类继承的字段 net.minecraft.world.level.levelgen.structure.StructurePiece
boundingBox, CAVE_AIR, genDepth
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构造器概要
构造器构造器说明LeftTurn
(int p_229557_, RandomSource p_229558_, BoundingBox p_229559_, Direction p_229560_) LeftTurn
(CompoundTag p_229562_) -
方法概要
修饰符和类型方法说明void
addChildren
(StructurePiece p_229572_, StructurePieceAccessor p_229573_, RandomSource p_229574_) static StrongholdPieces.LeftTurn
createPiece
(StructurePieceAccessor p_229576_, RandomSource p_229577_, int p_229578_, int p_229579_, int p_229580_, Direction p_229581_, int p_229582_) void
postProcess
(WorldGenLevel p_229564_, StructureManager p_229565_, ChunkGenerator p_229566_, RandomSource p_229567_, BoundingBox p_229568_, ChunkPos p_229569_, BlockPos p_229570_) 从类继承的方法 net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces.StrongholdPiece
addAdditionalSaveData, generateSmallDoor, generateSmallDoorChildForward, generateSmallDoorChildLeft, generateSmallDoorChildRight, isOkBox, randomSmallDoor
从类继承的方法 net.minecraft.world.level.levelgen.structure.StructurePiece
canBeReplaced, createBoundingBox, createChest, createChest, createDispenser, createTag, fillColumnDown, findCollisionPiece, generateAirBox, generateBox, generateBox, generateBox, generateBox, generateMaybeBox, generateUpperHalfSphere, getBlock, getBoundingBox, getGenDepth, getLocatorPosition, getMirror, getOrientation, getRandomHorizontalDirection, getRotation, getType, getWorldPos, getWorldX, getWorldY, getWorldZ, isCloseToChunk, isInterior, isReplaceableByStructures, makeBoundingBox, maybeGenerateBlock, move, placeBlock, reorient, setGenDepth, setOrientation
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构造器详细资料
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LeftTurn
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LeftTurn
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方法详细资料
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addChildren
public void addChildren(StructurePiece p_229572_, StructurePieceAccessor p_229573_, RandomSource p_229574_) - 覆盖:
addChildren
在类中StructurePiece
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createPiece
public static StrongholdPieces.LeftTurn createPiece(StructurePieceAccessor p_229576_, RandomSource p_229577_, int p_229578_, int p_229579_, int p_229580_, Direction p_229581_, int p_229582_) -
postProcess
public void postProcess(WorldGenLevel p_229564_, StructureManager p_229565_, ChunkGenerator p_229566_, RandomSource p_229567_, BoundingBox p_229568_, ChunkPos p_229569_, BlockPos p_229570_) - 指定者:
postProcess
在类中StructurePiece
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